Four New Titles Available on Fantasy Grounds

There’s a quartet of new releases available for Fantasy Grounds, and a trio of ways to get them!

Our post-apocalyptic fantasy system has made its way into the realm of online play! Mutant Crawl Classics is now available on Fantasy Grounds! Let your mutants and manimals mingle with the humans and plantients as they quest to find a safer life in the wilds of Terra A.D. The dangers are as real as the fun when you venture into the world of MCC RPG.

And for fans of DCC Lankhmar, there are three new adventure modules that have made the conversion to Fantasy Grounds. It’s a trio of sword-and-sorcery excitement in the classic sense.

Let’s take a closer look!


Mutant Crawl Classics Role Playing Game – Ruleset for Fantasy Grounds

Triumph & Technology Won by Mutants & Magic

You’re no zero.

You’re a wasteland wanderer: a mutant, a seeker, a robot-killer, a stoic shaman guarding forgotten ancient sciences. You seek triumph and technology, winning it with mutations and magic, soaked in the radiation and quantum fields of the mutated, the savage, the semi-sentient, and the artificially intelligent. There are treasures to be won in the taboo lands and ruins, and you shall have them.

Return to the glory days of science fiction gaming with the Mutant Crawl Classics Role Playing Game. Adventure like it’s 1978 again, with modern rules grounded in the origins of post-apocalyptic role-playing. Fast play, a mysterious future, and 100% compatibility with the DCC RPG system await you — just activate your artifact…

NOTE: This version of Mutant Crawl Classics Role Playing Game is a product key for Fantasy Grounds. This purchase will provide a license key for use on their site.

You can grab this over at Fantasy Grounds, on Steam, or in our online store!


DCC Lankhmar #4: Violence for Votishal – Adventure for Fantasy Grounds

A level 4 adventure set in Lankhmar!

Votishal the Silent is on the rise! Ascending from antiquity, the religion threatens to dominate Lankhmar’s Street of the Gods. Alas, something is killing the clergy! Desperately offering a fortune in reward, they’ve abandoned their temple. But it is by no means vacant. Intrepid souls must face nickers, alley-bashers, and magical guardians, while avoiding sinister traps to uncover the building’s secrets. Even the sewers have something to hide. Only keen minds and blades can stop the violence for Votishal!

Officially licensed from the estate of Fritz Leiber.

NOTE: This version of DCC Lankhmar #4: Violence for Votishal is a product key for Fantasy Grounds. This purchase will provide a license key for use on their site.

You can grab this over at Fantasy Grounds, on Steam, or in our online store!


DCC Lankhmar #9: Grave Matters – Adventure for Fantasy Grounds

A level 2 adventure set in Lankhmar!

Skullduggery and sorcery in the streets of Lankhmar! Herein you will find two adventures set in the seedy underworld of the city.

In the first, the party must steal back a stolen sarcophagus from the grips of a macabre smuggling ring. The second concerns a band of questionable heroes thrown together by misfortune who must fight their way out of an unearthly wizard’s lair—a perfect way to start a new DCC Lankhmar campaign!

Both demonstrate that there’s no dearth of thrills, dangers, and, of course, wealth to be found in (and under) the city of Lankhmar. Do you have what it takes to make it through the night?

Officially licensed from the estate of Fritz Leiber.

NOTE: This version of DCC Lankhmar #9: Grave Matters is a product key for Fantasy Grounds. This purchase will provide a license key for use on their site.

You can grab this over at Fantasy Grounds, on Steam, or in our online store!


DCC Lankhmar #11: Rats of Ilthmar – Adventure for Fantasy Grounds

A level 3 DCC adventure set in Lankhmar!

A relic sacred to the Rat God lies protected beneath a temple in the trash-ridden city of Ilthmar. Those who venerate the Rat seek to turn the relic’s power against Ilthmar’s most hated rival: Lankhmar, the City of Sevenscore Thousand Smokes!

When Lankhmar’s Overlord learns of this plot, he dispatches a selected party of cut-throats, sorcerers, and alley-fighters to recover the relic before the scheme of the Rat God comes to fruition. But to succeed in their mission, the party will have to infiltrate the deepest depths of the Rat Sect and overcome a multitude of unexpected and dangerous guardians.

Do they have what it takes to succeed in the Overlord’s request—or will they end up another rat-gnawed corpse in the shark-infested waters of Ilthmar?

Officially licensed from the estate of Fritz Leiber.

NOTE: This version of DCC Lankhmar #11: Rats of Ilthmar is a product key for Fantasy Grounds. This purchase will provide a license key for use on their site.

You can grab this over at Fantasy Grounds, on Steam, or in our online store!

Author: pandabrett

Share This Post On