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Adventures in Fiction: Lord Dunsany

Posted by on 12:20 pm in Adventures in Fiction, Latest News | 0 comments

Adventures in Fiction: Lord Dunsany

Appendix N Birthday: Lord Dunsany (also known as Edward John Moreton Drax Plunkett, 18th Baron of Dunsany) by Michael Curtis At Goodman Games, we recognize the influence of Appendix N on the creation of D&D (and of course DCC RPG). Reading the works of Appendix N is a wonderful way to inspire your own games. Today is the birthday of Lord Dunsany, whose Appendix N work also directly inspired our release, DCC #97: The Queen of Elfland’s Son. Here is more information on why you should pay attention to the writing of Lord Dunsany. Some Appendix N authors directly influenced the creation of fantasy role-playing. We see concrete inspiration in the trolls borrowed from Poul Anderson or the “Vancian” magic system of D&D. Other Appendix N writers exerted a less obvious influence, providing more a sense of tone and wonder than any specific element. It can be argued, however, that one Appendix N author wielded the greatest influence on fantasy role-playing not because his works were borrowed wholesale or served to color Gygax and Arneson’s campaigns, but because he inspired numerous other Appendix N writers, impelling them to create the stories from which RPGs derive their origins. A Sidney Sime illustration from the interior of The Gods of Pegana. Few would recognize the name Edward John Moreton Drax Plunkett, but many more know him by his title, Lord Dunsany (pronounced Dun-SAY-ny), whose birthday we honor today. Dunsany created an impressive literary body of work over a period of fifty years, penning dozens of novels and plays and hundreds of short stories. He seems to spring from nowhere, publishing The Gods of Pegana in 1905, a print he subsidized due to his lack of literary reputation. This would be the only time he ever paid to publish his own book. The Gods of Pegana was a beautiful work of imaginative mythology, presenting the reader with a pantheon of gods hitherto unseen in the western world. With a style as archaic as the King James Bible, but with all the wonder of pastoral myths spoken in the hills overlooking the Mediterranean, The Gods of Pegana is a transformative work, one that left an indelible mark on the landscape of fantasy fiction. Much like Clark Ashton Smith, who followed in Plunkett’s wake, Lord Dunsany’s tales are more prose poetry than pulp. He evokes a sense of otherworldliness in his stories, whether he’s writing about the “sign of Mung” or the constant drumming that keeps the creator god Mana-Yood-Sushai asleep and dreaming so that the universe may continue. To read Dunsany is to fall willingly into that vague realm which lies somewhere between imagination and sleep, a place where even truly outlandish notions possess a gravity and beauty that keeps them intact in the face of logical scrutiny. The original cover for King of Elfland’s Daughter. (Illustration by Sidney Sime.) Dunsany would revisit the strange gods of Pegana in a sequel, Time and the Gods, but he had other tales to tell beyond those mythological entities. Many of his short stories straddle the line between prose poetry and sword & sorcery. “The Sword of Welleran” or “The Fortress Unvanquishable, Save for Sacnoth,” feature heroes grimly facing off against seemingly insurmountable odds. His novel, The King of Elfland’s Daughter, gives the reader a faerie...

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Roadworthy: Judge Jeff Goad!

Posted by on 1:26 pm in Latest News, Roadworthy Judges | Comments Off on Roadworthy: Judge Jeff Goad!

Roadworthy: Judge Jeff Goad!

Welcome to Roadworthy! This is a chance to show off a Road Crew Judge and allow them to share their experience and wisdom. We provide these profiles to help provide insight into their personality and style, and maybe give up-and-coming Judges some advice on improving their game. The Road Crew theme for 2019 is Road Trip! We want you to get out there and experience the world. Whether it be in real life or online, you can always explore unknown lands and make new friends. Who knows, maybe we’ll put you up on our website. Jump on into the Road Crew program for your chance! This time out we talk to one of the voices behind Spellburn and The Appendix N Book Club. His knowledge and love of classic fiction make him a natural fit for DCC. Let’s meet Judge Jeff Goad! Roadworthy: Jeff Goad! What’s your name, where do you live (and game), and how would you describe yourself? Hi, I’m Judge Jeff! I started the DCC NYC Meetup group in 2016, became one of the Judges J of Spellburn and started the Appendix N Book Club podcast in 2017, and moved to Cleveland in 2018. How did you first discover DCC? In 2013, my buddy Adrian “the Invincible Overlord” Romero signed me up to run a session of Sailors on the Starless Sea for the New York Red Box group. It was my first time running DCC RPG and I hadn’t played it either. Eleven people showed up to play and I was having a hard time keeping up with all the action. I could tell some players were getting restless and annoyed that it was taking so long between their actions. I was overwhelmed but got through it. For the second session only two people came back and I took it super personally and felt like I had failed BIG TIME. So I stopped playing DCC. But I couldn’t shake it off: the funnel, the magic system, patrons. It was haunting me. I started looking for people to play with but I couldn’t find anyone. I was like “I live in a city of eight million people, there HAS to be people who want to play this game”. So I decided I would start a Meetup group devoted to DCC RPG. But I wanted to make sure that I was going to do it right! I started lurking in the G+ groups and the Goodman Games forums, and I devoured every episode of Spellburn. The JudgesJ kept talking about gaming conventions so I decided that I would go to Gen Con and play with the masters. One week after returning from Gen Con 2016, I scheduled my first game for the DCC NYC meetup group. As of “right now,” how many Road Crew games have you run in this or past seasons? Five. I ran four sessions of my DCC port of Queering the Dungeon at Gary Con and one at Dungeons and Drag Queens in Cleveland. [Since this interview, Judge Jeff helped to run the Origins DCC Team Tournament, so his total has definitely increased!] What’s your favorite Road Crew game experience so far? This is hard. So many great moments. All of the DCC NYC games were Road Crew games and I’ve met amazing folks through it: Aaron, Andrew, Andy, Basha, Berrie, Bunky, Chris, David, Eric, Hoi, Ian, Johnny, Jonathan, Kate, Lion,...

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Community Publisher Profile: Vance Games

Posted by on 12:36 pm in Community Publisher Profiles, Latest News | 0 comments

Community Publisher Profile: Vance Games

Goodman Games is proud to showcase our amazing Third Party Publishers, and we want to give each of them a moment to shine. That’s the reason for our Community Publisher Profiles. This time up, we’ve got Daniel Vance of Vance Games! Mother’s Maze is a level 0 funnel with multiple paths to success for maximum re-playability, and Temple of the Hamster is a level 3 adventure said to entertain even the stoutest hamster hating heart. Their next adventure, Arawn’s Challenge, is coming soon! Daniel and Carmin Vance Daniel Vance decided to start publishing DCC products for the same reason that many of our third-party publishers did: he just loves the game. “DCC is my go-to game,” he says. “I just really like the way it works, from the spell checks to mighty deeds. The luck mechanic makes the game so much easier to run. So it seemed natural to write adventures for the system.” He adds that the Goodman Games philosophy of adventure-writing came naturally to him. “The whole idea of not having endless empty rooms or meaningless content seems obvious, but I don’t know if people were really doing it before Goodman. Also his idea to write shorter duration adventures that can be played through in one sitting is pretty stupendous.” Daniel’s writing has another specific philosophy behind it as well. “I have always felt that it is better to let the players choose their own objectives and story arc…no matter which way the players choose to go, I try to make it the ‘right’ way out of the adventure. This means I have to write multiple exits for dungeons that feel satisfactory. By writing multiple endings, the players are allowed to drive the adventure rather than the other way around. While this does make an adventure longer, it also means it can be played numerous times with different outcomes.” Daniel says he keeps notebooks and notebooks of ideas, and gets some of his best ideas from hearing things wrong. Temple of the Hamster came from finding a rubber hamster toy and the desire to use it as a miniature at the table. Mother’s Maze was very much inspired by the movie Logan’s Run. But he’s also very inspired by one classic D&D module in particular: the Tomb of Horrors. “That was the first adventure I ever saw being played, although I wasn’t allowed to join in, but I watched the whole thing and I was hooked. For me the Tomb of Horrors is one of the most finely crafted adventures ever written. And if you study it carefully, I think it has a lot to teach us about adventure writing. Gygax knew how to put down something awesome.” Carmin and Daniel at the Gygax house But even though Daniel does the writing, Vance Games is not a one-person show. His wife Carmin is also heavily involved in the process. “She is the sieve I use to separate out ideas that suck,” he says. “I am usually just finishing up the writing when Carmin starts cranking out illustrations. Around this time, I try to get our other illustrators Kevin Vecchi and Tino on board. After that even I begin working on illustrations.” Carmin’s illustrations are often pulled from the adventure antics that occur during game play. These are...

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The 3E Throwback Sale is Live at DriveThruRPG!

Posted by on 12:08 pm in Latest News | 0 comments

The 3E Throwback Sale is Live at DriveThruRPG!

What is a sale? According to Dictionary.com (for this purpose) it is “a special disposal of goods, as at reduced prices.” Sure, but what does that really mean? I’ve seen “sales” where the “reduced price” was a dime…or less.  We aren’t like that. Goodman Games is having a huge sale on our 3E products on DriveThruRPG! We’re talking about a true sale! All of our Third Edition books are either $1, $3, or $5! You can get a great selection of books for a tiny amount of money. We have adventures, sourcebooks, boxed sets, and more! We’re talking about things like our old 3E Dungeon Crawl Classic adventures, our Complete Guides, Etherscope, DragonMech, Broncosaurus Rex, and more! This is a SALE. One that deserves to be in capital letters. Yeah, that’s right, we’re shouting it to the world. So click on over to DriveThruRPG and check out the bargains...

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New Fantasy Grounds Releases: DCC68 and DCC69

Posted by on 11:38 am in Latest News, New Releases | 0 comments

New Fantasy Grounds Releases: DCC68 and DCC69

The Goodman Games Fantasy Grounds repertoire continues to grow. Two new modules are now up and available: DCC #68: The People of the Pit and DCC #69: The Emerald Enchanter. Dungeon Crawl Classics #68: The People of the Pit A Level 1 Adventure for DCC RPG It has been years since the last virgin was sacrificed: and now the pit beast awakens once more! Every generation it stumbles forth on undulating tentacles from its resting place deep below the great ravine, its towering blubbery mass ravaging the land before returning to slumber for decades. But this time is different. The Great Beast strikes with intelligence: bands of faceless gray-robed men emerge from the tenebrous depths, herding the beast’s roaming tentacles before them. The enigmatic people of the pit live despite the passage of ages! The earth shakes each night as they herd the primordial tentacles ever further, while the villagers ask: is any man brave enough to put the sword to this menace? Dungeon Crawl Classics #69: The Emerald Enchanter A Level 2 Adventure for DCC RPG Villagers have gone missing! A mix of clues, superstitions, and omens point to the brooding citadel of the emerald sorcerer. This silent monolith has sat undisturbed atop a windy ridge for centuries. Legends say that a green-skinned sorcerer dwells there, where he conducts strange experiments and builds enigmatic machinery. His green-skinned constructs patrol the grounds of his citadel, and he is seen only rarely when he ventures out on nefarious errands that end in horrid screams and strange lights coming from his citadel. Now it is time to penetrate his inner sanctum…. These modules join the previous releases DCC #66.5: Doom of the Savage Kings, DCC #67: Sailors on the Starless Sea, DCC #86: The Hole in the Sky, Dungeon Crawl Classics 2013 Holiday Module: The Old God’s Return, and—of course—the Dungeon Crawl Classics Core Rulebook. If you are looking to join the online gaming community, Fantasy Grounds offers a great selection of tools and material to maximize your fun. So head on over to Fantasy Grounds to discover the growing Dungeon Crawl Classics...

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DCC Quick Start Rules Back In Stock – and FREE to Road Crew Judges!

Posted by on 12:14 pm in Latest News | 0 comments

DCC Quick Start Rules Back In Stock – and FREE to Road Crew Judges!

They’re back! The popular Dungeon Crawl Classics Quick Start Rules are back in stock and available for purchase today for the super-low price of only $5. The 2019 printing of the DCC QSR are the same that we handed out at Free RPG Day this year, and features the brand-new 1st-level adventure, Geas of the Star-Chrons by Julian Bernick. These starter rules were written specifically to introduce judges and players to the DCC RPG system. In some areas, rules have been condensed and simplified. These rules will serve primarily to get characters through their first level 0 adventure and their first level 1 adventure. If you are a member of our Road Crew (Hail Road Crew!), you can get these rules absolutely FREE! Just include them with your next swag order so you have them for your game. Retailers, the Dungeon Crawl Classics Quick Start Rules are now available through distribution as well! So you can include them on your shelves and help to draw in fans at a low price. Check out the 2019 Dungeon Crawl Classics Quick Start Rules...

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Recap of Free RPG Day

Posted by on 3:49 pm in Free RPG Day, Latest News | 0 comments

Recap of Free RPG Day

This past Saturday was the 13th annual Free RPG Day, and we are thrilled with the results. Stores worldwide were able to participate in the event, which included our own new edition of the Dungeon Crawl Classics Quick Start Rules. If you weren’t able to grab a copy of the new printing of the Quick Start Rules, the good news is that the latest printing will become available through our online store tomorrow! So if you were hoping to find a copy with Geas of the Star-Chrons, check back on Wednesday! Goodman Games is one of the originators of Free RPG Day, so it holds a place that is near and dear to our heart—and we want to know how it was for all of you. We want you to share your stories and pics with us! Tell us about the store where you participated. Show us all the folks who attended your event. Email us your own recap of Free RPG Day, and we’ll include the best responses in an upcoming update. We want to see how the day went for Goodman fans everywhere! A huge thanks goes out to all the organizers, retailers, volunteers, Road Crew members, and especially the fans who helped to make this year’s event a success. Free RPG Day 2020 is just over 360 days away, and we’re already...

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Origins Recap and Tournament Results

Posted by on 11:55 am in Con and Store Game Recaps, Latest News, Origins 2019 | 0 comments

Origins Recap and Tournament Results

The 2019 Origins Game Fair has come and gone, and it has left its mark—in more ways than one! The booth was hopping from the first minute to the last, with fans old and new coming by to pick up their Dungeon Crawl Classics, Mutant Crawl Classics, and all other Goodman product from Dieter, Allyson, and Brett. A huge thanks to Michael Curtis and Marzio Muscedere for taking time out to stop by the booth to meet fans and sign some books. And let us not forget the inaugural Origins Dungeon Crawl Classics Team Tournament! Several teams began the festivities, but in the end it came down to two teams—Band of the Silver Moose and Team Three—who battled it out for the title. When the dust cleared, Team Three stood atop the heap, but just barely. In a close competition, Team Three scored 850 while Band of the Silver Moose ended up with 750, providing a very narrow margin of victory. Thanks to Judges Jeff Goad and Mike Bolam for heading up the event, and an especially huge thanks to all the folks who participated. We can’t wait for how next year’s event works out! It was an amazing experience for all four days of the show! And then, during breakdown, a table broke and collapsed right on top of Brett’s foot. A visit to the hospital revealed that it was only a severe bruise, and the crew muddled on and got everything packed up. Brett wants to thank everyone, including a special thanks to superfans Ed, Xuan, and Susan for stepping up and helping out! And it’s not quite over! Judge Brendan will be at The Soldiery tonight—June, 17th—starting with a Q&A at 5:00, which leads to him running a game of DCC as a part of their charity event. So be sure to stop by for the last hurrah of the Goodman presence in Columbus, OH for 2019! Congrats to the winners! Team Three, Left to Right: Nema Bezak, Tom Gintner, Dan Kennedy, Jeff Goad (judge) Ivan Thomas,  Matt Snodgrass , and Michael Bolam (judge) Now, let’s look at some of the pics from this year’s show! [Show slideshow]...

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DCC RPG License Plates. 1 down, 49 to go.

Posted by on 11:55 am in Gen Con 2019 Headquarters, Latest News | 0 comments

DCC RPG License Plates. 1 down, 49 to go.

Hey DCC fans! It’s a well known fact that you guys are the best, most supportive fans in the world, so we’ve got an offer for you. Anyone who gets an official, state-provided license plate celebrating Dungeon Crawl Classics for their vehicle, and drives said vehicle to Gen Con, will get a free Gen Con badge courtesy of Goodman Games! And we’ll keep doing it for as long as you have that license plate. This is a lifetime offer, folks. It IS however limited to one person per vehicle. Rick Hull already claimed Kentucky (as we previously reported) but that still leaves 49 states for the rest of you. And of course, there’s more than one possible name for a DCC license plate. Have you considered: DCC ROXFUNNEL1APNDXNSEZRKENSPE11BNMYTDEEDFNKYDIE1 Or whatever your mind can muster. The limit is your imagination…and the law. And this is a standing offer. If your vehicle registration doesn’t come due until after Gen Con, sign up for 2020 and the offer still stands. So get your license plate ordered, email us a pic, and we’ll meet you at Gen Con with a badge! Simple as that. See you in Indy! Let us know what you’re...

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Free RPG Day is Today!

Posted by on 7:55 am in Free RPG Day, Latest News | 0 comments

Free RPG Day is Today!

It’s here! The 2019 Free RPG Day happens today—Saturday, June 15th! We’ve previously announced this year’s release, but to reiterate… Once more, we will be offering a flip-book! On one side are the DCC Quick Start Rules. This pared-down version of the Dungeon Crawl Classics rules are everything you need to get started with the game, and run your characters up to 2nd level. As with previous years, the spell mix is adjusted, so each year’s DCC Quick Start Rules is slightly different than the previous year. The flip side of the book features a brand new adventure! Geas of the Star-Chons is an all-new level 1 Dungeon Crawl Classics adventure by Julian Bernick. The DCC Quick Start Rules also features the classic adventure, The Portal Under The Stars, so this book gives you two adventures to get things off to a great start. Visit the Free RPG Day web site for a complete list of participating retailers. Today is the day! Find a store near you and share in the love of RPGs with your fellow fans! And while you’re there, be sure to check out the new releases from Goodman Games: DCC #99: The Star Wound of Abaddon, Fifth Edition Fantasy #16: The Cave of the Unknown, and DCC #73: Emirikol Was Framed – 2nd Printing. We hope the 2019 Free RPG Day is the best one ever, and can’t wait to hear the stories from our fans and the Road Crew about the...

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