Latest News

New In The Online Store: The 2018 Gongfarmer’s Almanac – Plus Restock On Prior Years!

Posted by on 11:55 am in Latest News, New Releases | 0 comments

New In The Online Store: The 2018 Gongfarmer’s Almanac – Plus Restock On Prior Years!

Gongfarmers Assemble! The 2018 Gongfarmer’s Almanac collected edition is now in stock! The Gongfarmer’s Almanac is consistently one of the best-selling DCC third party products. Every year it is assembled as a community effort, with submissions open to the general public and managed by its own internal community editorial staff. The entire effort is supported by the community, including the famous (or perhaps infamous) after-hours zine stapling parties leading into Gen Con. The Gongfarmer’s Almanac is then released in zine form at Gen Con as a “secret item”—the zine is free, but you have to ask for it! And you have to come back to our Gen Con booth every day and ask for the new zines released each day. Now, if you missed getting the free editions, they are still available in PDF form! In fact, you don’t have to pay us at all; you can get it free right now by downloading the digital editions from Lulu.com. If you do want print copies, you can buy them here on the Goodman Games web site, where we carry not just The 2018 Gongfarmer’s Almanac, but also all previous years. As always the print edition is priced exactly at cost, which accounts for the odd pricing but maintains the community promise to make the zine as free as possible (accounting for actual printing costs). The 2018 Gongfarmers Almanac compilation is available right now in our online store! This includes all the material originally released for free in zine format at Gen Con 2018. In addition, we have restocked the compilations from 2017, 2016, and 2015, so you can get them all on our site now. If you are a DCC RPG fan, this is a huge wealth of material available for your game. Check it out...

read more

Nerdlouvia Recap!

Posted by on 12:22 pm in Con and Store Game Recaps, Latest News | 0 comments

Nerdlouvia Recap!

We came, we saw, we nerded! Louisville hosted a gathering of gamers—including our own Dieter Zimmerman—this past weekend at the Nerdlouvia 2018 convention, and a fine time was had by all. There were parties, and costumes, and happy folks at the booth, and…oh yeah, lots of DCC RPG! A big thanks to all of the folks who showed up at Nerdlouvia and the staff who put it together.  Now let’s take a look at some pics! [Show...

read more

The Vizier’s Views: The Forgotten Hive

Posted by on 11:57 am in Latest News, The Vizier's Views | 0 comments

The Vizier’s Views: The Forgotten Hive

Once more, The Martian Vizier appears with his views to share, as he has several times before…. Gaming is not always face-to-face on Earth. So too does gaming take many shapes on various worlds we know but little of. The astralnet has been known far longer than role-playing games among the higher civilizations of the multiverse, but tireless advocates of gaming, such as the Martian Vizier, have turned it to that purpose. With the astralnet, a group may gather from far worlds, their astral forms almost solid as they sit around their Game Master’s table, throwing dice made of pure aether. On this night, the Martian Vizier was a guest of Omolo the Impassive, on a distant world where the Vizier’s most potent science and magic could not prevent his freezing instantly were he to appear in person. And thus it was that the Martian Vizier was introduced to the Fifth Edition Fantasy line of modules. Fifth Edition Fantasy #12: The Forgotten Hive, is a 1st level adventure for the 5th edition of the World’s Most Popular Fantasy RPG.  The adventure was written by Bob Brinkman, of Sanctum Secorum fame, and it introduces a foe reminiscent of the elves in Margaret St. Clair’s The Shadow People, which also happens to be the first novel discussed on Sanctum Secorum! The malltod are fungal creatures, but unlike Omolo the Impassive, they are not coldly detached, but are instead a pestilent blight wherever they are active. In fact, they are sometimes known as “blight elves”. In this module, the adventurers discover a cavern system where all is not well. A malltod excursion from deeper within the earth has altered not only the denizens of the caves, but has blighted the wood around it. Players who are expecting their foes to behave in a typical manner may be unnerved when they do not – there are kobolds, for instance, which make no pretence to stealth and an insane dryad to deal with. It is enjoyable seeing the Dungeon Crawl Classics design aesthetics being applied to another system. Players will encounter new monsters as well as old favorites, as well as new magic, and opponents imbued with a strong Appendix N vibe. Even the idea of “death throes” is well utilized, where the death of the insane dryad grants the PCs an opportunity to gain important backstory information. This is not to say that The Forgotten Hive is a thinly disguised DCC adventure – it is not! – but rather than it would convert well for the discerning judge willing to make an effort to do so. The author makes good use of skill checks and the advantage/disadvantage mechanics of 5th Edition. It is very clear that Bob Brinkman understands the system that he is using, and is making choices that play to its strengths. Crossing an underground river swarming with cave pacu (giant pirhanas with disturbingly humanoid teeth) makes for an interesting problem-solving or combat encounter, depending upon how the players approach it. Of course, if you are fighting fungal monsters underground, there always has to be at least one forest of giant fungi, and this adventure delivers on that. The set-up for the encounter – where malltod drones fling giant lizards at the PCs – is unexpected (and fun) in play. Once the encounter proper...

read more

Road Crew 2019 and Twitch

Posted by on 12:00 pm in Latest News, Road Crew | 0 comments

Road Crew 2019 and Twitch

As 2018 looms towards its end, the plans for 2019 are coming together. And that includes what we are planning for our Road Crew! In particular, we would like to expand out what it means to be a member of the Road Crew. You guys have always done an amazing job of representing us at cons and stores and…well, everywhere! And we want everywhere to include the virtual world as well. So we are looking to expand options to make the Road Crew an option for folks who play games online, whether it be on Twitch or any other online medium. The goal of the Road Crew is to offer games to new players and let them discover Dungeon Crawl Classics, Mutant Crawl Classics, Fifth Edition Fantasy, or any other Goodman product. So for online games we’d like to extend the same support that we show games run in a physical presence. The main criteria will be that you open up your online game to new players or you record your game and post it so others can see it. Basically, we want you to give others a chance to experience the fun you are having. Obviously the swag we give out is physical, and we are talking about games on digital platforms, so we’re thinking about how we can support our online Road Crew. So we want your input—what do you want to see and how can we make your online games easier? What can we do to help you out? Is there any digital swag that you would like to see?  And we mean it. We want to hear from the folks familiar with the digital RPG world. Shoot us an email and give us some ideas. We’ll take them all, discuss, and then distill down the ones we feel are best and try to use them for our 2019 Road Crew campaign.  Let’s get the road into the virtual world started! Road Crew…boldly going where no man has gone—because you can’t actually GO there. It’s virtual. By definition it’s not real, so you can’t actually travel there. But still…let’s see what roads are there to discover. ...

read more

The Hobonomicon Is Back In Print!

Posted by on 11:55 am in Latest News | 0 comments

The Hobonomicon Is Back In Print!

Doug Kovacs’ DCC zine—The Hobonomicon—is back in print…at least for now. The first printing sold out almost instantly, and the second printing (with a new green cover) is going fast. Get your copy now while supplies last! While you are there, be sure to check out the Planet Punjar tees and Inferno Road glitter stickers, also available for a limited time. If you’ve attended DougCon at Gen Con you’ll know what all this is about. If not, well, here’s your chance to attend vicariously! All you need to know is: Doug + DCC = Hobonomicon. Buy it now while you still can at hobonomicon.com....

read more

Adventures in Fiction: Leigh Brackett

Posted by on 11:55 am in Adventures in Fiction, Latest News | 0 comments

Adventures in Fiction: Leigh Brackett

Adventures in Fiction: Leigh Brackett By Michael Curtis The sad truth is that Appendix N is overwhelmingly a boys’ club. Much of the blame can be assigned to the fact that science-fiction and fantasy writers prior to 1960s were by and large white men. It was a tough club for a woman to break into, resulting in many female authors with an interest in writing science-fiction and fantasy to work under either pen names (such as Andre Norton) or their initials (like C.L. Moore). A few managed to find success and publication without obscuring their femininity, proving that gender is meaningless when it comes to writing rollicking good sci-fi and fantasy. Leigh Brackett was one of these women who earned her place in the club without needing to hide her identity. The future “Queen of the Space Opera” was born on December 7th, 1915 in Los Angeles, CA. By her mid-twenties, Brackett had her first science-fiction stories published in John W. Campbell’s magazine, Astounding Science Fiction. She would bang out a number of science fiction stories for both Astounding Science Fiction and Planet Stories magazines, often exploring social issues against a backdrop of interstellar adventures. In 1944, Bracket ventured outside the boundaries of sci-fi into the realm of the crime novel when she wrote the Raymond Chandler-inspired book No Good from a Corpse. Her experience writing hard-boiled crime spilled over into her science fiction work, and her later stories in that genre featured rougher, more noir-inspired characterizations. Chiefly among these rougher heroes was Brackett’s most famous protagonist, Eric John Stark. Stark appeared for the first time in short story “Queen of the Martian Catacombs,” later expanded into the full novel The Secret of Sinharat. Stark is a Burroughsian character: his parents where miners on Mercury when they were murdered by a violent tribe of aliens. The orphaned boy was discovered and raised by a friendlier tribe, learning the savage ways of primitive Mercury until he was found by a fellow Earthling and returned to civilization. Eric John Stark then embarks upon a career of adventure that takes him first across the solar system and then to other reaches of the galaxy. Brackett wrote three novellas and five novels with Stark as the protagonist. Brackett continued to pen stories set not in the far reaches of the cosmos, but rather more closer to home. Stories other than the Stark tales were set on Mars and Venus, and were of the planetary romance genre of science fiction. Her depictions of Mars and Venus were similar to that of Edgar Rice Burroughs: worlds capable of supporting human life and home to alien tribesmen and fallen empires. Unlike Burroughs, these worlds weren’t isolated planets visited only by a few select and extraordinary individuals, but part of a vast intra solar system commercial network. This literary backdrop was referred to by her peers as the Leigh Brackett Solar System, and earned her the title of “Queen of the Space Opera” from contemporary science fiction writers. The success of her crime novel No Good from a Corpse caught the eye of legendary Hollywood director and producer Howard Hawks, who was looking for someone to help William Faulkner adapt Raymond Chandler’s novel The Big Sleep into a screenplay. Hawks, mistaking the identity of No Good from...

read more

Visit Us at Nerdlouvia This Weekend!

Posted by on 12:23 pm in Latest News | 0 comments

Visit Us at Nerdlouvia This Weekend!

It’s our final show of the year! The last chance for you to come visit Goodman Games at a convention and have the full con experience! Nerdlouvia happens this weekend in Louisville, KY, and our own Dieter Zimmerman will be on hand to meet and greet and have a great selection of products on hand at the booth. There will be a ton of great Dungeon Crawl Classics and Mutant Crawl Classics product on hand, as well as Fifth Edition Fantasy, our system neutral product, and much more. Who knows, there might even be a surprise at the booth…. This is the only tabletop gaming specific oriented convention in the area, and it’s the perfect way to lead into the holiday season. It happens Saturday, Dec 8 and Sunday Dec 9 at Spalding University’s historic Columbia Gym. We’ll see you there! What: Nerdlouvia When: Saturday, Dec 8 and Sunday, Dec 9 Where: Louisville,...

read more

New in our online store: Give them The Creeps for the holidays!

Posted by on 12:54 pm in Latest News | 0 comments

New in our online store: Give them The Creeps for the holidays!

If you’re a fan of DCC RPG, you may recognize some of these names: Frank Frazetta. Jeff Easley. Sanjulian. Ken Kelly. Rich Corben. Alex Nino. Neal Adams. What do they all have in common? In the 1970’s at one time or another they worked for Warren Publishing, which produced the comic magazines Creepy and Eerie. These fantasy-horror comic magazines were ahead of their time, and shared a cultural overlap with some of the same influences that were affecting the evolution of D&D. They published comics—not prose and not gaming—but they oozed 1970’s monsters. So why do we bring this up? Well, a new company called Warrant Publishing is reviving these 1970’s-style publications, starting with The Creeps. With 16 issues in print, The Creeps is off to a great start. Its contributors include—you guessed it—Frank Frazetta, Jeff Easley, Sanjulian, Ken Kelly, Rich Corben, Alex Nino, Neal Adams, and many others, through a combination of reprints and all-new material. Goodman Games has brought in a limited supply of The Creeps magazine to our online store. Consider these to be “samples” for you to taste. If you like them, we encourage you to visit The Creeps web site and buy even more! We’re not being paid to say this. We just like the magazine and we think you will too. Please note that The Creeps is not a gaming publication! The contents are short stories in a comic format, published at magazine size. But they consistently deal with fantasy, horror, and monster themes, and we think you find them inspirational for your games. In our online store we have a limited supply of issues #3, #6, #10, #11 and #14. We picked out these issues in particular because they have great stories inside, and cover art by some folks you may recognize. The Creeps #3 cover by Frank Frazetta The Creeps #6 cover by Frank Frazetta The Creeps #10 cover by Sanjulian The Creeps #11 cover by Ken Kelly The Creeps #14 cover by Jeff Easley (anyone else recognize that cover?) Head on over to our online store and pick up some to read today....

read more

Road Crew! Get To 13 Games Soon To Claim Your Pin!

Posted by on 11:49 am in Latest News | 0 comments

Road Crew! Get To 13 Games Soon To Claim Your Pin!

Hail Road Crew!  We hope that your year has been magnificent. As always, you’ve been fabulous ambassadors for the Dungeon Crawl Classics and Mutant Crawl Classics lines. We salute your passion for our games and the way that you help to spread the gospel in positive ways. If you aren’t familiar with the Road Crew, a quick reminder that we support the folks who will step out and run DCC RPG or any of our products in a public forum—whether it be at conventions, stores, or anywhere else—with swag and other rewards for your time and effort. If you aren’t signed up, it is so easy! Click on over to our Road Crew page to get all of the details. For those of you who are already a part of the team, we wanted to remind you that time is running out to get to your thirteen events and qualifying for a custom Judge Pin! You have the month of December to get to thirteen games and finish out the year in style. You need to schedule your events as soon as possible, so we can get everything in place and get your games on the books. The holidays are the perfect time to run DCC or MCC, with so many people looking for fun in the winter, especially with the upcoming holiday break.  And lest we forget, our 2018 Holiday Module: Home for the Holideath is now available! It’s a great adventure to keep with the spirit of the season and help spread the joy of Goodman Claus…or something like that.  The year ends soon! Get that 13th event scheduled and run so you can show your success right there on your lapel with a custom Judge’s Pin!...

read more

Two Con Recap!

Posted by on 11:55 am in Con and Store Game Recaps, Latest News | 0 comments

Two Con Recap!

We went to two—count them, two!—cons this past weekend! And a great time was had by all! Let’s take a brief, detailed look…. Louisville Supercon Louisville Supercon was, well…SUPER! Hordes of Louisvillians and folk from other places were introduced to the epic glory of DCC RPG. Thankfully Dieter is high enough level that he gets two sales actions per round, and he was able to keep up with the demand! PAX Unplugged  Our doctor recommended that we get some rest and unplug for a few days. We might not have completely understood them. PAX Unplugged was a great show and Goodman Games brought the DCC/MCC action! Peasants became heroes, demons were vanquished, and one brave thief was not afraid to steal from all of them. Thanks very much to all of the organizers, enforcers, GM’s, and guests! More cons to come, as always! Keep an eye on the calendar!  And now, for the pics! [Show...

read more