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Three Cons, One Weekend

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Three Cons, One Weekend

The Goodman Games 2019 Convention Season kicks into high gear this weekend as we visiting three different shows! Whether you are in the megatropolis of Houston, the charm of Chattanooga, or the old-world style of New England, we’re out there for you to find. From the heart of Rice University comes OwlCon. Our own Judge Brendan is making the trek down to Houston to join them for a weekend filled with dice and daring as he runs a bevy of games for those attending. Judge Brendan’s games are always an experience, so if you are in that corner of Texas, you need to seek this convention out! He’ll be running a total of six Dungeon Crawl Classics events over three days, so sign up while you can! A little north and east of there, Goodman Games is making a return to ConNooga! We’ll have a full booth set up at ConNooga, hosted by our own Brett and Allyson Brooks, that will have all of the latest product, and some things that you can’t find anywhere else. The show takes place at the beautiful Chattanooga Convention Center, right in the downtown area. It’s the twelfth year of the show, so you know they’ve got at least a dozen things planned. And all the way up in the wilds of Marlborough, MA comes TotalCon. Fans who make the trip to the show will find Michael Curtis in the halls, running games and meeting fans for the whole weekend. Michael is a fantastic game designer, funny as heck guy, and one of the best GMs ever to kill a thief who just wanted to scout ahead a little. Look for him running some great Dungeon Crawl Classics games and experience him for yourself! That’s three areas of the country that will have a Goodman presence come their way this weekend. If you are near any of them, make it a point to drop by for some good times! What: OwlCon When: February 22 – 24 Where: Rice University, Houston, TX What: ConNooga When: February 22 – 24 Where: Chattanooga Convention Center What: TotalCon When: February 21 – 24 Where: Best Western Royal Plaza Hotel, Marlborough,...

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Two Kickstarters Live for DCC RPG Zines!

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Two Kickstarters Live for DCC RPG Zines!

Two new Kickstarters are live, and they continue to show the diversity that DCC RPG inspires! You can get in on the ground floor of the two new zines for Dungeon Crawl Classics that take the game in very different directions. Terror of the Stratosfiend and Ghostlike Crime are both now live, and waiting for you! Terror of the Stratosfiend Terror of the Stratosfiend is a new zine from Orbital Intelligence that explores a world where portals have been opening around the globe, with strange, alien creatures stepping through to challenge the reality people have known. What’s more, it turns out that some of the humans that you’ve known all your life were actually some of these aliens in disguise. Terror of the Stratosfiend is meant to be used either as a stand-alone campaign setting, or as an addition to your already existing campaign, adding what they call “a splash of tentacles” to your game. Here’s what is promised in the first issue: New Classes: Human Sat-Caster: A spellcaster that draws power from weapons satellite gods and calls down their fury.  Half-Stratosfiend Street Whisperer: A hybrid that can blend in amongst human and stratosfiend society alike. Oh and it mutates constantly.  Stratosfiend Delver: A psionic tentacled giant that draws followers wherever it travels.  Stratosfiend Magistrate Gladiatrix: An  engine of tentacles and blades that specializes in making a bloody mess. Oh and it can charm people. Not creepy at all. Additional Items: New Weapons: future science weapons, and an upgrade system. New Armor: ranging from siege enhancements, to a suit for a day at the beach! New Equipment: ranging from parasites that make you stealthy, to a micro-evolution injection. Introducing new Orbital Intelligence Patrons (complete with invoke patron results, spellburn, patron taint, and their spells) : Sky-Lasher the Everlasting, Trident of the Sun: Imagine if a weapons satellite got possessed by a bat-winged demon…. Terror-Eater, The Earth-Mother: A tentacled monstrosity that wears the earth like the hermit crab shell that it is. Introducing some new bestiary entries that go bump in the night: Children of Earth: Ever seen what happens when you breed an orangutan with a horned toad? You will.  Children of Space: Spoilers! Some of them spawn new enemies just by bleeding. Oh and one of them is a living breathing battle tank.      Ghostlike Crime On the other end of the spectrum lives Ghostlike Crime. This new zine by Kane Cathain presents a world of shadows and conspiracy, with the PCs being a few of the few who know the truth: the world is home to monsters and magic unlike anything people understand.  Here’s a description from the Kickstarter: The adventurers are monster hunters and defenders of humanity from paranormal threats. They are not a part of any government program, but an autonomous and clandestine group that also works to keep power out of the hands of oppressors. They are the nail that sticks up. This parallel reality is a dystopia where magic exists, but open practitioners are unheard of. Wealth hoards power and these usurpers who cannot wield it enslave those who do. Ghostlike Crime is set up to be as grim or gonzo as you like. This is what the first issue will include: Modified Classes for The Warrior, The Thief, and The Halfling. New Class: The Scrapper – Like...

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Adventures in Fiction: Andre Norton

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Adventures in Fiction: Andre Norton

Adventures in Fiction: Andre Norton by Jim Wampler Famed fantasy and science fiction author Andre Norton was born on February 17, 1912. Join us, as we celebrate her birthday by taking a look at her works and their influences on both adventure gaming and genre fiction. Born as Alice Mary Norton in 1912, Norton started writing while she was still in high school in Cleveland, Ohio. In fact, she completed her first novel while still attending high school, though it was not published until later in 1938. Wishing to pursue writing as a career, in 1934 she had her name legally changed to Andre Alice Norton, and adopted several male-sounding pen names so as to prevent her gender from becoming an obstacle to sales in the first market she wrote for: young boys literature. Until becoming a full-time writer in 1958, Norton plied many book-related trades to support herself, from working as a special librarian at the Library of Congress, owning and operating a book store, to working as a reader for small press science fiction publishers in New York City. Norton quickly became an established genre writer in the 1940s. After many published short stories and novellas, her first science fiction novel, Starman’s Son 2250 A.D., was published in 1952. Coming a mere seven years after the nuclear ending of World War II, the novel was innovative and set down many of the post-apocalyptic storytelling tropes to which future authors in that sub-genre would hew. And of course the influences of this novel were not merely limited to other science fiction books. Besides being cited by Gary Gygax in his Appendix: N listing in the Advanced Dungeons & Dragons Dungeon Master’s Guide, Starman’s Son 2250 A.D. also served as an inspirational source to everything from James M. Ward’s Gamma World RPG to Jack Kirby’s 1970s comic book Kamandi, The Last Boy on Earth. Even today, creatures and settings inspired by this book appear in the Mutant Crawl Classics RPG. Norton’s influence on adventure gaming and its creators was not accidental. She often employed a recurring motif in her books in which the protagonist begins as an outsider or “other”, and through dedicating themselves to a perilous journey in the wilderness, eventually becomes a fully-realized heroic figure. The parallels to the level advancement and experience point systems of early role playing games is obvious. In 1976, Gary Gygax even persuaded Andre Norton to try out his new Dungeons & Dragons game, and he ran her through a session in his storied world of Greyhawk. Shortly thereafter, Norton was inspired to write the very first D&D novel, Quag Keep (1979). Along with Fritz Leiber, Andre Norton was one of a handful of early authors to experience the very games that their works had inspired. Andre Norton’s legacy cannot be overstated. Her works earned her many accolades (see her bibliography here). Her Witch World series was nominated for two Hugo Awards. She was the first woman to receive the Gandalf Grand Master Award (1977), the Damon Knight Grand Master Award (1984), and she was the first woman to be inducted into the Science Fiction and Fantasy Hall of Fame. Active up until the time of her death in 2005, Norton even teamed up with author and game designer Jean Rabe to...

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Adventures in Fiction: Margaret St. Clair

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Adventures in Fiction: Margaret St. Clair

Adventures in Fiction: Margaret St. Clair by Michael Curtis Margaret St. Clair was born on February 17, 1911. Her work appears in Gary Gygax’s Appendix N, and is important for lending a crucial concept to the D&D game: the idea of dungeon levels. Here is Michael Curtis with more information on this important writer… The titles and authors appearing on the Appendix N list are varied. Some are fantasy, others science fiction, and they range in time period from works contemporary to when Gygax was designing D&D to much earlier stories. While some of the Appendix N authors’ contribution to fantasy role-playing are obvious, not all lend themselves to easy discovery. One such example of the occluded contributions to the hobby is the subject of this column, the author Margaret St. Clair. Two of St. Clair’s works are specifically named in Appendix N and this column focuses on one of them, The Sign of the Labrys. This novel, like its Appendix N companion, The Shadow People, had a subtle influence on D&D, one which lingers to this day in that and other fantasy RPG titles (such as the excellent Dungeon Crawl Classics). Margaret St. Clair is an interesting figure, one whose work is largely overlooked in the present age. St. Clair was one of only three women authors who appeared on Gygax’s list of influential writers and their works. During both the Golden and Silver Ages of fantasy fiction, the field was dominated by white males, so much so that the now-often derided pronouncement on the back cover of the Bantam Books 1963 printing of The Sign of the Labrys (“Women are Writing Science Fiction!”) was actually somewhat shocking. The fact that Appendix N includes three women authors is a testimony to the breadth of Gary’s reading. Largely private about her personal life, rare autobiographical writings and interviews with friends reveals Margaret St. Clair to be a woman who was ill-suited to the limitations imposed on women by the social expectations of her times. She and her husband, Eric St. Clair, were childless by choice. They travelled often, including visits to nudist colonies, and were amongst some of their earliest initiates into the Gardnerian Wicca tradition, inducted by none other than the famed occult author, Raymond Buckland. She wrote, by her own count, 130 short stories and eight novels in the genres of science fiction, fantasy, mystery, and detective stories, under both her own name and nom-de-pens. Clair was no middle class American housewife, for certain! But how did her work impact fantasy role-playing? The Sign of the Labrys tells the tale of a dark, post-apocalyptic future. In the wake of a plague that killed 90% of humanity, the survivors take to living underground in a vast complex built originally to serve as a communal fallout shelter. Against this backdrop, an ordinary man named Sam Sewell gets drawn into a plot to track down a mysterious woman named Despoina, whom authorities believe is the head of a cult or anarchist group dwelling on the lower levels of the complex. At first glance, the novel’s influence on D&D is difficult to discern. However, as the reader progresses through the book, the following passage is ultimately discovered: It is important to understand what a level is. It is not much like...

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2019 Convention Module Announced!

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2019 Convention Module Announced!

Welcome to The Inn at Five Points. Every year we publish an adventure that’s available exclusively on the con circuit. Something you can only buy at cons where we have a booth. In previous years we have published Tower of the Black Pearl and Blood for the Serpent King in new editions that you could only pick up at shows. In 2019 we’re upping the stakes a little. This year our con module is an all-new adventure by the master convention-goer himself, Brendan LaSalle. The Inn at Five Points is a great Dungeon Crawl Classics adventure for level 2 characters, playable in one session, making it the perfect adventure to run next time you’re at a con! Here’s the blurb from the back cover: The Inn at Five Points is a local landmark – set deep in farm country between five population centers, the Inn is the only public house within several days ride in any direction. The Inn has a reputation as a spot for decent food, good drink, and a good night’s rest—and it has a special reputation for Neutrality. Often folks meet there to negotiate, make peace, and work out long-standing differences.  The amenable neutrality of The Inn attracted the attention of The Order of the Crawling Lord, who represents the most extreme and repugnant ideals of Law: oppression, slavery, and a merciless survival-of-the-fittest ethic that intentionally instills deep self-loathing in its members, forcing them to meditate every day on how inadequate and malformed they are when compared with the Eternal. And now they target The Inn.  Can a rag-tag group of adventurers possibly prevent the ascension of the vile Crawling Lord? Will they ever see the light of day again? And what exactly makes Arlo and Quendy’s rosemary bread so addictive?  All this and more shall be answered at The Inn at Five Points. Want to know some more? How about this quote from author Brendan LaSalle: “This is one of my favorite convention adventures. I ran it as my Sunday morning game for years before I thought of actually writing it down. It’s an adventure you can run in a four-hour slot with a beginning, a middle, and an end. I hope folks have as much fun playing it as I did running it.” Need we say more? How about a reminder that The Inn at Five Points will ONLY be available at conventions where Goodman Games is setting up a booth. It will debut this Spring and then show up at all the subsequent shows throughout the year. Be sure to check out Convention Schedule page to get the lowdown on where we’ll be appearing throughout 2019!  ...

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Join Judge Brendan at Revival Brewery This Saturday!

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Join Judge Brendan at Revival Brewery This Saturday!

If you are in the Rhode Island area, might we suggest that you pay a trip to The Revival Brewing Company this Saturday? As it turns out, they are hosting a charity gaming night, and our very own Judge Brendan will be on hand to be a part of the festivities!  Everything kicks off at 5:00pm, with Brendan running a brand new Xcrawl adventure for those who make it to his table. The event itself will benefit The Amos House, a facility that helps to provide food and shelter for those in need. The charity raffle will be going on throughout the event, with all proceeds going to the charity.  Tickets can be purchased through their Facebook page. So come on over and have a brew and some fun! You’ll help out some folks who need it, and maybe even pick up an item or two that you can’t live without.    What: Charity Gaming Night at Revival Brewery When: Saturday, February 16 – 5:00 pm Where: Revival Brewing...

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Happy Valentines Day from Goodman Games!

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Happy Valentines Day from Goodman Games!

We love our fans. We love our Judges. And we hope our fans love their Judges, too. It’s Valentine’s Day! The one day of the year that was randomly chosen to be the day to express your love to whomever deserves it. We know that you guys deserve our love, and we love that you guys seem to love us just as much. It’s a regular love-fest! And today is the final day that you can get our exclusive Dungeon Of Love Valentine’s Day Card with any print purchase! You have to have the order in before the clock in New York hits midnight to qualify for your free card—including an envelope—that you can share with the one you love. Even if that person is yourself and you just want to own it to admire the original art by Doug Kovacs!  This is the part where I would give you some suggestions for what to purchase, and I would link it to the products that we love…but I can’t. We love ALL of our products! Everything on the online store is a product made with love.  So pick your own favorite! Whether it be getting an extra copy of the Dungeon Crawl Classics core rulebook to give to a friend, the Mutant Crawl Classics core rulebook in case yours mutates into something strange, a copy of How To Write Adventure Modules That Don’t Suck for the Judge in your life, or even Isle of Dread for your favorite paleontologist. Anything is a great choice! Just remember to do it before midnight tonight! Our love is infinite, but this offer is finite. ...

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New In Our Online Store: Goodman Games Gazette and Extra Slipcases

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New In Our Online Store: Goodman Games Gazette and Extra Slipcases

It’s amazing what we can find when we poke around the corners of the warehouse…. There’s a new warehouse surprise find! We located these hiding in the back under some other boxes: it’s some old copies of The Goodman Games Gazette, plus some extra slipcases! Some of you may be familiar with The Goodman Games Gazette, it’s our “house rag” shipped out “when we feel like it”—sorry for using such technical terms. Traditionally, it ships out with Kickstarters or other big shipping jobs, and includes a variety of articles, essays, cartoons, and just random bits that don’t really fit anywhere else. The Goodman Games Gazette usually isn’t available for sale. In the past, you could only get it if you happened to back a Kickstarter or other project that has one included. We kinda feel like mixing things up, though. And since we found some old ones, for the first time ever we are offering copies of The Goodman Games Gazette for sale on the web site. This is only good while supplies last, folks! Once they’re gone, they’re gone. Since these are a bit of a collectible we have doubled the asking price—doubled, I say!—to a whopping two bucks a copy! In addition to The Goodman Games Gazette, we have a small selection of empty slipcases for sale. These were originally packed with copies of core books but for one reason or another they got separated from their books and now they’re lonely slipcases looking for a home. Will you be their friend? The slipcases are good for holding adventure modules on your shelf, and can also hold the appropriate core book if you have one that lacks a slipcase! As always, you can find these—and other great products—in our online store.  The Goodman Games Gazette #2 The Goodman Games Gazette #3 The Goodman Games Gazette #4 The Goodman Games Gazette #6 The Goodman Games Gazette #7 The Goodman Games Gazette #9 The Goodman Games Gazette #10 The Goodman Games Gazette #12 Dungeon Crawl Classics Slipcase Mutant Crawl Classics Slipcase...

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The Last Dance for Your Valentine’s Day Card

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The Last Dance for Your Valentine’s Day Card

Valentine’s Day commeth! This Thursday, February 14th, is Valentine’s Day. And your chance to get your very own Dungeon of Love Valentine’s Day Card from Goodman Games will fade away with the romance once Friday arrives! As a reminder, we are offering up this card—along with an envelope suitable for mailing—absolutely free with any online purchase of a physical product! Anything you find in our online store—again, physical product only, no PDFs—automatically qualifies you for a free Valentine’s Day card!  You have only two days left to act! After Thursday the offer is null and void, and your heart will be empty and longing for the opportunity once more. The card features original artwork by the one-and-only Doug Kovacs! It’s like a dream come true…. Looking for the perfect romantic gift to go along with your free card? We’ve got some suggestions! OAR #2: The Isle of Dread Fifth Edition Fantasy #15: Drowning Caverns of the Fish-God DCC #98: Imprisoned in the God-Skull Star Crawl The Goodman Games Valentine’s Day Card promotion ends after Thursday! Do not delay, or you may find yourself broken hearted....

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Three Cheers for DCC RPG!

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Three Cheers for DCC RPG!

Go Cougars! Goodman Games is proud to sponsor the San Lorenzo Valley High School Cheer Team. DCC RPG is a family game that crosses generations, and some of the Cougar girls are big Dungeon Crawl Classics fans. This is thanks in part to the tutelage of Stephen Newton, author of many fine DCC products including:   The Corpse That Love Built   They Served Brandolyn Red   Attack of the Frawgs   Children of the Sun   Stephen is raising his family right…on DCC RPG! Here are some fun pictures of his family playing Dungeon Crawl Classics across generations. We’re glad to see them cheering on DCC RPG, both in civilian garb and in their official San Lorenzo Valley Cougars garb. The Cougars are officially sponsored by both Goodman Games and Stephen’s imprint Thick Skull Publishing. Go Cougars! [Show...

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