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The Wait List for the DCC Tournament at Gen Con

Posted by on 1:03 pm in Gen Con 2019 Headquarters, Latest News | 0 comments

The Wait List for the DCC Tournament at Gen Con

The Gen Con Cometh! It’s just a matter of days until we start up the 2019 Gen Con DCC RPG Team Tournament! This year we will crown The Greatest Thieves In Lankhmar, a grand testament to all those who will be competing. And if you are playing in the tournament, you truly need to download the Player Pack and Grimoire to properly prepare. But what if you aren’t on a team? What if you are standing on the outside looking in right now? Don’t worry, you have hope. That’s why we have the wait list. You can sign up to be an alternate on the wait list on-site at Gen Con 2019! The official wait list sign-up sheet will be located in ICC 127-128 (the same room as the tournament games). Players wishing to play in the tournament but who do not hold a ticket may sign up for a wait list spot for either the Thursday afternoon or Friday morning Round 1 sessions at the ICC coordinator table located in the front of the room. At the start of each session, any available seats will be filled after the 10 minute grace period for no-shows after the official start time, beginning with the first person signed up on the wait list. To claim your spot on the wait list at the start of the round, you must be present (we will not hold wait list spots), and provide generic tickets in lieu of the cost of a regular tournament ticket ($8). Be sure to check out all the rules changes to this year’s tournament from our previous post. The title of The Greatest Thieves In Lankhmar is up for grabs this year! Who will it be? We’ll find out in Indy very...

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Community Publisher Profile – Mystic Bull Games

Posted by on 1:09 pm in Latest News | 0 comments

Community Publisher Profile – Mystic Bull Games

Goodman Games is proud to showcase our amazing Third Party Publishers, and we want to give each of them a moment to shine. That’s the reason for our Community Publisher Profiles. This time up, we’ve got Paul Wolfe of Mystic Bull Games! Mystic Bull Games is the company responsible for D.A.M.N! – the DCC Adventure Magazine and News. They are also the creators of fine DCC adventures! In the Prison of the Squid Sorcerer is a collection of pulp fantasy encounters. The God-Seed Awakens is a full adventure inspired by The Stone God Awakens by Phillip Jose Farmer. Other products include The Curse of Cragbridge, the Pulp Weird Encounters series, and even some free adventures from their website! Like most RPG gamers, Paul and his crew often talked about publishing their own products for their favorite roleplaying games. It wasn’t until they discovered Dungeon Crawl Classics that they finally made it happen. “DCC was such a strange and interesting animal that I feel like we were compelled to start writing,” Paul says. “I wrote a short adventure for another 3PP publisher and wrote some patrons for Angels, Daemons and Beings Between. I really enjoyed the process, but like everyone, I wanted to do my own stuff.  I went back to my partners and proposed Mystic Bull Games — and our first project, In the Prison of the Squid Sorcerer. They were in, so I was in.” Despite having been a professional technical writer for 15 years and a project manager for even longer than that, there was still a lot Paul didn’t know about the other parts of the publishing process. “I’ve compiled an unbelievable amount of knowledge about writing, editing, project management, art direction, layout, print preparation, publishing, distribution… the list goes on,” he says. “And I still know a fraction of what I need to know to make the process more streamlined and to grow beyond what’s essentially a vanity publisher. I guess the most important thing I’ve learned is that I know nothing.” But learning was part of the appeal of the project for him. Possibly as a result of his self-admittedly “scatterbrained” process, he didn’t notice until about six months ago that “sorcerer” was misspelled on the cover of In the Prison of the Squid Sorcerer (it’s spelled “sorceror” on the cover.)* The book was first published in 2013…almost six years ago! According to Paul, the main draw of Mystic Bull products for DCC players is that they reflect the game, and one of the best parts of the game is the community around it. “Almost all of our books have been collaborative efforts. In the Prison of the Squid Sorcerer, Pulp Weird Tales, and our three issues of D.A.M.N. Magazine were compilations of work solicited from DCC’s sizable and enthusiastic community. We’re not quite as talented as the Vances or David Fisher — who do all the writing AND art for their books — so in addition to writing, we pull in artists, cartographers, layout folks — the whole thing.” Paul has personally met almost everyone who has contributed to the books. His wife Brenda calls GaryCon and North Texas RPG Con their “nerd family reunions”. What is being a 3PP like? Paul says it’s “long stretches of boredom punctuated by intense periods of...

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Gen Con Tournament – Don’t Forget Your Wizard Grimoire!

Posted by on 11:36 am in Gen Con 2019 Headquarters, Latest News | 0 comments

Gen Con Tournament – Don’t Forget Your Wizard Grimoire!

The Gen Con Cometh! Do you know what happens two weeks from today? The 2019 DCC RPG Gen Con Team Tournament begins, that’s what! This year’s Team Tournament is The Greatest Thieves In Lankhmar, which—by the title itself—gives you an idea of the setting. And some things work differently in Lankhmar. Which means we REALLY encourage you to be prepared! We’ve already given you an overview of the changes, and then specifically talked about the changes to the event itself at the show. Today we want to talk about the magic of the tournament. And we mean the actual magic. The part of the game that involves spellcasters. We strongly recommend that everyone involved in the tournament download and read through the Player Pack and Grimoire for the tournament. If you think you might be playing a spellcaster in the game, pay special attention to the Grimoire section. Be familiar with the spells and how they work. Get that extra edge that might make the difference between round one and round three! We’re down to two weeks! The 2019 DCC RPG Gen Con Team Tournament will be here before you know it! Soon we will discover The Greatest Thieves In Lankhmar! Download the Player Pack and Grimoire...

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New in the Online Store: The Brazilian Edition of DCC RPG!

Posted by on 3:25 pm in Latest News | 0 comments

New in the Online Store: The Brazilian Edition of DCC RPG!

The fine folks in Brazil have always been huge supporters of Dungeon Crawl Classics. And not too long ago, the folks from New Order Editora published a series of DCC releases in Portuguese for the Brazilian market. And now, we’ve got them, too. That’s right, we’ve gotten a stock on several of the Portuguese-language editions of the Dungeon Crawl Classics releases from New Order Editora now in stock at our online store. Eleven Portuguese-language releases are now available! This is a great chance for collectors to own each and every DCC product ever released, no matter the language. It’s also a chance for Portuguese speaking fans residing in the US to get a copy of their own. All items are exact translations of the Goodman Games edition except the Judge’s Screen which features new art by Bruno Prosaiko commissioned by New Order Editora. Check them out right now! Dungeon Crawl Classics Core Rulebook Dungeon Crawl Classics Core Rulebook – Wizard Edition Dungeon Crawl Classics Core Rulebook – Mullen Edition Dungeon Crawl Classics Core Rulebook – Easley Edition Dungeon Crawl Classics Core Rulebook – Skull Edition Dungeon Crawl Classics Judge’s Screen DCC #67: Sailors on the Starless Sea DCC #74: Blades Against Death DCC #79: Frozen in Time DCC #79.5: Tower of the Black Pearl DCC #81 The One Who Watches From...

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Last Call for the Purple Planet!

Posted by on 11:55 am in Latest News | 0 comments

Last Call for the Purple Planet!

The portal to The Purple Planet appeared approximately four years ago…but it won’t be open forever. If you’ve been considering picking up the Perils on the Purple Planet boxed set for Dungeon Crawl Classics, you might want to act fast. Supplies are starting to run short, and once they have gone, who knows when that portal may re-open again? For those not in the know, Perils on the Purple Planet is the boxed campaign setting by Harley Stroh, whisking your adventurers to a distant world where tribes of man-beasts wage an endless war beneath a dying sun. Where mighty death orms rule the wastes, befouled winds whistle through ancient crypts, and forests of fungi flourish in the weirdling light. Where ancient technologies offer life … or a quick death. It’s a world of adventure, peril, and mystery. But your chance to visit won’t last. You need to act if you want to have the boxed set in your hands, because the supply is growing smaller every day. And that extends to the other modules for The Purple Planet, as well! DCC #84.1: The Rock Awakens, DCC #84.2: Synthetic Swordsmen of the Purple Planet, and DCC #84.3: Sky Masters of the Purple Planet are also in short supply. The whole of The Purple Planet is fading from view. The world of The Purple Planet offers sword-swinging fun in the vein of Burroughs and Verne. For fans of that classic style, you can’t get much more fun than this. Act while you still can! Check out the Perils On The Purple Planet campaign...

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Roadworthy: Judge Joseph “Shaun” Hale!

Posted by on 12:27 pm in Latest News, Roadworthy Judges | Comments Off on Roadworthy: Judge Joseph “Shaun” Hale!

Roadworthy: Judge Joseph “Shaun” Hale!

Welcome to Roadworthy! This is a chance to show off a Road Crew Judge and allow them to share their experience and wisdom. We provide these profiles to help provide insight into their personality and style, and maybe give up-and-coming Judges some advice on improving their game. The Road Crew theme for 2019 is Road Trip! We want you to get out there and experience the world. Whether it be in real life or online, you can always explore unknown lands and make new friends. Who knows, maybe we’ll put you up on our website. Jump on into the Road Crew program for your chance! Out of rural West Virginia comes our latest Roadworthy Judge. His passion and commitment keep him going, and on pace for an incredible number of Road Crew games in a single year. Meet Judge Joseph “Shaun” Hale! Roadworthy: Shaun Hale! What’s your name, where do you live (and game), and how would you describe yourself? My name is Shaun Hale and I live in Rural West Virginia, near Beckley. I have the option of a few different gaming locations but the one that I absolutely love is the Dragon’s Den which is located at 109 Main Street in Beckley, WV.  I love gaming and exploring how people react in different situations both in character and out. I would think myself an ‘OK’ DM but with grand desires of wanting to be a GREAT DM. I’m not there yet, but I am continually working on it. There are so many aspects of the game that I run into that I have not considered before and sometimes they take me by surprise. Luckily I have several people in my group who are also DM’s and they keep me in-line. How did you first discover DCC? Back in 2007 I was traveling to North Carolina for a conference dealing with my work. I don’t remember the store name, but I stopped in at some hobby store to see if they had any original modules for D&D. I picked up what looked like a module, but in book form.  It was #29 – The Adventure Begins. I remember reading the words “Remember the good old days when adventures were underground….” And from that point I was hooked.  Mainly because I DO remember the good old days and I remember when in 1975, a friend of mine invited me over on Christmas day to check out this new game he had gotten: One of the original D&D boxes.  As I flipped through that book it all came back to me. The adventures my character and my friends’ characters had! Of course, now most of those people are gone having passed from this realm into another, but for whatever reason I have been left on this earth and through gaming I make more and more friends. One of my ‘oldest’ friends was actually met through gaming. He still plays with my group on the weekends. As of “right now,” how many Road Crew games have you run in this or past seasons? I ran only a few games in 2017 but in 2018 I was playing in a game and the DM had life to happen and we were without a DM. I quickly jumped into the seat and have been DMing the game since. I ran 17 Games in 2018 and by April 2019 I have run 13 games. I don’t anticipate that we...

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Reminder on New Rules for DCC Tournament at Gen Con!

Posted by on 11:57 am in Gen Con 2019 Headquarters, Latest News | 0 comments

Reminder on New Rules for DCC Tournament at Gen Con!

The Gen Con Cometh! We recently posted some information for the 2019 version of the Gen Con DCC RPG Team Tournament, The Greatest Thieves in Lankhmar. Specifically, we posted the player pack and grimoires to give you a chance to prepare properly for the tournament well before the show. We do want to repeat ourselves about something, though. If you’re in the tournament this year we need to draw your attention to something especially important. Some tournament rules are different than last year. Please review the list below and make sure you’re familiar with the changes! Smaller team size: Five player teams instead of six.More qualifiers: Top five teams advance to Round 2 instead of top four.Consolidated Round 1: While there are still 20 teams competing in Round 1, there will only be two flights instead of four. This year’s Round 1 games will all take place on Thursday afternoon from 2-6 pm or on Friday morning from 9-1 pm in ICC 127-128, meaning that there will be a total of ten games with up to 50 tournament players each day!Minimum team size: A minimum team size of three players is required instead of two, including teams advancing to Rounds 2 or 3. If a team that advances does not have the minimum number of players, the next highest-scoring alternate team will advance in their place.Continuing after a TPK: This year for the first time we are allowing teams to continue unofficially after a TPK! After a team TPKs and their score for the round has been recorded, they may choose to continue playing. Judge’s will hand out the remaining pre-gens for the team to choose to proceed with, picking up where the team left off. Scores for the team are calculated based only on the progress made through the last character’s death of the original party.Lankhmar tournament rules: New rules for running tournaments in the Lankhmar setting have been included, including adjustments for healing, death and dying, and fleeting Luck. See the Player Pack for more information on the specific changes. Additional tournament slots: We are currently limiting the tournament slots to the twenty Round 1 games listed in the event grid (ten on Thursday afternoon and ten on Friday morning). However, check at the Goodman Games booth and website to see if additional game slots have been added.Wait list: The official wait list sign-up sheet will be located in ICC 127-128 (the same room as the tournament games). Players wishing to play in the tournament but who do not hold a ticket may sign up for a wait list spot for either the Thursday afternoon or Friday morning Round 1 sessions at the ICC coordinator table located in the front of the room. At the start of each session, any available seats will be filled after the 10 minute grace period for no-shows after the official start time, beginning with the first person signed up on the wait list. To claim your spot on the wait list at the start of the round, you must be present (we will not hold wait list spots), and provide generic tickets in lieu of the cost of a regular tournament ticket ($8).Closing Ceremony: Finally, this year’s closing ceremony will be held at 2 pm Sunday in ICC 127-128 instead of at the Goodman Games booth! We’re less than three weeks from...

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Winners of the Road Crew Poster Contest!

Posted by on 12:41 pm in Latest News | 0 comments

Winners of the Road Crew Poster Contest!

A while back we announced the Road Crew Poster Design Contest for 2019, and after deliberation, we have a winner! Or rather, a pair of winners! We are happy to announce the two winners for this year’s contest: Hector Cruz for his “Come Join The Cult” poster, and Samuel Dester and KJ O’Brien for their “Emerald Enchanter Strikes Back” poster! Congrats guys, you’ll each receive a piece of original art from Brad McDevitt! Thanks to not only our winners, but to everyone else for supporting the Road Crew and DCC! We are constantly amazed at the creativity and skill our fans exude, and are proud to show off your work! Check out the two winning poster designs...

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Read The Skull Scrolls!

Posted by on 12:33 pm in Kickstarters, Latest News | 0 comments

Read The Skull Scrolls!

The Skull has spoken…and is still speaking, as it turns out! The Tales From The Magician’s Skull Kickstarter has been a big hit (thank you!), but if you aren’t following along, the eponymous Skull has been speaking on a daily—or more—rate. The Skull Scrolls are special insights written by the Skull himself, letting you know his thoughts on many of today’s modern…conveniences. They are insightful posts that show his deep-seated concerns about, well, mostly himself. They are also rather entertaining. So if you aren’t reading The Skull Scrolls, you might want to head on over to the Tales From The Magician’s Skull Kickstarter to check them out and get a feel for the things to come. And if you haven’t backed the magazine, dedicated to presenting all-new sword-and-sorcery fiction by some of the finest modern crafters in the genre, this would be a great time to do that, too. And don’t forget, every issue features Dungeon Crawl Classics write-ups of some of the material presented in each issue, giving you a double reason to check it out! Great fiction and DCC stats? It’s a double win! Check out The Skull Scrolls on Kickstarter...

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Player Packs Posted for Gen Con DCC Tournament!

Posted by on 11:31 am in Gen Con 2019 Headquarters, Latest News | 0 comments

Player Packs Posted for Gen Con DCC Tournament!

Returning to Gen Con once again for 2019: The DCC Team Tournament! For many years our tournaments were the stuff of legends, and now they’re back under DCC RPG rules! The Greatest Thieves in Lankhmar is the official Dungeon Crawl Classics RPG Open Tournament for Gen Con 2019. The 2017 Team Tournament, Black Heart of Thakulon the Undying Last year’s Riders on the Phlogiston event was a huge success, and this year is already shaping up to be bigger and better than ever before…but that means you need to prep! It’s time to download the 2019 DCC Gen Con Team Tournament Player’s Pack! And not just download it, but study it! Be prepared before you set foot inside the tournament hall, because your opponents will be ready! There is a ton of information inside the pack, so reading it and understanding it are paramount to you being one step ahead of everyone else at the event. Read over all of the pre-gen characters and plan ahead about who on your team is going to play which one. And knowing is half the battle! Yo, Joe Goodman! DOWNLOAD THE 2019 DCC GEN CON TEAM TOURNAMENT PLAYER PACK HERE! That’s not all. There are some key changes to this year’s tournament that you should know. And we’ve got them listed below: Changes From Previous Year’s Tournaments A number of changes from previous tournaments have been made to accommodate the Lankhmar setting and ongoing adaptations to the tournament format. These changes are highlighted below and detailed in this year’s Player Pack: Smaller team size: Five player teams instead of six.More qualifiers: Top five teams advance to Round 2 instead of top four.Consolidated Round 1: While there are still 20 teams competing in Round 1, there will only be two flights instead of four. This year’s Round 1 games will all take place on Thursday afternoon from 2-6 pm or on Friday morning from 9-1 pm in ICC 127-128, meaning that there will be a total of ten games with up to 50 tournament players each day!Minimum team size: A minimum team size of three players is required instead of two, including teams advancing to Rounds 2 or 3. If a team that advances does not have the minimum number of players, the next highest-scoring alternate team will advance in their place.Continuing after a TPK: This year for the first time we are allowing teams to continue unofficially after a TPK! After a team TPKs and their score for the round has been recorded, they may choose to continue playing. Judge’s will hand out the remaining pre-gens for the team to choose to proceed with, picking up where the team left off. Scores for the team are calculated based only on the progress made through the last character’s death of the original party.Lankhmar tournament rules: New rules for running tournaments in the Lankhmar setting have been included, including adjustments for healing, death and dying, and fleeting Luck. See the Player Pack for more information on the specific changes. Additional tournament slots: We are currently limiting the tournament slots to the twenty Round 1 games listed in the event grid (ten on Thursday afternoon and ten on Friday morning). However, check at the Goodman Games booth and website to see if additional game slots have been added.Wait list: The official wait list sign-up sheet...

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