Welcome back to Dungeons of Yesteryear!
When you were a kid, did you have a binder full of D&D maps that you drew yourself? And ruled paper with dungeon keys, that in retrospect may not adhere to rules of dungeon ecology?
Yeah, you weren’t the only one. Us, too.
In Dungeons of Yesteryear, we open up our own notebooks and show you some of OUR old dungeons. We’re hoping they conjure up as many good memories for you as they do for us. Let’s compare notes on dungeon keys, encounter choice, and, of course, whether that demon lord just hangs out in area 2-2 waiting until adventurers wander by for a light snack.
Rick tells us, “A recent dive into an old “treasure trove” revealed a number of my maps from the mid-1980s. Those include a fur trader’s shop, my world of Talax, the temple of Pholtus (home base for a good-aligned party cleric who had to sniff out a traitor in his own temple!), the pirate-filled Broken Rudder alehouse, and the ruined city of Highport from a campaign set in Greyhawk’s Wild Coast.”
Pay special note to the early use of computer graphics on these maps. We’re told they were created on an old Mac Plus computer, which is a machine that many of us here at Goodman Games have strong memories of using.
Do YOU have a Dungeon of Yesteryear that you’d like to share? If so, we’d love to see it. Please send it to us at email@example.com. Perhaps your trip down memory lane will take you right into a Dungeon of Yesteryear.