DCC #100, Character Record Folio, and 4 Elemental Dice Sets New In The Online Store!

What a day, what a day! Today is the day that the long-awaited DCC #100: The Music of the Spheres is Chaos officially releases, and you can grab your copy right now!

And that’s not all! There are four new dice sets designed to go with the module, along with the new DCC RPG Character Record Folio to make this one of the biggest days in DCC history! After all, this is DCC #100. ONE. HUNDRED. If we can pat ourselves on the back for a moment, that’s a pretty nice accomplishment.

But enough talk! Let’s get right to the releases, starting with the boxed set, and moving right into the rest!


Dungeon Crawl Classics #100: The Music of the Spheres is Chaos

Our biggest adventure ever! A Level 5 Adventure for DCC RPG

Eons past, a brotherhood of mad philosopher-kings marched an army of slaves into the heart of a mountain. On their backs they bore a legendary treasure hoard: coffers spilling over with blazing gems, strongboxes bright with gold, and the jeweled idols of a thousand gods. They were never seen again.

Today the gleaming domes at the top of the world have fallen to the passage of time and the crush of glaciers. Once-imperious halls are coated with dust and ice; memories of the fabled treasure hoard – and the heretical Theophages – are lost to antiquity.

But deep within the heart of the mountain, the flames of Chaos sputter and flare. 

Now the legacy of the God Eaters is drawing to a close. With each thunderous turn of the Alembic Key, meteors streak the sky and prophets fling themselves from the turrets of high towers. In the alleys and the palaces, all know that the hour of the dragon will soon be at hand.

Can you and your companions master the mysteries of the God Eaters in time? Or – like so many others before – will you succumb to the Music of the Spheres?


The boxed set is bursting with the puzzles, foes, and magic only found in a DCC RPG adventure.

Inside you will find the God Eaters’ grand alchymical experiment, with its spinning alembic and rotating elemental spheres. This takes the form of a large game board, approximately 17″ x 22″, with four separate spinning maps that attach to the board.

An adventure booklet of 112 pages provides hitherto unknown monsters, perils, and traps. These lurk in the forgotten corridors, certain to bring a quick end to overconfident explorers.

Players will have the opportunity to study and manipulate the fabled Alembic Key, a relic rife with Theophagic sigils and zodiac signs. But beware, foolhardy reavers! Rotating the key spins the dungeon, transforming the PCs and altering reality itself! Left in the hands of a fidgety player, it could easily spell the end of the multiverse. This physical prop is composed of two spinning dials and is used by players during the adventure.

And as befitting DCC #100, the adventure is replete with player handouts in the form of a 28-page booklet containing over 40 illustrations of the Alembic, its elemental spheres, and the terrors lurking within the dark halls, as well as the infamous Sheaves of Chaos. 

Finally, any adventure is only as good as the judge running it. Music of the Spheres is Chaos was designed with the judge in mind. The boxed set includes the Bookmark of 4 Parts – a tool for referencing the PCs’ own changes.

This Boxed Set includes:

  • Adventure Booklet (112 pages)
  • Player Handout Booklet (28 pages and more than 40 illustrations)
  • Large 17″ x 22″ Gameboard and four separate Spinning Maps  
  • Double-sided bookmark of 4 Parts (to track changes imposed by the Spinning Map)
  • Alembic Key prop (used by players to spin the dungeon!)
  • 3 Sheaves of Chaos handouts

With its many unique components, Music of the Spheres is Chaos captures all the magic and wonder that you’ve come to expect from a DCC RPG adventure. But fans familiar with Harley Stroh’s work in Legacy of the Savage KingsSailors on the Starless Sea, and his many other adventures will know that our adventures are always far more than the sum of their parts.

You won’t mistake this dungeon for any other adventure, anywhere, ever.


DCC RPG Character Record Folio

An accessory that gives your character life like never before!

Your journey from lowly gongfarmer to mighty hero has been a long and dangerous one. You’ve vanquished terrible foes, pried the jeweled eyes from profane statues, mastered forbidden magics, and paid homage to powerful deities. Now, you must ensure your legendary deeds resound down the eons. The DCC RPG Character Record Folio is here to help.

This 16-page gaming aid provides all the space necessary to record every aspect of your character. From ability scores to the names of the demons who clamor for your soul, you’ll find a place to record it all.

The Character Record Folio also contains handy reference tables, sections for use with MCC RPGDCC Lankhmar, and DCC Dying Earth characters, wet/dry erase friendly areas for recording important if fleeting character information, plus two interior cover pockets for storing extra gaming records, maps, and other material you might need at the gaming table.

Life might be short and hard in DCC RPG, but, with the Character Record Folio, at least you’ll perish organized.


DCC RPG Dice – Elemental Dice: Earth

Designed in conjunction with DCC #100: The Music of the Spheres is Chaos, these dig deep to create the foundation of earth for your game!

A complete set of 14 dice for DCC RPG! The dice dig up a marble of raw sienna and sand with white numbers.

Includes all the dice required for DCC RPG: d3, d4, d5, d6, d7, d8, d10, d12, d14, d16, d20, d24, and d30, plus a percentile d%.


DCC RPG Dice – Elemental Dice: Fire

Designed in conjunction with DCC #100: The Music of the Spheres is Chaos, these dice burn with the brilliance of fire for your game!

A complete set of 14 dice for DCC RPG! The dice evoke the flame in orange and yellow marble with white numbers.

Includes all the dice required for DCC RPG: d3, d4, d5, d6, d7, d8, d10, d12, d14, d16, d20, d24, and d30, plus a percentile d%.


DCC RPG Dice – Elemental Dice: Void

Designed in conjunction with DCC #100: The Music of the Spheres is Chaos, these dice drag you into the abyss to pull out something amazing for your game!

A complete set of 14 dice for DCC RPG! The dice blend medium and dark green into a nihility of color with gold numbers.

Includes all the dice required for DCC RPG: d3, d4, d5, d6, d7, d8, d10, d12, d14, d16, d20, d24, and d30, plus a percentile d%.


DCC RPG Dice – Elemental Dice: Water

Designed in conjunction with DCC #100: The Music of the Spheres is Chaos, these dice embody the spirit of water for your game!

A complete set of 14 dice for DCC RPG! The dice recall the depths with a swirl of dark teal and white marble with gold numbers.

Includes all the dice required for DCC RPG: d3, d4, d5, d6, d7, d8, d10, d12, d14, d16, d20, d24, and d30, plus a percentile d%.

Author: pandabrett

Share This Post On