The Surface World is Wasted
With each rising moon comes the surface-blasting meteors of the lunar rain, destroying everything living below. All the major cities of DragonMech are reduced to rubble — except for one. The free city of Edge, carved into the solid rock of a 2,000-foot tall cliff, still stands under the protective wall of its cliff face.
One City Still Stands
Built into a natural cavern above a towering waterfall, Edge is the world’s busiest trade port. An ancient river flowing from the heart of the underdeep divides the cavern in two. Each bank is a city unto itself — as is the nearby cliff-dweller settlement. No government has ever united these disparate populations. Will the rising mechdoms claim this merchant jewel? Or will Edge remain a rough-and-tumble frontier town like it’s always been?
For more on the rest of the DragonMech product line, see the DragonMech page.
Writers: Lee Hammock, Matt Sprengeler, Christina Stiles, Patrick Younts
Developer: Matt Sprengeler
Art Director and Graphic Designer: Shane Hartley
Editor: Ken Hart