An adventure for character levels 5-7
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere.
In this adventure, the coastal village of Fair Haven needs the characters’ help. For decades, Fair Haven has relied upon its lighthouse to guide merchant vessels into port. But on a recent stormy night, the lighthouse suddenly failed. The trading ship Nymph’s Kiss was dashed on the rocks, and smugglers have already raided the wreck. Somebody has to restore the lighthouse, but the locals are afraid to go near because it shows all the signs of being haunted. Yet there might be more to the story, since there’s something living in the sea caves below…
Dungeon Crawl Classics can be integrated easily with any fantasy setting. If you enjoy this adventure, you might also enjoy the rest of the Dungeon Crawl Classics series.
- Five levels of adventure with 56 keyed map locations, which lead the PCs through the hidden mysteries of Smuggler’s Cove.
- Three player handouts that help decipher the adventure’s secrets.
- Stats and background material for the village of Fair Haven and its prominent NPCs.
If you enjoy this adventure, be sure to look for the rest of the Dungeon Crawl Classics line! This is only one of many great adventures, such as DCC #5: Aerie of the Crow God, which received a nomination for Best Adventure in the 2004 ENnie Awards.