smathis wrote:Because... you know... only REAL roleplayers can beat a dungeon where a character has to Save-or-Die against DANDRUFF!!!
All in fun, of course.
![Laughing :lol:](./images/smilies/icon_lol.gif)
Colin
Moderators: DJ LaBoss, michaelcurtis, finarvyn, Harley Stroh
smathis wrote:Because... you know... only REAL roleplayers can beat a dungeon where a character has to Save-or-Die against DANDRUFF!!!
All in fun, of course.
I'm not saying there shouldn't be a risk, mate; rather, that there's a severe disconnect between the word Easy and how difficult DC5 (described as "child's play" in the game) actually is. The solution is to rename/redescribe the DCs appropriately.jmucchiello wrote:@Collin: Amusing, but again, if there is no risk, there's no reason to roll the dice. DMs who have characters roll dice to see if their characters can tie their shoes are highly annoying.
Yeah. I know I haven't weighed in on it. But I really like the solutions that meinvt and jmuchiello are proposing, where DCs are decided on a couple of different axis. Not only "how difficult" but also how risky or what sort of game effect is under consideration.RAD Colin wrote:Two birds, one stone, simple solution.
Colin
Add another axis relating to the "drama" of the story (either Robin Laws' beats or just winging it) to determine where in that range the DC should fall and I think there's a solid framework for some fun gaming.Checks everyone in the party will need to make (like crossing a narrow ledge, or climbing a wall using rope) DC 4-8
Checks a few key members of the party want to make where failure of any is a problem: DC 9-14
Checks where one character needs to make it to "be a hero" such as unlocking a door: DC 15-19
Checks where everyone might try, with little penalty for failure, but if one character gets it the party is advantaged: DC 20-24
Checks for actions unachievable by most mortals: DC 25+
Tortog,Tortog wrote:Thoughts?
JediOre wrote:Tortog,Tortog wrote:Thoughts?
I think this is a brilliant idea!
This should be presented to Joseph Goodman.
How does one page the management at this establishment?
Paged! I'll drop the boss a line.JediOre wrote:Tortog,Tortog wrote:Thoughts?
I think this is a brilliant idea!
This should be presented to Joseph Goodman.
How does one page the management at this establishment?
Exactly.RAD Colin wrote:there's a severe disconnect between the word Easy and how difficult DC5 (described as "child's play" in the game) actually is. The solution is to rename/redescribe the DCs appropriately...Two birds, one stone, simple solution.