Just wondering ...goodmangames wrote:For those who want to try the "d20 version" of the thief, here is the set of abilities that I was using for most of 2010, before I changed them to percentile skills.
Gaah, I can't get this to display right..."best attempt" here...hopefully someone can make sense of this. If I need to I'll figure out how to post an MS Word document so everyone can download the formatted version.
Since my goal here is to get playtest feedback, I would say give it a shot with your preferred option (% or d20)...and then try it "the other way"...and let me know how it goes and which you do prefer in actual game play.
Code: Select all
Table X-X: Thief Skills by Level and Alignment Skill Bonus by Thief Level and Alignment Path of Thug Path of Assassin Path of Swindler Lawful (all) and Chaotic Evil Neutral (all) and Chaotic Neutral Chaotic Good 1 2 3 4 5 1 2 3 4 5 1 2 3 4 5 Backstab +1 +3 +5 +7 +8 +3 +5 +7 +8 +9 +0 +1 +3 +5 +7 Sneak silently* +1 +3 +5 +7 +8 +1 +3 +5 +7 +8 +3 +5 +7 +8 +9 Hide in shadows* +3 +5 +7 +8 +9 +1 +3 +5 +7 +8 +1 +3 +5 +7 +8 Pick pocket* +1 +3 +5 +7 +8 +0 +1 +3 +5 +7 +3 +5 +7 +8 +9 Climb sheer surfaces* +3 +5 +7 +8 +9 +1 +3 +5 +7 +8 +3 +5 +7 +8 +9 Pick lock* +1 +3 +5 +7 +8 +3 +5 +7 +8 +9 +1 +3 +5 +7 +8 Find trap +3 +5 +7 +8 +9 +1 +3 +5 +7 +8 +1 +3 +5 +7 +8 Disable trap* +3 +5 +7 +8 +9 +0 +1 +3 +5 +7 +1 +3 +5 +7 +8 Forge document* +0 +0 +1 +3 +5 +0 +0 +1 +3 +5 +3 +5 +7 +8 +9 Disguise self +0 +1 +3 +5 +7 +3 +5 +7 +8 +9 +0 +0 +1 +3 +5 Read languages +0 +0 +1 +3 +5 +0 +0 +1 +3 +5 +0 +1 +3 +5 +7 Handle poison +0 +1 +3 +5 +7 +3 +5 +7 +8 +9 +0 +0 +1 +3 +5 Cast spell from scroll d10 d10 d12 d12 d14 d10 d10 d12 d12 d14 d12 d12 d14 d14 d16 * The thief’s Agility modifier, if any, also modifies checks for these skills.
Would it be appropriate to add the Thief's Intelligence modifier to Find Trap and Read Languages, and perhaps his Personality modifier to Disguise Self?