Our Favorite Adventure Modules and What We Learned From Them


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How to Write Adventure Modules That Don’t Suck is a popular hardcover book with advice for judges as well as aspiring RPG authors. It was part of a successful Kickstarter and is now in its second printing.

This booklet is a compilation of essays by the authors of How to Write Adventure Modules That Don’t Suck, with the essays focused on the authors’ favorite adventure modules and how those adventures shaped their experiences as adventure writers.

The booklet was originally available only as part of the Kickstarter and is now being offered separately while supplies last.