A Tome of Inspiration for Fantasy Game Masters
GM Gems is filled with a wealth of information and ideas to empower every aspect of your game. Never run boring, vanilla games and never be caught flat-footed!
This updated hardcover edition is systems-neutral yet uses DCC RPG stat blocks when default rules are required. The updated hardcover edition features amazing new cover art by legendary TSR artist Laura Lakey. The completely new layout includes new interior illustrations by Stefan Poag in addition to the originals by William McAusland, plus a two-page spread on the endsheets by OSR favorite Peter Mullen.
GM Gems is written by veteran game masters, and includes:
- Alchemical Mishaps
- Empty Rooms Worth Describing
- Extraordinary Campsites
- Familiar Creatures with Unfamiliar Faces
- Short Encounters for Short Attention Spans
- Unique Taverns and Inns
- Unusual Holidays
- 100 Unique Treasures
- And much, much more!
Rules Set: Systems-neutral, designed to be used with any RPG, using DCC RPG for default rules where necessary.
Project Manager: Stephen S. Greer
Project Developers: Lou Agresta, Rone Barton, B. Matthew Conklin III, Ashavan Doyon
DCC RPG conversion: Daniel Bishop
Cover Artist: Laura Lakey
Interior Artists: William McAusland, Stefan Poag
Endsheet Artist: Peter Mullen
Writers: Lou Agresta, Rone Barton, Russell Brown, B. Matthew Conklin III, Elizabeth Courts, Adam Daigle, Ashavan Doyon, Tom Ganz, Stephen S. Greer, David Hall, Stefan Happ, Ed Healy, Tim Hitchcock, Phillip Larwood, John E. Ling, Jr., Hal Maclean, Rob Manning, Greg Oppedisano, Greg Ragland, Craig Shackleton, Patrick Smith
Editors: Aeryn “Blackdirge” Rudel, Rev. Dak
Graphic Designer: Jamie Wallis
Publisher: Joseph Goodman
GMG4371H, 80 pages, hardcover