A Level 1 Adventure
High above the windswept moors and darksome woods, the village of Hirot is under siege. Each night, as the sun sinks beneath the western mountains and the candles burn low, a devil-beast stalks the village streets, unleashing its savage fury on the living. From warlord to pauper, crone to child, no one is safe.
Defeating the immortal hound will require more than mere blades or even spells. To slay the beast, the characters must delve into the mysteries of the land and its Savage Kings. Only then, armed with relics forged from a bloody past, can the most cunning and courageous of adventurers challenge the hound of Hirot!
- Earthlight Academy: “Not only is this just a great module, but it’s a great template for fledgling DMs looking to understand how to run a “sandbox” style game. If you happen upon this in your FLGS or see a copy on eBay, I would definitely throw down the loot for it.”
- Takeonrules.com: “The tightly written Doom of the Savage Kings sits on the top-tier of campaign opening adventures.”
- Goodreads.com (Matthew J.): “I really like the vibe of this one. It’s got a bit of “Beowulf,” a bit of “The Hound of the Baskervilles,” maybe a dash or two of “Brotherhood of the Wolf,” and feels a little like a Hammer Horror film.”
- RPG.net: “Harley Stroh’s tale here is fantastic. It feels like it was taken straight from the pages of pulp literature and hits the themes of pulpy dark fantasy perfectly.”
Rules Set: DCC RPG
Writer: Harley Stroh
Cover Art and Cartography: Doug Kovacs