Elf ... or is it?
Moderators: DJ LaBoss, finarvyn, michaelcurtis, Harley Stroh
- finarvyn
- Cold-Hearted Immortal
- Posts: 2599
- Joined: Fri Jun 26, 2009 3:42 am
- FLGS: Fair Game, Downers Grove IL
- Location: Chicago suburbs
- Contact:
Elf ... or is it?
Just wondering if using the term "elf" gives too much of a Tolkien or traditional D&D interpretation. Is the "elf" so much ingrained in RPG lore that calling it something else would ruin the experience?
In other words, if a GM has to re-educate players about what elfs are like in the DCC rpg would it be easier to give the race a different name instead?
I'm thinking of the notion that the elves (actually, "elfs" since Tolkien created the word elves) of lore were more of the fae/faery/sidhe kind of folk and perhaps calling them something other than "elf" would steer potential gamers into a frame of mind more consistent with the literature.
Just thinking out loud....
In other words, if a GM has to re-educate players about what elfs are like in the DCC rpg would it be easier to give the race a different name instead?
I'm thinking of the notion that the elves (actually, "elfs" since Tolkien created the word elves) of lore were more of the fae/faery/sidhe kind of folk and perhaps calling them something other than "elf" would steer potential gamers into a frame of mind more consistent with the literature.
Just thinking out loud....
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
-
goodmangames
- Cold-Hearted Immortal
- Posts: 2704
- Joined: Sun Dec 01, 2002 12:41 pm
- Location: San Jose, CA
Re: Elf ... or is it?
I've always liked the idea of giving descriptive names to all sorts of things in RPGs. So, early in the DCC RPG playtesting, I gave the spells very creative, atypical names, many of them tied to Aereth themes: Khubsheth's Discernation, Bridge of Ayoxatlan, Cadixtat's Axe of Unmaking, etc. It read great in the manuscripts and gave the game a lot of flavor. Then, in the next playtest, I gave the wizard player his spell list. He was like, "What??" It then took about 30 minutes just for him to familiarize himself with his spells. I subsequently discovered that using traditional spell names significantly speeds up the learning curve -- even if the DCC RPG version of magic missile is different from the traditional D&D version, everyone gets the idea. Certain terms are now a common language between all gamers, a bridge of sorts, and sticking to those terms helps speed the learning curve up tremendously.
So, when it comes to elves, I think it's best to still call them elves. They might be "like D&D elves bit a little different" but still, calling them elves will build a lot of bridges for many players.
So, when it comes to elves, I think it's best to still call them elves. They might be "like D&D elves bit a little different" but still, calling them elves will build a lot of bridges for many players.
- finarvyn
- Cold-Hearted Immortal
- Posts: 2599
- Joined: Fri Jun 26, 2009 3:42 am
- FLGS: Fair Game, Downers Grove IL
- Location: Chicago suburbs
- Contact:
Re: Elf ... or is it?
goodmangames wrote:Certain terms are now a common language between all gamers, a bridge of sorts, and sticking to those terms helps speed the learning curve up tremendously.
Your explanation makes a lot of sense.goodmangames wrote:When it comes to elves, I think it's best to still call them elves. They might be "like D&D elves bit a little different" but still, calling them elves will build a lot of bridges for many players.
And very Vance-like.goodmangames wrote:early in the DCC RPG playtesting, I gave the spells very creative, atypical names, many of them tied to Aereth themes: Khubsheth's Discernation, Bridge of Ayoxatlan, Cadixtat's Axe of Unmaking, etc. It read great in the manuscripts and gave the game a lot of flavor.
I can see this problem as well. The trade-off between atmosphere and playability. Perhaps some sort of random spell-name generator would be cool for the GM, or an "alternate" spell name for each traditional spell so that players could learn with one name and then migrate slowly to the other names? Perhaps it would be too much bother with little payback...goodmangames wrote:Then, in the next playtest, I gave the wizard player his spell list. He was like, "What??" It then took about 30 minutes just for him to familiarize himself with his spells. I subsequently discovered that using traditional spell names significantly speeds up the learning curve -- even if the DCC RPG version of magic missile is different from the traditional D&D version, everyone gets the idea.
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
-
mythfish
- Chaos-Summoning Sorcerer
- Posts: 791
- Joined: Thu Sep 30, 2004 1:47 pm
- Location: Louisville, KY
- Contact:
Re: Elf ... or is it?
Ooh, love that idea.finarvyn wrote:Perhaps some sort of random spell-name generator would be cool for the GM,
Dieter Zimmerman
[[Faceless Minion of the Dark Master]]
[[Faceless Minion of the Dark Master]]
- finarvyn
- Cold-Hearted Immortal
- Posts: 2599
- Joined: Fri Jun 26, 2009 3:42 am
- FLGS: Fair Game, Downers Grove IL
- Location: Chicago suburbs
- Contact:
Re: Elf ... or is it?
Here's one for the "Dying Earth" RPG:
http://www.ruf.rice.edu/~pound/dyingearth.html
It claims to refresh every 15 minutes or so, but I've never checked back often enough to verify this.
Here are a few samples from my visit:
http://www.ruf.rice.edu/~pound/dyingearth.html
It claims to refresh every 15 minutes or so, but I've never checked back often enough to verify this.
Here are a few samples from my visit:
Perhaps a little too random!Tobartz's sectarian preservation
Edorque's haughty inn
Kyruixo's gory mend
Bausa's rectangular blame
The spell of impotent antagonist
Pollet's bilateral van
Ekhaizane's responsive tenor
Rlysso's absent execution
Bustecill's asymptotic botany
The agency of strict demise
Cilling's lopsided compassion
Syman's bluff prince
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
-
mythfish
- Chaos-Summoning Sorcerer
- Posts: 791
- Joined: Thu Sep 30, 2004 1:47 pm
- Location: Louisville, KY
- Contact:
Re: Elf ... or is it?
I'm not sure what that spell does, but I love it.finarvyn wrote: Cilling's lopsided compassion
Dieter Zimmerman
[[Faceless Minion of the Dark Master]]
[[Faceless Minion of the Dark Master]]
- DCCfan
- Steely-Eyed Heathen-Slayer
- Posts: 638
- Joined: Sun Jun 03, 2007 6:23 am
- FLGS: The Comics Club
- Location: Auburndale, FL
Re: Elf ... or is it?
Could you give the DCC flavor name for the spell and the D&D equivalent in parenthesis? I would hate to lose a cool name like Cadixtat's Axe of Unmaking.goodmangames wrote:I've always liked the idea of giving descriptive names to all sorts of things in RPGs. So, early in the DCC RPG playtesting, I gave the spells very creative, atypical names, many of them tied to Aereth themes: Khubsheth's Discernation, Bridge of Ayoxatlan, Cadixtat's Axe of Unmaking, etc. It read great in the manuscripts and gave the game a lot of flavor. Then, in the next playtest, I gave the wizard player his spell list. He was like, "What??" It then took about 30 minutes just for him to familiarize himself with his spells. I subsequently discovered that using traditional spell names significantly speeds up the learning curve -- even if the DCC RPG version of magic missile is different from the traditional D&D version, everyone gets the idea. Certain terms are now a common language between all gamers, a bridge of sorts, and sticking to those terms helps speed the learning curve up tremendously.
So, when it comes to elves, I think it's best to still call them elves. They might be "like D&D elves bit a little different" but still, calling them elves will build a lot of bridges for many players.
"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."
THE PROTOCOLS, ADVANCED PROTOCOL #10
THE PROTOCOLS, ADVANCED PROTOCOL #10
- GnomeBoy
- Tyrant Master (Administrator)
- Posts: 4128
- Joined: Fri Mar 10, 2006 1:46 pm
- FLGS: Bizarro World
- Location: Left Coast, USA
- Contact:
Re: Elf ... or is it?
Problem solved: "Aereth Elves"
Next...?
Next...?
...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
Re: Elf ... or is it?
That's a great idea.DCCfan wrote:Could you give the DCC flavor name for the spell and the D&D equivalent in parenthesis? I would hate to lose a cool name like Cadixtat's Axe of Unmaking.
Click here to purchase my five AD&D modules.
Each of these modules is self-contained. No other books are required other than the three AD&D rulebooks (or a similar set of rules if you prefer).
Click here to purchase prints of Luigi Castellani's cover art for these modules.
Each of these modules is self-contained. No other books are required other than the three AD&D rulebooks (or a similar set of rules if you prefer).
Click here to purchase prints of Luigi Castellani's cover art for these modules.
- JediOre
- Cold-Hearted Immortal
- Posts: 1129
- Joined: Mon Apr 05, 2004 4:30 pm
- Location: In a galaxy far, far, away (Missouri)
Re: Elf ... or is it?
I concur!Geoffrey wrote:That's a great idea.DCCfan wrote:Could you give the DCC flavor name for the spell and the D&D equivalent in parenthesis? I would hate to lose a cool name like Cadixtat's Axe of Unmaking.
- finarvyn
- Cold-Hearted Immortal
- Posts: 2599
- Joined: Fri Jun 26, 2009 3:42 am
- FLGS: Fair Game, Downers Grove IL
- Location: Chicago suburbs
- Contact:
Re: Elf ... or is it?
finarvyn wrote:an "alternate" spell name for each traditional spell so that players could learn with one name and then migrate slowly to the other name
As do I, since I suggested something similar shortly before JediOre did!JediOre wrote:I concur!Geoffrey wrote:That's a great idea.DCCfan wrote:Could you give the DCC flavor name for the spell and the D&D equivalent in parenthesis? I would hate to lose a cool name like Cadixtat's Axe of Unmaking.
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
- DCCfan
- Steely-Eyed Heathen-Slayer
- Posts: 638
- Joined: Sun Jun 03, 2007 6:23 am
- FLGS: The Comics Club
- Location: Auburndale, FL
Re: Elf ... or is it?
"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."
THE PROTOCOLS, ADVANCED PROTOCOL #10
THE PROTOCOLS, ADVANCED PROTOCOL #10
- finarvyn
- Cold-Hearted Immortal
- Posts: 2599
- Joined: Fri Jun 26, 2009 3:42 am
- FLGS: Fair Game, Downers Grove IL
- Location: Chicago suburbs
- Contact:
Re: Elf ... or is it?
Nah ... great minds just think alike! 
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
Re: Elf ... or is it?
Could you add a line at the top of the spell with the category like "Also Known As"?goodmangames wrote:I've always liked the idea of giving descriptive names to all sorts of things in RPGs. So, early in the DCC RPG playtesting, I gave the spells very creative, atypical names, many of them tied to Aereth themes: Khubsheth's Discernation, Bridge of Ayoxatlan, Cadixtat's Axe of Unmaking, etc. It read great in the manuscripts and gave the game a lot of flavor. Then, in the next playtest, I gave the wizard player his spell list. He was like, "What??" It then took about 30 minutes just for him to familiarize himself with his spells.
- finarvyn
- Cold-Hearted Immortal
- Posts: 2599
- Joined: Fri Jun 26, 2009 3:42 am
- FLGS: Fair Game, Downers Grove IL
- Location: Chicago suburbs
- Contact:
Re: Elf ... or is it?
That could work as well.Sunsword wrote:Could you add a line at the top of the spell with the category like "Also Known As"?goodmangames wrote:I've always liked the idea of giving descriptive names to all sorts of things in RPGs. So, early in the DCC RPG playtesting, I gave the spells very creative, atypical names, many of them tied to Aereth themes: Khubsheth's Discernation, Bridge of Ayoxatlan, Cadixtat's Axe of Unmaking, etc. It read great in the manuscripts and gave the game a lot of flavor. Then, in the next playtest, I gave the wizard player his spell list. He was like, "What??" It then took about 30 minutes just for him to familiarize himself with his spells.
What I'm inclined to do eventually is assume that standard spells have normal names, but spells found on scrolls or in spellbooks have unusual names.
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
-
goodmangames
- Cold-Hearted Immortal
- Posts: 2704
- Joined: Sun Dec 01, 2002 12:41 pm
- Location: San Jose, CA
Re: Elf ... or is it?
Hmm, sounds like everybody likes the idea of alternate spell names. OK. Noted.
I'll dig out my old notes from before I tossed that idea...
Re: Elf ... or is it?
Absolutely! While you're absolutely correct in that the "standard" spell names allow for a greater degree of cross-game understanding, offering the more Vancian titles gives a dose of flavor text and reflects the core material you're drawing from in Appendix N.goodmangames wrote:Hmm, sounds like everybody likes the idea of alternate spell names. OK. Noted.I'll dig out my old notes from before I tossed that idea...
"Plot does not define story. Plot is the framework within which ideas are explored and personalities and relationships are unfolded."
~ Warren Ellis
I get teens into gaming - professionally.
Dragons in the Stacks: A Teen Librarian's Guide to Tabletop Role-Playing
Explore Science Fiction:
Read On ... Science Fiction: Reading Lists for Every Taste
~ Warren Ellis
I get teens into gaming - professionally.
Dragons in the Stacks: A Teen Librarian's Guide to Tabletop Role-Playing
Explore Science Fiction:
Read On ... Science Fiction: Reading Lists for Every Taste
-
fireinthedust
- Mighty-Thewed Reaver
- Posts: 350
- Joined: Wed Feb 23, 2011 8:17 am
Re: Elf ... or is it?
Tolkien is on Appendix N, so calling them Elves is still good.
I like regular spell names, but the all-new spells can easily have different names.
I like regular spell names, but the all-new spells can easily have different names.