DCC #21-#22 Question about Stozari's class levels

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Uratoh
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Joined: Sat Sep 17, 2005 6:25 am

DCC #21-#22 Question about Stozari's class levels

Post by Uratoh »

I got this module and was going to do some minor adaptations for my game world, I noticed Stozari has 4 druid levels. Are these levels important for anything she has to do in DCC #22, or would it be safe to change them to Cleric levels? My campaign world has a NE Water Goddess who would be a perfect patron diety for her, whereas the Druid levels dont quite fit with most of the druidic sects.
ChristinaStiles
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Post by ChristinaStiles »

The druid levels do not play a major role in the Juggernaut adventure. They have more of a tie-in with her role in the Castle adventure.

In short, adapt away! I would be interested in hearing about how the adventure goes over with your gaming group.
Christina Stiles
DCC #21 Assault on Stormbringer Castle, DCC #22 The Stormbringer Juggernaut, DCC #49: Palace in the Wastes; Dragonmech: The Last City, 2nd Age of Walkers, Steam Warriors
Uratoh
Far-Sighted Wanderer
Posts: 22
Joined: Sat Sep 17, 2005 6:25 am

Post by Uratoh »

I'll let you know once the PCs finally get around to it. I'm still setting up the Volcano Caves adventure. One of the PCs casts absolutely. nothing. but. Fire. Spells.

I gave him the ol 'GM Note on Paper', which was a nightmare he had. He saw a volcano, both dormant and erupting, a twisted figure with maces for hands that somehow rotate around its entire body, a womans face melting into a skull with glowing eyes, and finally a red skinned, horned figure in black plate asking, 'Mortal, do you Wish for power?'

Then the note said he woke up in a hot sweat, and he had to make a fort save as though he spent an hour in the volcano caves. shook him up what good.
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