wandering monsters reaction tables
Moderators: DJ LaBoss, finarvyn, michaelcurtis, Harley Stroh
- catseye yellow
- Cold-Blooded Diabolist
- Posts: 448
- Joined: Tue Nov 27, 2012 5:23 am
wandering monsters reaction tables
are you using them? something similar? anything in OSR resources besides 1st ed DMguide?
Re: wandering monsters reaction tables
At the moment I am not using any tables. I am just choosing a reaction for the monsters that would seem suitable at the time of the encounter.
- Skyscraper
- Steely-Eyed Heathen-Slayer
- Posts: 660
- Joined: Wed Jul 04, 2012 12:23 pm
- Location: Montreal
Re: wandering monsters reaction tables
I'm having fun killing PCs by the score.
Oh, this is not related to the topic, right?
I'm not using monster reaction tables, I choose what monsters do.
Oh, this is not related to the topic, right?
I'm not using monster reaction tables, I choose what monsters do.
Maledict Brothbreath, level 4 warrior, STR 16 (+2) AGI 7 (-1) STA 12 PER 9 INT 10 LUCK 15 (+1), AC: 16 Refl: +1 Fort: +2 Will: +1; lawful; Armor of the Lion and Lily's Blade.
Brother Sufferus, level 4 cleric, STR 13 (+1) AGI 15 (+1) STA 11 PER 13 (+1) INT 10 LUCK 9, AC: 11 (13 if wounded, 15 if down to half hit points), Refl: +3 Fort: +2 Will: +3, chaotic, Robe of the Faith, Scourge of the Maimed One, Darts of Pain.
Brother Sufferus, level 4 cleric, STR 13 (+1) AGI 15 (+1) STA 11 PER 13 (+1) INT 10 LUCK 9, AC: 11 (13 if wounded, 15 if down to half hit points), Refl: +3 Fort: +2 Will: +3, chaotic, Robe of the Faith, Scourge of the Maimed One, Darts of Pain.
-
TheNobleDrake
- Cold-Blooded Diabolist
- Posts: 525
- Joined: Fri Apr 06, 2012 1:36 am
Re: wandering monsters reaction tables
I don't use dice to determine how monsters initially react to the party - ever. Never have.
I also never have the party come across a monster or NPC without me knowing what that creature's current goal is (guarding, foraging, heading down the road to the next village for a pint at a tavern he doesn't owe every copper penny to for his bar tab, etc.) and at least one or two words to describe their attitude/current mood.
With the above info, the creature reacts to sight of the party as fitting - but the party can, if they choose, make the attempt at changing that attitude ("Wait! We aren't enemies, maybe we can chat?" if the creature seems hostile, or even a "Get lost," in response to a friendly greeting from the encountered creature) which I play out in every case except for the absolutely mindless (whether by lack of intelligence or simply a combination of intense rage and racism).
I also never have the party come across a monster or NPC without me knowing what that creature's current goal is (guarding, foraging, heading down the road to the next village for a pint at a tavern he doesn't owe every copper penny to for his bar tab, etc.) and at least one or two words to describe their attitude/current mood.
With the above info, the creature reacts to sight of the party as fitting - but the party can, if they choose, make the attempt at changing that attitude ("Wait! We aren't enemies, maybe we can chat?" if the creature seems hostile, or even a "Get lost," in response to a friendly greeting from the encountered creature) which I play out in every case except for the absolutely mindless (whether by lack of intelligence or simply a combination of intense rage and racism).