DCC pdfs: low-ink using maps?

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Steve Peterson

DCC pdfs: low-ink using maps?

Post by Steve Peterson »

I've recently picked up three DCCs through RPGNow and an enjoying them, including the blue maps! However, the maps use up an awful lot of ink and leave my poor inkjet paper pretty damp.

Is there a chance we could get alternate versions of the maps with the black (or blue) background trimmed down a bit?

Gracias,

-Steve Peterson
goodmangames
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Post by goodmangames »

Good point. Yes, it should not be a problem. I'll try to fix this on new DCC PDF's going forward. It shouldn't be too hard to keep the "core" areas of the map black while lightening the surrounding "background black."
Joseph Goodman
Goodman Games
www.goodman-games.com
Steve Peterson

Post by Steve Peterson »

Thanks much!

I'm reading through Lost Vault right now and just want to say that this module includes some really inventive scenes and nice tactical encounters:

SPOILER SPACE


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I'll enjoy watching the players tossing the grappling hook for the little chimney, rafting through the web, and making for the beach while kobold crossbowmen pepper them from area 24.
goodmangames
Cold-Hearted Immortal
Posts: 2704
Joined: Sun Dec 01, 2002 12:41 pm
Location: San Jose, CA

Post by goodmangames »

Just in case you didn't notice already, the PDF version of DCC #12: The Blackguard's Revenge includes a separate file called "Low-Ink Maps." In this case there was only one map that was a real ink hog, so that's all that's in the separate file. For future PDFs I'll do the same thing, so you'll have both the original version and a separate, low-ink version. Hope that helps.
Joseph Goodman
Goodman Games
www.goodman-games.com
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