Has anyone done battle map scale maps for DCC#2 "The Lost Vault of Tsathzar Rho"?
I'm trying a new scheme where I project the battle map for the players, but it is kind of a pain to remove the room numbers and 10' grid marks to insert 5' grid marks...
So if someone else has done it, it'll save a whle lot of time!
Has anyone done battle scale maps for DCC#2?
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- GnomeBoy
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I don't have scale battle maps, but...
...I have run old TSR modules over the last few years and have scanned some of the rooms to make scale maps. I didin't bother to draw in extra lines to make the grid 5x5, but just told everyone to stick to a corner.
Wasn't that difficult... And since I only did the siginificant rooms (with tricky layouts or where drawing in all the details would be time consuming) the room number staying on the map wasn't a problem either.
But I guess if you want to do the whole map of a module, you might want to erase the numbers, to avoid giving away where encounters are located....
...I have run old TSR modules over the last few years and have scanned some of the rooms to make scale maps. I didin't bother to draw in extra lines to make the grid 5x5, but just told everyone to stick to a corner.
But I guess if you want to do the whole map of a module, you might want to erase the numbers, to avoid giving away where encounters are located....
...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham