So I was thinking of what type of game I am going to run with DCC and something came to mind that I always wanted to run but never did. A Pirate or at least Nautical campaign.
Does DCC come with any Nautical rules or advice? How do you guys see that theme fitting in with swords and sorcery type play?
Are any of the third party guys working on something along these lines?
You will always remember this as the day you almost caught..
Moderators: DJ LaBoss, finarvyn, michaelcurtis, Harley Stroh
-
Harley Stroh
- Cold-Hearted Immortal
- Posts: 1805
- Joined: Wed Sep 15, 2004 4:02 am
- Location: On the run.
- Contact:
Re: You will always remember this as the day you almost caug
I think Belit, Queen of the Black Coast, and her corsairs, would heartily agree.Gameogre wrote:How do you guys see that theme fitting in with swords and sorcery type play?
//H
The lucky guy who got to write some Dungeon Crawl Classics.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
- finarvyn
- Cold-Hearted Immortal
- Posts: 2599
- Joined: Fri Jun 26, 2009 3:42 am
- FLGS: Fair Game, Downers Grove IL
- Location: Chicago suburbs
- Contact:
Re: You will always remember this as the day you almost caug
I ran a Pirates of the Caribbean game (not with DCC, but with C&C) a few years ago. What I did was to keep things mysterious. Strange fogs on the water. Having to deal with demons who would cast spells instead of casting them yourself. Voodoo type magic found around, with curses and witchdoctors and dolls with pins in them. That kind of thing.
I used the board from the old Avalon Hill wargame "Blackbeard" for my map of the Caribbean, but any google search should come up with a map you could use.
For ship combat I made use of 7th Sea's system. (The roll & keep version, not the d20 one.)
I'd have to see if I have any additonal notes. I'd love to see a 3PP group develop a nautical module for DCC.
I used the board from the old Avalon Hill wargame "Blackbeard" for my map of the Caribbean, but any google search should come up with a map you could use.
For ship combat I made use of 7th Sea's system. (The roll & keep version, not the d20 one.)
I'd have to see if I have any additonal notes. I'd love to see a 3PP group develop a nautical module for DCC.
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
-
Harley Stroh
- Cold-Hearted Immortal
- Posts: 1805
- Joined: Wed Sep 15, 2004 4:02 am
- Location: On the run.
- Contact:
Re: You will always remember this as the day you almost caug
Sneaky. That's a great idea.finarvyn wrote: For ship combat I made use of 7th Sea's system. (The roll & keep version, not the d20 one.)
//H
The lucky guy who got to write some Dungeon Crawl Classics.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
- finarvyn
- Cold-Hearted Immortal
- Posts: 2599
- Joined: Fri Jun 26, 2009 3:42 am
- FLGS: Fair Game, Downers Grove IL
- Location: Chicago suburbs
- Contact:
Re: You will always remember this as the day you almost caug
7th Sea is really a neat little game system (the R&K one moreso than the d20 one) and the basic mechanic worked for both characters and for ships. It was easy enough just to use the ship rules and import them into my C&C game. Should be just as easy for DCC....
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
-
Harley Stroh
- Cold-Hearted Immortal
- Posts: 1805
- Joined: Wed Sep 15, 2004 4:02 am
- Location: On the run.
- Contact:
Re: You will always remember this as the day you almost caug
Yeah I played a stupid amount of L5R back in the day. Always love me some roll & keep.
//H
//H
The lucky guy who got to write some Dungeon Crawl Classics.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.
- finarvyn
- Cold-Hearted Immortal
- Posts: 2599
- Joined: Fri Jun 26, 2009 3:42 am
- FLGS: Fair Game, Downers Grove IL
- Location: Chicago suburbs
- Contact:
Re: You will always remember this as the day you almost caug
I owned a copy of the L5R rules (R&K version) and for some reason it never grabbed me like I thought it would. 7S has pirates and somehow that seemed a lot more cool than samurai to my group. Part of it might be that my group is half female, and the girls seem to love cinmmatic rougish pirates. I suspect it's the "Orlando Bloom-Johnny Depp" factor at work.Harley Stroh wrote:Yeah I played a stupid amount of L5R back in the day. Always love me some roll & keep.
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman