Masks of Lankhmar -- Location of the Temple Tenement of Djil

Fritz Leiber's Lankhmar setting, home to the legendary Fafhrd and Gray Mouser, is the first officially licensed setting for the DCC RPG.

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dkabq
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Masks of Lankhmar -- Location of the Temple Tenement of Djil

Post by dkabq » Sun Aug 25, 2019 12:16 pm

The map in the module shows the temple tenement as being on the south side of Craft Street and boarded by Dead Dog Alley on the east. However, as Dead Dog Alley is not labeled on the Lankhmar map, I cannot find the temple tenement on the Lankhmar map. Any help in locating it on the map is appreciated.

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GnomeBoy
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Re: Masks of Lankhmar -- Location of the Temple Tenement of

Post by GnomeBoy » Sun Aug 25, 2019 4:10 pm

This is a guess.

I'd figure it for the corner or either Silver or Whore as the cross street the facade faces. Neither is a perfect match, but has features that align somewhat.

Of course, Masks was written before the bulk of the research was underway, so we'd have to expect differences in details from the "launch" publication and the final publication. And alleys can be narrow little things, not marked on the map because they are so incidental and hard to identify...

"Is that an alley or just a gap between buildings?"

"Is there a difference...?"
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Re: Masks of Lankhmar -- Location of the Temple Tenement of

Post by michaelcurtis » Mon Aug 26, 2019 1:56 am

dkabq wrote:The map in the module shows the temple tenement as being on the south side of Craft Street and boarded by Dead Dog Alley on the east. However, as Dead Dog Alley is not labeled on the Lankhmar map, I cannot find the temple tenement on the Lankhmar map. Any help in locating it on the map is appreciated.
It's anywhere you want it to be. It's your Lankhmar, so don't sweat the small stuff.
Scrivener of strange tales, part-time madman, and odd word aficionado.

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