Any chance for a Castle Whiterock update to 5E?

Discuss our growing line of all-new adventure modules for 5E.

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Sunderstone
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Any chance for a Castle Whiterock update to 5E?

Post by Sunderstone » Wed Jul 01, 2020 5:14 am

Sorry if that has been asked before. This would be the kick in the pants for me to finally run a 5E game.

I miss Aerith as a campaign setting, and the old DCC modules, I'd love to play these on a current system. :)
a.k.a. Mithriltooth

arlanni
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Re: Any chance for a Castle Whiterock update to 5E?

Post by arlanni » Mon Oct 19, 2020 3:24 pm

Out of curiosity, which of the old DCC modules (#0 through #52) would you be interested in seeing converted to 5E. I might know someone who could make that happen :D

Sunderstone
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Re: Any chance for a Castle Whiterock update to 5E?

Post by Sunderstone » Thu Nov 05, 2020 9:05 am

My top picks...
Castle Whiterock
DCC #51.5 The Sinister Secret of Whiterock
DCC #10 The Sunless Garden
DCC #13 Crypt of the Devil Lich
DCC #26 The Scaly God

Other notables
DCC #44 Dreaming Caverns of the Duergar
DCC #7 The Secret of Smuggler's Cove
DCC #40 The Devil in the Mists

These are just a few of my favorites :) I miss Aerith.
a.k.a. Mithriltooth

Sunderstone
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Re: Any chance for a Castle Whiterock update to 5E?

Post by Sunderstone » Thu Nov 05, 2020 9:09 am

I replied in the thread. I'm sorry I didn't see your reply sooner but after checking back several times in a few months I figured no one really checked on that particular forum. I'd even settle for PDFs :)
a.k.a. Mithriltooth

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