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Using a level 1 for a funnel
Posted: Tue Sep 10, 2013 1:20 pm
by DM Cojo
What level 1 DCC RPG modules would you all recommend to use as a funnel for 0 levels? Are there any that can be quickly adapted to a funnel? I own "People of the Pit" which I was considering using. Also available are Harley's DCC adventures "Into the Wilds" and "The Sinister Secret of Whiterock" which are both levels 1-3.
I was also considering converting some low level D&D modules and adding some crazy DCC creatures. Like B3 "Palace of the Silver Princess," B4 "The Lost City," and N1 "Against the Cult of the Reptile God."
One other idea I had was to make it a campaign and convert "Temple of Elemental Evil" but I don't know if it lends itself to DCC RPG.
Re: Using a level 1 for a funnel
Posted: Tue Sep 10, 2013 1:32 pm
by Raven_Crowking
Frozen in Time.
AD&D 1e: U1: The Sinister Secret of Saltmarsh.
Gamma World: The Albuquerque Starport.
Labyrinth Lord: The Barrowmaze and Stonehell Dungeon
Re: Using a level 1 for a funnel
Posted: Tue Sep 10, 2013 1:56 pm
by DM Cojo
"Frozen in Time" does look good. I ordered it, but don't know if it will arrive before this weekend when I need it. We are running U1 for my 2e game now. Using Gamma World is an awesome idea, I didn't think of. I have the first two Gamma World modules....Legion of Gold may be a good option too. Good tips for sure!
Re: Using a level 1 for a funnel
Posted: Thu Sep 12, 2013 1:54 pm
by catseye yellow
if you can find it uk 5 eye of the serpent can be used as great little funnel with some fudging.
Re: Using a level 1 for a funnel
Posted: Sun Sep 15, 2013 11:16 am
by DM Cojo
catseye yellow wrote:if you can find it uk 5 eye of the serpent can be used as great little funnel with some fudging.
I actually had just bought UK5 on ebay today before I read this post...good timing...

Re: Using a level 1 for a funnel
Posted: Mon Sep 16, 2013 2:44 am
by finarvyn
Drat. When I saw the title "using a level 1 for a funnel" I thought you were suggesting that one might generate a pile of level-1 characters and use the funnel concept to see which one got to advance to level 2.
Brilliant!
But not what this thread was about at all.

Re: Using a level 1 for a funnel
Posted: Mon Sep 16, 2013 9:42 am
by Raven_Crowking
If it helps, all of my level 1 games are funnels in which it is not a given that you will live to see level 2.