City Maps & Settings

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DivineWannabe
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City Maps & Settings

Post by DivineWannabe » Mon Mar 02, 2020 9:35 pm

Does anyone have a recommendation for a product that gives me maps of a city as well as descriptions of the buildings and such?
Does the Lankhmar product by Goodman Games provide that?
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Raven_Crowking
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Re: City Maps & Settings

Post by Raven_Crowking » Tue Mar 03, 2020 12:45 pm

DivineWannabe wrote:
Mon Mar 02, 2020 9:35 pm
Does anyone have a recommendation for a product that gives me maps of a city as well as descriptions of the buildings and such?
Does the Lankhmar product by Goodman Games provide that?
Lankhmar has a fantastic map by Mr. Doug Kovacs.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.

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Judge_Yossarian
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Re: City Maps & Settings

Post by Judge_Yossarian » Tue Mar 03, 2020 2:47 pm

Volume 1 of Metal Gods of Ur-Hadad (available for free on drivethrurpg) has a very detailed random neighborhood generator including geography, buildings, NPCs, gangs, and factions. I have always wanted to try it out or see a good game report of how it went because it seems like a ton of fun.
--------------
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Obadiah the Sharp: Chaotic Warrior (2nd level), Tax collector
Str: 15 (+1), Agi: 11 (0), Sta: 15 (+1), Per: 6 (-1), Int: 7 (-1), Luck: 7 (-1)
HP: 15/24; Speed: 25; Init: 2; AC: 15; Ref: 1; Fort: 2; Will: -1; Deed Die: d4
Main Weapon: Spear melee deed+1 (dmg 1d8+1+deed)
Secondary Weapon: Javelin melee deed+1 (dmg 1d6+1+deed) (x2)
Armor: Scale Mail (+4) Check penalty (-4) Fumble die (d12) Speed (-5)); Shield (+1) Check penalty (-1)
Equipment: Backpack, Rope - 50', Chain 10', iron spikes (3), small hammer, lantern, 3 flasks oil
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Vort
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Re: City Maps & Settings

Post by Vort » Wed Mar 04, 2020 3:18 pm

Yeah, the Lankhmar map is fantastic. But details on specific buildings are left to the Judge. In the "Lankhmar: City Of the Black Toga" supplement there are descriptions of notable locations in each of the city's quarters, and there are a variety of tables for generating "unique neighbourhoods" (including buildings). There is no list of buildings relating to the map, though.
Trevor / Road Crew (Calgary)
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Shaky, Gambler, N, AC 10, hp 1, S12 A9 S5-2 P9 I9 L9, r+0, f-2, w+0, club +0 (1d4)
Shifty, Smuggler, C, AC 11, hp 1, S9 A15+1 S5-2 P13+1 I8-1 L8-1, r+1, f-2, w+1, init+1, attack rolls -1, sling +0 (1d4)
The Illuminating Anhk, Elven Artisan, L, AC 10, hp 3, S11 A9 S9 P13+1 I10 L15+1, r+0, f+0, w+1, fumbles +1, staff +0 (1d4)
KIA Bailey Bramford, Beadle, L, AC 11, hp 1, S13+1 A13+1 S12 P5-2 I13+1 L11, r+1, f+0, w-2, init +1, staff +1 (1d4+1)

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Archade
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Re: City Maps & Settings

Post by Archade » Sun Apr 05, 2020 7:51 pm

Cities of Harn, by Columbia Games. It's a gritty, low-fantasy setting, but their cities and denizens are well fleshed out. You will need to up the weirdness a bit to make it mesh with DCC...

https://en.wikipedia.org/wiki/Cities_of_Hârn

imperialus
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Re: City Maps & Settings

Post by imperialus » Wed May 06, 2020 5:16 am

If you can track it down, Yiggsburg by Troll Lord Games is probably the most detailed city book I've ever seen. It was also Gary Gygax's last project so it's a pretty cool piece of history.

Unfortunately, after Gary passed away the licence for it went into limbo, and it only ever saw a single print run so while you can get it on Ebay... expect to pay collectors prices.

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Re: City Maps & Settings

Post by Jim Skach » Wed May 06, 2020 5:20 am

imperialus wrote:
Wed May 06, 2020 5:16 am
If you can track it down, Yiggsburg by Troll Lord Games is probably the most detailed city book I've ever seen. It was also Gary Gygax's last project so it's a pretty cool piece of history.

Unfortunately, after Gary passed away the licence for it went into limbo, and it only ever saw a single print run so while you can get it on Ebay... expect to pay collectors prices.
I agree, it's quite a tome. I am extremely lucky to have two copies, one signed by Darlene (who did the cartography!)

pulsemeat
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Re: City Maps & Settings

Post by pulsemeat » Wed May 06, 2020 5:41 am

Maybe this goes without saying but... City-State of the Invincible Overlord is the go-to detailed city that hasn't been bested since 1979. I used it in my recent DCC campaign and could do so in a hundred others.

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Re: City Maps & Settings

Post by qstor » Mon Oct 05, 2020 12:09 pm

Maybe Bards Gate by Frog God Games the Swords & Wizardry version? Or the City of Greyhawk boxed set for AD&D 2e?
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Mat Mobile
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Re: City Maps & Settings

Post by Mat Mobile » Sun Oct 11, 2020 10:04 am

Ok, so it's not a city and might not suit your needs but I find that "Doom of the Savage Kings" has a pretty good town map. It's small but in a way it captures the essence of DCC RPG:

"Most everyday peasants in a medieval setting never travel more than a few miles from their places of birth. Their lives are circumscribed by local terrain boundaries: a river to the east, the hills to the north, the village one town over to the south. In a game that accurately attempts to capture the medieval adventuring experience—or, phrased differently, in a game that retains the spirit of Appendix N—you do not need a vast space for adventuring. An area of land only 100 miles square should provide years of adventure, for it is a space larger than most living men will ever explore."

(p. 307 of DCC rulebook)

I use it as my base town and just keep adding NPCs or developing the ones they already met.

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