Original Adventurers Reincarnated
Posted: Thu Jul 22, 2021 6:55 am
Okay, so I've been gaming since I got the Moldvay boxed set for Christmas in 1981. Among the things that finally drew me to DCC after playing the originals and retroclones like OSE are the cool 70s vibes and just the gonzo sense that anything can happen in the adventure, with random spells, crazy adventure locales, over the top villains, and the tweaks that imbue a fresh vitality to the classic 7 B/X character classes while keeping things fairly simple & streamlined in terms of the rules. I've even finally come to accept the notion of ascending armor class
Now with the Dying Earth KS, and picking up the Empire of the East & Purple Planet stuff I've been kicking around ideas for some kind of dimension/world/planet hopping campaign wherein our mighty heroes would have to travel to various places to acquire things needed to stop some great evil, (possibly Zuul, in a callback to the favorite movie of my youth) linked to my love of the original Star Wars trilogy. Then I realized what would make this even more epic: reviving the B/X characters we created back in 1981-82 as high level DCC characters and using them! As it turns out, I've found character sheets for most of the original PCs we created. So here are the original 10, created by me, my brother, and my best friend. We even created a couple for our moms, though they never really played beyond rolling a couple dice as they walked through the kitchen on a Friday night with Miami Vice in the background.
Persimmon the Elf
Kanda the Dwarf
Gorrdon the Warrior
Crom the Halfling
Rozemus the Cleric
Zircon the Wizard
Diende the Thief
plus
Clon the Wizard
Wisteria the Wizardess (My mom's character)
Magnolias the Cleric (My friend's mom's character)
So now I think I'll start with running a regular campaign that builds with growing signs of impending doom. When it finally becomes apparent that the PCs can't handle things themselves, they'll get a prophecy about a magical horn than can revive heroes of the past to save the world. (Okay, I stole this idea from Wheel of Time, which I'm currently slogging my way through). They find the horn, hopefully, and wham, here come the aforementioned PCs back from the great beyond to save the world one more time. We will proceed from there with the taking over the main quest. Hopefully, I'll get my brother & his daughter in on this campaign. We get together a few times a year. Maybe I'll even look up my old buddy and try to game online.
I went ahead and rolled up a random grimoire for my elf last night on the Purple Sorcerer website and it came out great so I'm excited to start doing the character conversions this weekend even if we won't play with these characters for another year-plus.
Now with the Dying Earth KS, and picking up the Empire of the East & Purple Planet stuff I've been kicking around ideas for some kind of dimension/world/planet hopping campaign wherein our mighty heroes would have to travel to various places to acquire things needed to stop some great evil, (possibly Zuul, in a callback to the favorite movie of my youth) linked to my love of the original Star Wars trilogy. Then I realized what would make this even more epic: reviving the B/X characters we created back in 1981-82 as high level DCC characters and using them! As it turns out, I've found character sheets for most of the original PCs we created. So here are the original 10, created by me, my brother, and my best friend. We even created a couple for our moms, though they never really played beyond rolling a couple dice as they walked through the kitchen on a Friday night with Miami Vice in the background.
Persimmon the Elf
Kanda the Dwarf
Gorrdon the Warrior
Crom the Halfling
Rozemus the Cleric
Zircon the Wizard
Diende the Thief
plus
Clon the Wizard
Wisteria the Wizardess (My mom's character)
Magnolias the Cleric (My friend's mom's character)
So now I think I'll start with running a regular campaign that builds with growing signs of impending doom. When it finally becomes apparent that the PCs can't handle things themselves, they'll get a prophecy about a magical horn than can revive heroes of the past to save the world. (Okay, I stole this idea from Wheel of Time, which I'm currently slogging my way through). They find the horn, hopefully, and wham, here come the aforementioned PCs back from the great beyond to save the world one more time. We will proceed from there with the taking over the main quest. Hopefully, I'll get my brother & his daughter in on this campaign. We get together a few times a year. Maybe I'll even look up my old buddy and try to game online.
I went ahead and rolled up a random grimoire for my elf last night on the Purple Sorcerer website and it came out great so I'm excited to start doing the character conversions this weekend even if we won't play with these characters for another year-plus.