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Random Character Generator

Posted: Sun Mar 22, 2020 7:08 pm
by thecrowsayskaw
I was bored out of my mind today so I decided to play around with creating a random character generator using Perchance.

https://perchance.org/z6ae9lyj1o


//Source: Hobonomicon #0
//source: Dungeon Crawl Classics Core book
//Source: Big ol' list o' gonzotronic professions
//source: 100 item list of random objects for first level PCs
//source: D100 mildly plausible background stories for Old School Characters

Re: Random Character Generator

Posted: Mon Mar 23, 2020 10:49 am
by thecrowsayskaw
Now with a less weird version!

https://perchance.org/i39swwf08l

Re: Random Character Generator

Posted: Tue Mar 24, 2020 8:01 am
by Bobjester
thecrowsayskaw wrote: Mon Mar 23, 2020 10:49 am Now with a less weird version!

https://perchance.org/i39swwf08l
LESS weird? i want to see what the weird version was if Yar is less weird! :lol:
perchance.org wrote:Your name is Yar. STR 14 AGL 4 CON 14 PER 18 INT 1 LUC 12 People generally describe you as being sensible. But do they really know you? Yes. If you had a mutation, it would be: no mutation detected. Your birth augur, as decreed by the fates, is Speed of the cobra: Initiative. Before you left home for a life of adventure, you were a Mercenary Trained Weapon: Longsword, Trade Goods: Hide armor. Your mildly plausible background story is that you were teleported from a different side of the same village. You left home with a hand axe and belt sheath, a fine fighting axe, and a parting kiss. Your starting funds are 45 cp.
I'd love to play this guy!

Re: Random Character Generator

Posted: Tue Mar 24, 2020 6:14 pm
by thecrowsayskaw
Fair enough. :)

With the original version, you get results like this:
Your name is Selestor. STR 7 AGL 18 CON 6 PER 13 INT 5 LUC 16 People generally describe you as being drunk. But do they really know you? No. If you had a mutation, it would be: no mutation detected. Your birth augur, as decreed by the fates, is Birdsong: Number of languages. Before you left home for a life of adventure, you were a Law Officer (Vigilante) Trained weapon: Brass knuckles (1d4), Trade goods: Garish tie, non-regulation firearm (with no ammo). Your mildly plausible background story is that you were trained by a master in your class but need to defeat them in mortal combat. You left home with an adventurous pixie who has decided to become your henchman (whether you like it or not), a ham, and a pack mule. Your starting funds are 33 cp.
The occupation list was taken from an article in one of the Gongfarmer's Almanacs and Hobomonicon#0.

Re: Random Character Generator

Posted: Wed May 06, 2020 9:56 am
by thecrowsayskaw
Random Hireling Generator: https://perchance.org/kq9nrvs6po

Example:
DCC Hireling Generator

Your hireling's name is Rayat-hin.

STRENGTH 12 AGILITY 13 STAMINA 16
PERSONALITY 9 INTELLIGENCE 3 LUCK 10

BIRTH AUGUR (If Luck Modifier is +/-):
The raging storm: Spell damage

ALIGNMENT: Lawful

OCCUPATION:
Hunter (Equipment: Shortbow, d8 arrows, Animal Pelt)

ADDITIONAL EQUIPMENT:
scroll tube containing the deed to the Riven Tower of Ghasdac, 13 cp.

HP:3

THEY WOULD LIKE TO BE PAID: 5 SP a day.
THEY WILL SETTLE FOR: 2 CP a day (DC 17 PER Check)

FACIAL FEATURES:
Eyes: orange and shifty
Ears: hairy
Mouth: dry, cracked lips
Nose: round nose
Chin: cleft chin
Hair: black wispy
Other features: a large mole

PHYSICAL TRAITS:
Height: average
Body type: sinewy and strong

TATTOO: a mermaid tattoo on their leg

EMOTIONS AND ATTITUDE:
When calm, the hireling is typically loyal.
When stressed, the hireling often becomes overly protective.
Currently, the hireling is feeling happy.

FAITH AND BELIEFS:
The hireling is a obvious cultist of a Nameless Horror seeking to sow chaos and confusion.
The hireling is prejudiced against a profession: mages.

FLAWS: is skeptical of everything

INTERVIEW:
“I have survived near death, other things frighten me less now.” When the hireling dies, they return as undead: wight. 50% chance of completing mission.)