Saving throws
Posted: Tue Jul 28, 2015 6:27 am
Now that my players are getting characters into the second and third level range, a question popped up about saving throw modifiers. Obviously, when a player moves from zero level to level one, they add the level one bonuses of that class to their existing saving throw modifiers. So a zero level with Ref +1, Fort 0, Will -1 who becomes a warrior now has saving throws of Ref +2, Fort+1 and Will -1. But what about when they go to level two. Are the modifiers cumulative, or just an indication of what the overall warrior modifiers are at level two (+1, +1, 0), which are the same as level one.
In other words, does a second level warrior still have modifiers of +1, +1, 0 or are they added to give a bonus of +2, +2, 0?
I am guessing they are not cumulative, otherwise a level 8 warrior would have an overall bonus of +15, +22, +9. But I wanted to see how other people handle it.
In other words, does a second level warrior still have modifiers of +1, +1, 0 or are they added to give a bonus of +2, +2, 0?
I am guessing they are not cumulative, otherwise a level 8 warrior would have an overall bonus of +15, +22, +9. But I wanted to see how other people handle it.