Mighty Deed of Arms: Volley of Arrows
Posted: Wed Aug 08, 2012 5:30 am
A Warrior using a shortbow or longbow can attempt to fire a volley of arrows as their mighty deed. A Warrior may fire one additional arrow per attack per action die. The success of whether both arrows hit or not is determined with a single attack roll. A skilled Marksman may even try to split their shots between two or more enemies.
If the deed fails but the attack succeeds, roll damage normally for the arrow that hit; the other fell short or went long. If the deed succeeds, apply results as appropriate:
3 Roll 1d3 damage for each arrow that hit.
4 Roll 1d4 damage for each arrow that hit.
5 Roll 1d5 damage for each arrow that hit.
6 Roll 1d6 damage for each arrow that hit.
7+ Roll 1d7 damage for each arrow that hit.
These effects are not added to the damage roll, but replace the normal dice used.
If the deed fails but the attack succeeds, roll damage normally for the arrow that hit; the other fell short or went long. If the deed succeeds, apply results as appropriate:
3 Roll 1d3 damage for each arrow that hit.
4 Roll 1d4 damage for each arrow that hit.
5 Roll 1d5 damage for each arrow that hit.
6 Roll 1d6 damage for each arrow that hit.
7+ Roll 1d7 damage for each arrow that hit.
These effects are not added to the damage roll, but replace the normal dice used.