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Re: Firing into Melee
Posted: Tue Apr 12, 2022 8:34 am
by BaophraT
This is a well done adaptation, I really like the idea of the -2d malus to avoid any risk of hitting an ally. It's true that the fact of hitting an ally for sure in the case of shooting without malus leaves me a bit puzzled, especially in the case of a melee including more opponents than allies. However, reading your explanations again, it is coherent. Thanks for the ideas !
Re: Firing into Melee
Posted: Fri Apr 22, 2022 9:33 am
by thogard
In my experience, the rules as written do not discourage players from firing into melee.
Re: Firing into Melee
Posted: Sun Apr 24, 2022 7:26 am
by CapnZapp
baophrat wrote: ↑Tue Apr 12, 2022 8:34 am
This is a well done adaptation Thanks for the ideas !
You're welcome
Re: Firing into Melee
Posted: Sun Apr 24, 2022 7:30 pm
by MajorLeeAwesome
thogard wrote: ↑Fri Apr 22, 2022 9:33 am
In my experience, the rules as written do not discourage players from firing into melee.
Which makes it all the more hilarious when a character hits an ally...