Page 2 of 2

Re: Handling skill check

Posted: Wed Feb 09, 2011 6:06 pm
by smathis
geordie racer wrote:Quoting from the Combat thread...

So an improvement in combat skill is represented by an increasing access to the more deadlier crits. But is it only a roll of 20 that is a crit at all levels or does it open up (e.g crit = 17 to 20) at higher levels ?
Thanks for finding that Geordie. I wonder if the increasing crit die mitigate the BAB bonuses any.

I don't know if opening up more results to crits is in the rules. Maybe Joseph or Harley or Rob or someone can clarify.

Re: Handling skill check

Posted: Thu Feb 10, 2011 9:53 am
by Fabio.MilitoPagliara
thanks all for the feedback, to clarify I dream of a skill system similar to the old Saving Throw table (that kept bonus crawl in check well enough, event my 15th level mage/fighter kept fearing ST with all the bonus he could muster)

I subscribe to all of you that say that the number must be kept in check :)