Elf village layout....anyone know of one?

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MrHemlocks
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Elf village layout....anyone know of one?

Post by MrHemlocks »

I am running a person through a solo adventure to complete their patron bound. This character is an elf and will be heading into the Greywoods...home of the elves. What I need is an elf village layout. Does anyone happen to know where I can get my hands on an elf village map with a list of some premade NPCs?
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JediOre
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Re: Elf village layout....anyone know of one?

Post by JediOre »

No maps come to mind.

I think Gary Gygax's hardback publication detailing the area around Castle Zagyg might have some elf villages. Sadly, Troll Lords did not get to sell many copies before he passed away. :(


Regarding Goodman Game publications, nothing comes to mind, but I currently don't have time to go in search. Sorry friend.
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Rick
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Re: Elf village layout....anyone know of one?

Post by Rick »

I found these by typing "elf village" into the search bar of http://www.rpgnow.com

http://www.rpgnow.com/product/18996/Cor ... Wood-Elves
Description:
In The Heart of the Forest, Adventure Awaits!

This companion book to Green Ronin's Bow & Blade fully details a wood elf village designed to fit easily in any fantasy campaign setting. The remote tree-top village makes an excellent home base for a wilderness-oriented campaign, or an exotic place for existing characters to visit. The current political and religious crisis offers a starting point for play, while the many adventure seeds and plot hooks ensure that Corwyl will remain interesting for the life of the campaign. Corwyl: Village of the Wood Elves also includes:
  • A complete history of the village, including details on the Dark War with the drow fortress of Dezzavold.
    Over 40 fully detailed NPCs.
  • Two new core classes (Ancestral Speaker and Terellian Knight) and two prestige classes (Animal Master and Tree Maiden) tied to the village's background.
  • A plethora of new feats and spells, complemented by choice additions from a variety of open sources.
    Rules fully in line with the 3.5 revision.
  • A handy "Who's Who" appendix to make the GM's job easier.
  • Beautiful art from Andrew Baker, Jennifer Meyer, Jonathan Kirtz, Stephanie Pui-Mun Law and Liz Danforth.
Corwyl: Village of the Wood Elves is both evocative and useful, with something to offer any d20 fantasy campaign. Enter the forest, and see what mysteries it holds!
http://www.rpgnow.com/product/135139/Vi ... lf-Village
Description:
Designing an adventure and need a village map, at a reasonable price with a very flexible license agreement? Need cartography with that hand-drawn, Old School feel? Then Raging Swan’s Village Maps are for you!

VILLAGE MAPS ARE...

A system neutral resource for GMs and publishers

Each comes with a tagged and untagged version of the same map making it easy to immediate use it.
  • Hand-drawn illustrations drawn in the Old School style.
  • Perfect for depicting a minor village, hamlet or the centre of a small town.
Usable in personal campaigns without restriction and in commercial projects under very generous conditions every map in the Village Map range is an excellent resource for GMs and publishers alike.
  • Designed to fill half a letter-sized page.
http://www.rpgnow.com/product/2779/0one ... op-Village
Description:
Welcome to Øone’s Blueprints!
The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree of customization by using the pdf technology at its best. A small control bar (which will not be printed) on each map allows you to turn on and off the grid, eliminate the room numbers, get the walls filled and don’t show doors and furniture.
Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves’ guild and so on. You can use these map as reference to build your own adventures or simply take them at hand in case your players go in an unexpected direction during the campaign.
While offering you the best quality, these products are really cheap.
Treetop Village

“The old guy said the village was here!” cried the fighter glancing in the woods around him. “So where in the hell is the damn village?”. “We absolutely need a cleric for our wounded companion” shouted the wizard.
The ranger stared toward the sky and smiled…

The treetop village is suspended between huge trees. Many crawlways link various buildings of the village, snaking around the branches and spiraling around the gigantic plants. Some well-hidden stairs lead to the village and an elevator provides a more comfortable way to climb up. The village has everything it needs: a villa, a meeting hall, a council hall, a great inn with detached bedrooms and some shops.
Some hints to use the village follow:

• The adventurers are walking in the wood when a couple of arrows drop over them. The arrows bear a distinctive mark. The PCs discover the village over their heads and climb up to investigate. The treetop village dwellers are elves and the PCs discover that the arrows belong to the son of the elf king who was spending the night at the village. The young elf claim his innocence but all seems against him….

• The PCs stumble into the treetop village and spend the night at the inn. During the night an elf PC (or NPC) disappears. If the PCs investigate, they find that during the last month 30 elves disappeared. A doppelganger took the identity of the innkeeper and, using some drugs, he sells elves to the drow who dwell in the underground near the village.

• A small community of men and elves have built the treetop village in order to defend themselves from the orcs and other monsters. Suddenly, while the PCs are visiting the village, the druid discovers that the huge trees are dying. An unknown plant disease is found within each of the village’s trees. The PCs must unmask the orc shaman, polymorphed and disguised as good druid who pretends to “heal” the plants with his magic.
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MrHemlocks
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Re: Elf village layout....anyone know of one?

Post by MrHemlocks »

Rick wrote:I found these by typing "elf village" into the search bar of http://www.rpgnow.com

http://www.rpgnow.com/product/18996/Cor ... Wood-Elves
Description:
In The Heart of the Forest, Adventure Awaits!

This companion book to Green Ronin's Bow & Blade fully details a wood elf village designed to fit easily in any fantasy campaign setting. The remote tree-top village makes an excellent home base for a wilderness-oriented campaign, or an exotic place for existing characters to visit. The current political and religious crisis offers a starting point for play, while the many adventure seeds and plot hooks ensure that Corwyl will remain interesting for the life of the campaign. Corwyl: Village of the Wood Elves also includes:
  • A complete history of the village, including details on the Dark War with the drow fortress of Dezzavold.
    Over 40 fully detailed NPCs.
  • Two new core classes (Ancestral Speaker and Terellian Knight) and two prestige classes (Animal Master and Tree Maiden) tied to the village's background.
  • A plethora of new feats and spells, complemented by choice additions from a variety of open sources.
    Rules fully in line with the 3.5 revision.
  • A handy "Who's Who" appendix to make the GM's job easier.
  • Beautiful art from Andrew Baker, Jennifer Meyer, Jonathan Kirtz, Stephanie Pui-Mun Law and Liz Danforth.
Corwyl: Village of the Wood Elves is both evocative and useful, with something to offer any d20 fantasy campaign. Enter the forest, and see what mysteries it holds!
http://www.rpgnow.com/product/135139/Vi ... lf-Village
Description:
Designing an adventure and need a village map, at a reasonable price with a very flexible license agreement? Need cartography with that hand-drawn, Old School feel? Then Raging Swan’s Village Maps are for you!

VILLAGE MAPS ARE...

A system neutral resource for GMs and publishers

Each comes with a tagged and untagged version of the same map making it easy to immediate use it.
  • Hand-drawn illustrations drawn in the Old School style.
  • Perfect for depicting a minor village, hamlet or the centre of a small town.
Usable in personal campaigns without restriction and in commercial projects under very generous conditions every map in the Village Map range is an excellent resource for GMs and publishers alike.
  • Designed to fill half a letter-sized page.
http://www.rpgnow.com/product/2779/0one ... op-Village
Description:
Welcome to Øone’s Blueprints!
The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree of customization by using the pdf technology at its best. A small control bar (which will not be printed) on each map allows you to turn on and off the grid, eliminate the room numbers, get the walls filled and don’t show doors and furniture.
Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves’ guild and so on. You can use these map as reference to build your own adventures or simply take them at hand in case your players go in an unexpected direction during the campaign.
While offering you the best quality, these products are really cheap.
Treetop Village

“The old guy said the village was here!” cried the fighter glancing in the woods around him. “So where in the hell is the damn village?”. “We absolutely need a cleric for our wounded companion” shouted the wizard.
The ranger stared toward the sky and smiled…

The treetop village is suspended between huge trees. Many crawlways link various buildings of the village, snaking around the branches and spiraling around the gigantic plants. Some well-hidden stairs lead to the village and an elevator provides a more comfortable way to climb up. The village has everything it needs: a villa, a meeting hall, a council hall, a great inn with detached bedrooms and some shops.
Some hints to use the village follow:

• The adventurers are walking in the wood when a couple of arrows drop over them. The arrows bear a distinctive mark. The PCs discover the village over their heads and climb up to investigate. The treetop village dwellers are elves and the PCs discover that the arrows belong to the son of the elf king who was spending the night at the village. The young elf claim his innocence but all seems against him….

• The PCs stumble into the treetop village and spend the night at the inn. During the night an elf PC (or NPC) disappears. If the PCs investigate, they find that during the last month 30 elves disappeared. A doppelganger took the identity of the innkeeper and, using some drugs, he sells elves to the drow who dwell in the underground near the village.

• A small community of men and elves have built the treetop village in order to defend themselves from the orcs and other monsters. Suddenly, while the PCs are visiting the village, the druid discovers that the huge trees are dying. An unknown plant disease is found within each of the village’s trees. The PCs must unmask the orc shaman, polymorphed and disguised as good druid who pretends to “heal” the plants with his magic.
Those really looking tempting! I just wish the first did not cost $10.00 for a PDF :(
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