Re: Harryhausen Monsters
Posted: Wed May 22, 2013 1:18 pm
My starwars remakes were masterpieces! 
Concerning wanting to believe, this generalization IMHO can be true for any bad movie. Or any bad story, period. If you really want to enjoy something, I'm sure you'll figure a way to enjoy. As for plays... Well I watch more plays than movies, and I took 4 years of acting and I'm part of a theatre group (sorry, English is not my native language, I'm unsure what you call a group that does plays together, lol), so your comments are not lost on me. But a play where the acting is not credible will not be entertaining for me: there are limits to how much I want to believe.
I also agree that my enjoyment of a play will have little to do with the "special effects" (in as much as there are any in plays). There is a reason in fact why we usually don't use a big puppet on the stage to simulate a monster: my impression is that it's because it's very difficult to make it credible enough for the public to continue to be immersed in the play.
I voluntarily dissociated story and mood (or stagecraft for a play), from the special effects, in my previous post. They're not the same thing. The movie is an artistic creation, the special effects are a tool. Like Van Gogh's brushes and paintings, not the same thing. I'm only talking about the brushes here. You can argue that hard wooden pallets do as good a job as bristles; well nor for a realistic rendition. Sinbad attempted a realistic rendition of a monster, I don't have the impression that the movie attempted to show us impressionistic art in the form of a giant warlus.
There's a lot to be said about old movies that were probably less warped towards some of the present-day challenges especially in the blockbuster movie industry (instantaneous satisfaction, special effects for the sake of special-effects, story structure as a recipee), e.g. the first 3 starwars movies that had much more soul than the latest 3 movies where the special effects were of course much more important. Thus, I prefer the original 3. However, the special effects in the latest 3 movies are much better nonetheless, in as much as both sets of movies attempted realistic renditions of space battles, light sabers and monsters. You might argue that the art in the first 3 SW movies was much better as whole, fine, I also agree with that if you wish to state it that way. But the special effects are better in the latest three, in that in the attempt to make an actor look like he fighting a monster, for example, and taking out the actor's performance or the choice of what the monster looks like (it's design), the modern movies do a better job.
Concerning wanting to believe, this generalization IMHO can be true for any bad movie. Or any bad story, period. If you really want to enjoy something, I'm sure you'll figure a way to enjoy. As for plays... Well I watch more plays than movies, and I took 4 years of acting and I'm part of a theatre group (sorry, English is not my native language, I'm unsure what you call a group that does plays together, lol), so your comments are not lost on me. But a play where the acting is not credible will not be entertaining for me: there are limits to how much I want to believe.
I also agree that my enjoyment of a play will have little to do with the "special effects" (in as much as there are any in plays). There is a reason in fact why we usually don't use a big puppet on the stage to simulate a monster: my impression is that it's because it's very difficult to make it credible enough for the public to continue to be immersed in the play.
I voluntarily dissociated story and mood (or stagecraft for a play), from the special effects, in my previous post. They're not the same thing. The movie is an artistic creation, the special effects are a tool. Like Van Gogh's brushes and paintings, not the same thing. I'm only talking about the brushes here. You can argue that hard wooden pallets do as good a job as bristles; well nor for a realistic rendition. Sinbad attempted a realistic rendition of a monster, I don't have the impression that the movie attempted to show us impressionistic art in the form of a giant warlus.
There's a lot to be said about old movies that were probably less warped towards some of the present-day challenges especially in the blockbuster movie industry (instantaneous satisfaction, special effects for the sake of special-effects, story structure as a recipee), e.g. the first 3 starwars movies that had much more soul than the latest 3 movies where the special effects were of course much more important. Thus, I prefer the original 3. However, the special effects in the latest 3 movies are much better nonetheless, in as much as both sets of movies attempted realistic renditions of space battles, light sabers and monsters. You might argue that the art in the first 3 SW movies was much better as whole, fine, I also agree with that if you wish to state it that way. But the special effects are better in the latest three, in that in the attempt to make an actor look like he fighting a monster, for example, and taking out the actor's performance or the choice of what the monster looks like (it's design), the modern movies do a better job.