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Adventure/Campaign ideas for DCC RPG

Posted: Mon May 07, 2012 5:29 pm
by Karaptis
I figure I would start this thread as suggested on another topic.
My request for Goodman games would be an adventure like the Conan story "Tower of the Elephant".

Re: Adventure/Campaign ideas for DCC RPG

Posted: Mon May 07, 2012 7:37 pm
by Karaptis
My players and ,as a result, their respective characters are known to be amoral bastards. I find that even the mercs under the best of employees are usually hired to create disorder or carnage against rivals. So I wouldn't mind seeing more adventures for players with fouler dispositions than most.

Re: Adventure/Campaign ideas for DCC RPG

Posted: Mon May 07, 2012 7:48 pm
by Caseman
How about a quest to learn an advanced fighting technique from a master swordsman?

I imagine that it would involve reaching an isolated locale where the sword-sage had hidden himself from the realms of man. Finding it would, of course be, only half the battle. In order to prove worthy, the warrior would need to perform a series of trials while the rest of the party defended him from the assaults of agents of law or chaos determined to prevent so deadly a technique from falling into the hands of the other side. Finally, a great showdown between the master and the party would involve the very elements of nature as the world itself rebelled against the passing of so great a secret.

Ok. Well, I might just need to design that now.

Re: Adventure/Campaign ideas for DCC RPG

Posted: Mon May 07, 2012 8:01 pm
by caveman

Re: Adventure/Campaign ideas for DCC RPG

Posted: Mon May 07, 2012 9:18 pm
by henis
Karaptis wrote:I figure I would start this thread as suggested on another topic.
My request for Goodman games would be an adventure like the Conan story "Tower of the Elephant".
Good idea, maybe even one based off of "The Devil in Iron" or a "Rouges in the House" based adventure would be a good one for a party with more "questionable ethics".
Caseman wrote:How about a quest to learn an advanced fighting technique from a master swordsman?

I imagine that it would involve reaching an isolated locale where the sword-sage had hidden himself from the realms of man. Finding it would, of course be, only half the battle. In order to prove worthy, the warrior would need to perform a series of trials while the rest of the party defended him from the assaults of agents of law or chaos determined to prevent so deadly a technique from falling into the hands of the other side. Finally, a great showdown between the master and the party would involve the very elements of nature as the world itself rebelled against the passing of so great a secret.

Ok. Well, I might just need to design that now.
Awesome idea, also awesome pic.

Re: Adventure/Campaign ideas for DCC RPG

Posted: Tue May 08, 2012 7:58 am
by Karaptis
You have my thanks!

Re: Adventure/Campaign ideas for DCC RPG

Posted: Wed May 09, 2012 11:44 am
by finarvyn
Karaptis wrote:I figure I would start this thread as suggested on another topic.
My request for Goodman games would be an adventure like the Conan story "Tower of the Elephant".
A Conan campaign would be excellent for DCC.

I've also been thinking of running a Lankhmar game (Fafhrd & Grey Mouser) because of its ties to Appendix N.