Oh I doubt THAT - the simplicity of the system means that it should (at least in theory, and for levels 1-5; may have the same problem 3.x had after 5th level of adventures relying too much on system idiosyncracies for "balance;" won't know until we see them) be the work of minutes to convert to (or FROM) almost any system out there.wavemotion wrote: It does, however, suggest that future DCC Modules will sell to a smaller base.
THAT can be a HUGE selling point (and probably what will determine my purchases)