Destiny of Steam and Steel
Sun Rod
Music
There is a lot of green in the mechbay. The walls are splattered with green slime and those fleshy veins branch out into smaller veins that are into everything.
Robert asks "Hammer, do you know exactly what parts Hemisphere needs, and whether the mechbay quartermaster would have them? We could get them so Spatz and Crench can work on the Mech while we're in here, but I don't want to waste time if we can't get them here.".
"Much of it is armor right now. Some custom parts have to be created. I don't think it would be worth it to try move parts out of here right now. I'm not sure I'd want those parts in the mech." Hammer says.
"Why don't you see if there are any mechs left in the bay." Robert suggests.
"Will do." Connaught activates a sun rod and walks out into the mech bay in search of a ride.
DM's Note: If any of you have mechs purchased as part of your background - they are here.
There are no functioning mechs. Everyone who fled took any functional mechs already. There are tons of parts but everything has been touched by green.
"By the way, what the hell was that?!" Connaught says.
Hammer activates an electric light and stoops down to looks at the corpse.
"Ensign Masterson. He was a tech here. He still has his name tag. His flesh is almost transparent. He was being transformed. One of these isn't very dangerous but there could be a lot."
Hammer looks at the ladder that goes up dozens of levels past places where thousands lived a short time ago.
"Huh! well, if green slime covered brain sucking zombies suck your brains out through your nose and kill us all, don't come crying to me!" Namfoodle offers.
"We should get to the kitchen. Green slime shares certain properties with slugs. They both hate salt." Hammer offers.
During his explorations Connaught finds a mech that is overgrown with green stuff. The green strands are quivering slightly. It isn't a very big mech. It looks more humanoid covered in the viney green material.
Mark Charke