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The Golden Palace of Zahadran & The Transmuter’s Last To
Posted: Sun Jun 04, 2006 7:14 am
by Renshai
Both of these look like excellent adventures. I'm glad to see another 2 dollar adventure too!
The artwork for The Golden Palace looks excellent!
C'mon July!
Posted: Sun Jun 04, 2006 3:47 pm
by Drone
They're running Transmuter's Last Touch at Gen Con this year. Unfortunately, everything they were running was sold out in a matter of hours. I wanted a ticket so bad, it sounds really good. Ah, well, I'll just run for my group. It's much more fun to be on the delivering end of a TPK.
And who says you can't make money publishing adventures? GG seems to be doing quite well. I'm not saying they're rich but, considering their fanbase and the fact that they sold out their events within hours, I'd say they're just fine.
Posted: Sun Jun 04, 2006 5:38 pm
by Renshai
Yeah, these are the only things that keep me playing third edition D&D. If it weren't for them I"d be running Conan full time. As it stands I am enjoying being able to introduce my son and his friends to D&D in the old fashion style of Dungeon Crawls.
These products are fabulous...
Posted: Mon Jun 05, 2006 6:49 am
by Jeff LaSala
I was delighted and surprised to see
Transmuter's Last Touch listed for GenCon play. My apologies to any PCs who get wrecked on that one.
I love the cover art. And of course
Golden Palace looks great.
Posted: Wed Jun 07, 2006 9:02 am
by Jeff LaSala
I think my favorite part of the cover is the wizard:

Posted: Thu Jun 08, 2006 8:08 am
by Harley Stroh
Drone wrote:They're running Transmuter's Last Touch at Gen Con this year. Unfortunately, everything they were running was sold out in a matter of hours. I wanted a ticket so bad, it sounds really good. Ah, well, I'll just run for my group. It's much more fun to be on the delivering end of a TPK.
Drone,
My friend is running some TLT games for GenCon. I'll invite him over here and see if we can't badger him in to running underground DCC games.
//H
Posted: Thu Jun 08, 2006 8:08 pm
by Drone
Excellent! I'm helping judge the first round of this year's tournament and am running one of the Thursday 4 pm, Friday 8am, noon, and 4 pm slots (busy day) but I can rearrange my Saturday and Sunday schedules. Hope we can make this work.
Posted: Fri Jun 09, 2006 2:11 pm
by Alex Anderegg
I'm the guy slated to GM TLT on Sunday--but I bet I can fit in an extracurricular run of the module at some point. It'd be fun to GM it without any time constraints too.
Also, I plan to GM the module Bandits and Bedlam sometime Wednesday night for those that might be in Indy a little early. It's in part to make sure I can get through the module in 3.5 hours and it's also a rules round-up for certain people who haven't GMed D&D for a while. (You know who you are Mr. Ack!-a-Grapple-Check?)
Posted: Fri Jun 09, 2006 3:05 pm
by Harley Stroh
A!
Good to see you. Just so everyone knows, Alex GM'd for my group back when it was still called DMing. It was our longest running D&D campaign, and ended in a TPK.
I think a mountain collapsed on us. We got the bad guy though.
It's hard to contain my excitement about GenCon. Old friends publishing modules, new friends publishing modules, the release of DCC World, and the notorious El Presidente.
Does it get any better? I think not.
//H
Posted: Fri Jun 09, 2006 7:58 pm
by Drone
My brother, a friend of ours, and I are coming down Wednesday afternoon and another friend of my brother's is flying in that afternoon as well. I'm sure they'd love to get a little gaming in before the con officially begins.
Posted: Mon Jun 12, 2006 10:34 pm
by Jengenritz
If that's a semi-open invite, I'd like to get in on some dice-throwing. I'm running this year's tournament and I'd love to have a chance to actually play something.
I get in Wednesday pretty early.
Posted: Wed Jun 14, 2006 11:13 am
by Alex Anderegg
Jengenritz wrote:If that's a semi-open invite, I'd like to get in on some dice-throwing. I'm running this year's tournament and I'd love to have a chance to actually play something.
I get in Wednesday pretty early.
Cool! And I know the feeling--always a GM never a PC.
Anyway, I believe you claimed the last open slot for a six player game. I'll work out further details as GenCon approaches . . . .
Posted: Tue Aug 01, 2006 8:05 am
by Jeff LaSala
I just looked at a copy of Transmuter's Last Touch in my local store. Thanks again, Joseph. So cool to see it out at last.
And I'm really happy with the art in it, too. Jeremy, as always, your rendition of my map is cool.
Posted: Fri Aug 04, 2006 8:56 am
by Renshai
I just got Transmuster's Last Touch as well, another top notch product. The map is very good and so far its a good read and sounds like a blast to run.
How you guys keep churning this stuff out while keeping that old style feel is beyond me, but kudos to you for doing it.
Proud DCC Fanboy

Posted: Fri Aug 11, 2006 5:11 pm
by Maliki
Renshai wrote:I just got Transmuster's Last Touch as well, another top notch product. The map is very good and so far its a good read and sounds like a blast to run.
How you guys keep churning this stuff out while keeping that old style feel is beyond me, but kudos to you for doing it.
Proud DCC Fanboy

Just picked this up myself, and I agree, looks like this will be a blast to run.
Posted: Sat Aug 12, 2006 2:39 am
by NanocTheCivilized
Love DCC 31 The Transmuster's Last Touch

A good read, and I'll be looking to run this for some folks who've been away from the hobby for many years (but not with 3.5).
I did notice one mistake on the map though: North should point to the top, not the left hand side.