Known Realms #35

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Tidbit
Gongfarmer
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Joined: Sun Dec 31, 2006 6:58 am

Known Realms #35

Post by Tidbit »

I must say that I really like your world but I do have one huge complaint. I really hate your maps. They are hard to read and it's almost impossible to find locations on them. Is there any chance you will re-do your maps? I don't need topographical maps that look like they were taken from a satellite.
A map that looks like it was made by hand from a map maker would be more appropriate.
"It's not the size of the knife that matters but how you use it"
goodmangames
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Post by goodmangames »

Welcome to the forums, Tidbit!

There have been several conversations on that subject. Opinions go both ways. The topographical look is the official look for the maps, though at some point it might be fun to do a variant map in a different style. At one point in the development we were talking about doing maps in the style of the old TSR Gazetteers.
Joseph Goodman
Goodman Games
www.goodman-games.com
Cardinal
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Post by Cardinal »

I really like the official maps - but Mystara-style hex maps would be awesome beyond belief!!!
kaomera
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Post by kaomera »

The maps seemed really cool when I was first pulling them out of the box, but now I see a real problem with them: they're poster-sized, and I don't have a wall (well, multiple walls, actually) to hang them on. And even if I did, mounting them on a wall wouldn't make it all that easy to use in play. Fortunately, I own the .pdf too, so I can print out what I need, shrunk down to a more manageable size and paste it all together. I'd really like to incorporate the Cinai, Scourgelands and conquered Leherti, which would require using the bottom of the Northern map with the top of the middle map (the player's map isn't going to be too much use to me, I'm afraid). I'm worried that getting this down to a size I can actually put out on the table will make things unreadable, and I'm not sure how I'm going to do it (laminated? mounted on a board?). I may end up going over the map by hand and trying to make a campaign map that way; this would be no more work than making a map from scratch (and probably come out much better) and the result would have a hand-drawn look, for sure! :)
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