Thank you Goodman Games!
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- Warduke
- Mighty-Thewed Reaver
- Posts: 299
- Joined: Mon Mar 20, 2006 10:35 am
- Location: Hidden Base in the NJ Wilderness
Thank you Goodman Games!
I love these adventures. Please don't stop the rock.
Member of Fathead's Favorite Posters Team
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- Cold-Hearted Immortal
- Posts: 2704
- Joined: Sun Dec 01, 2002 12:41 pm
- Location: San Jose, CA
- Ogrepuppy
- Tight-Lipped Warlock
- Posts: 921
- Joined: Thu Jul 06, 2006 11:26 pm
- Location: the Towers of Carcosa
Re: Thank you Goodman Games!
Oh, god, woooooooord up homey. Goodman continues to keep me excited (innuendo intentional).Warduke wrote:I love these adventures. Please don't stop the rock.
.....Note to self: too caucasian to say stuff like that again.
- Jeff LaSala
- Cold-Blooded Diabolist
- Posts: 469
- Joined: Wed Feb 09, 2005 8:05 am
- Location: NYC
- Contact:
White and nerdy, you mean.
Goodman Games: DCCs: #29, #31, #35, #48, #49, #51; Hero's Handbooks: Dragonborn, Tieflings; Level Up
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
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- Deft-Handed Cutpurse
- Posts: 262
- Joined: Tue Oct 31, 2006 1:39 am
- Location: Missouri
Yay for Goodman Games!
I got the boxed campaign setting, the time is getting near to use it. Wrapping up our campaign in pseudo-'Hyboria' (of Conan saga). The maps were lovely, and the gazeteer was fun to read. I wished I was still a kid with all the time in the world to explore Aereth.
Oh, DCCs are on sale atm at paizo.com (till Dec 31st ?). Santa? You listening ?
I got the boxed campaign setting, the time is getting near to use it. Wrapping up our campaign in pseudo-'Hyboria' (of Conan saga). The maps were lovely, and the gazeteer was fun to read. I wished I was still a kid with all the time in the world to explore Aereth.
Oh, DCCs are on sale atm at paizo.com (till Dec 31st ?). Santa? You listening ?
Roll for initiative!!!
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- Deft-Handed Cutpurse
- Posts: 262
- Joined: Tue Oct 31, 2006 1:39 am
- Location: Missouri
I used to make my own worlds, and my own dungeons (still do, just not as often). The time I could devote to that (especially on holiday season) sharply declined. Now, it takes me about a month to make my own adventure, but we play twice a month. What to do the other half of the time? DCCs !
Roll for initiative!!!
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- Hard-Bitten Adventurer
- Posts: 169
- Joined: Sat Jul 29, 2006 3:26 am
- Location: Wolfsburg, Germany
While we're at it: thanks from me as well!
Your "adventure modules" (shedding a tear for nostalgia's sake here) never fail to amaze, amuse and excite me. One of my favourites remains DCC 29: THE ADVENTURE BEGINS. What a helluva way to introduce new players or find just that "beginning adventure" to start a campaign. The way you manage to take that time-tested "dungeon base" and add a new twist or unexpected outcome compares to nothing. Great work - and may your creative juices continue to flow!
Your "adventure modules" (shedding a tear for nostalgia's sake here) never fail to amaze, amuse and excite me. One of my favourites remains DCC 29: THE ADVENTURE BEGINS. What a helluva way to introduce new players or find just that "beginning adventure" to start a campaign. The way you manage to take that time-tested "dungeon base" and add a new twist or unexpected outcome compares to nothing. Great work - and may your creative juices continue to flow!
The lucky guy who gets to translate DCCs into German!
Done so far: DCC#1, DCC #11, DCC #28, DCC #17, DCC #17.5
Done so far: DCC#1, DCC #11, DCC #28, DCC #17, DCC #17.5