Suggestion: A "Pirate" themed DCC module

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Zoinks
Ill-Fated Peasant
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Suggestion: A "Pirate" themed DCC module

Post by Zoinks »

Hey,

With all the hype surrounding the latest Pirates of the Caribbean movie and through that brought in a strong support on moving the fashion trend of wearing pirate type clothing...

I would like to see a "Pirate" themed DCC module sometime soon. Perhaps have it appear as a tournament module for GenCon 2007 to coincide with the next Pirates movie out.

There's nothing better than going after a lost forgotten hoard of treasure or is it treasure...

Eh mateys?! Arrrr..
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Jeff LaSala
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Post by Jeff LaSala »

In the interim, Zoinks, if you can hang on another month (Gen Con) or two (September), I think you'll find a sizeable chunk of pirate-themed goodness in DCC #35.

For anyone who's familiar with Bloody Jack's Gold or its accompanying Web enhancement, you'll find some familiar references in the boxed set and one particularly nasty playground of pirates.
Goodman Games: DCCs: #29, #31, #35, #48, #49, #51; Hero's Handbooks: Dragonborn, Tieflings; Level Up
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner
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Jengenritz
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Post by Jengenritz »

A WEE BIT OF THE ADVENTURE BEGINS SPOILERS BELOW





One of the 1st-level adventures from The Adventure Begins ultimately deals with pirates. It's called "The Fate of the Vigilant".
There should be some seeds in there for further pirate-themed shennanigans.
Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....
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