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Castles & Crusades

Posted: Sun Jan 23, 2005 6:49 am
by Barrataria
I wanted to recommend these rules highly to everyone here, especially those that are fans of the Dungeon Crawl Classics. The rules are light but apply well to any situation that a DM could face. The new old classes are interestingly rendered and immediately evoke campaign ideas, at least to me.

I certainly hope the Goodman crew is going to think about releasing modules for C&C.... :wink:

BB

Posted: Mon Jan 24, 2005 7:44 pm
by goodmangames
We've been talking to the Trolls about doing some DCC conversions for C&C, at the very least, and maybe some modules. Stay tuned...

C&C

Posted: Sun Feb 06, 2005 5:53 pm
by Dee
How much would the conversion affect the tone of the modules?

I've debated on checking out C&C, but I hear that a revised printing is in order.

I don't play with anything other than the core books (aside from a Conan game once in awhile), so I'm not sure if it's really even worth checking out anyway.

Thanks for the great modules!
Dungeon Crawl Classics and Necromancer Games are all I purchase for D&D (again, except for Conan--but that's not really D&D).

Now if C&C got rid of the sillyness quotient of D&D spellcasting, I would look into it. I personally like the LOTR system... but that's me. :P

Posted: Sat Apr 16, 2005 8:29 pm
by vfults
The old school style of DCCs fit perfectly with C&C's rules-lite approach. I've been using DDC with C&C for the last few months; conversions between systems is a breeze.

Regards,

V