Search found 299 matches

by Warduke
Sat Feb 09, 2008 5:32 pm
Forum: DCC Modules - 3E
Topic: Chronicle of the Fiend
Replies: 13
Views: 22392

my copy has he same misprint. might make it worth more as a collector's item. :)
by Warduke
Sat Feb 09, 2008 5:30 pm
Forum: DCC Modules - 3E
Topic: Newbie DCC Question
Replies: 13
Views: 19496

i'm not certain but i think that the only dccs printed w/o staples in the spine are the ones with maps that reached across the spine.
by Warduke
Tue Feb 05, 2008 11:59 am
Forum: Dungeon Crawl Classics - General
Topic: GenCon - Dungeon Crawl Wednesday!
Replies: 91
Views: 125528

gming!
by Warduke
Tue Feb 05, 2008 8:53 am
Forum: Dungeon Crawl Classics - General
Topic: GenCon - Dungeon Crawl Wednesday!
Replies: 91
Views: 125528

this sounds SO cool! sign me up for a table!

(do we have a location?)
by Warduke
Sat Feb 02, 2008 5:58 am
Forum: DCC Modules - 3E
Topic: Gods - Domains
Replies: 6
Views: 13904

it's not as good as the gm's guide but here's a thread on the forums that lists some of the gods and their domains:

http://goodman-games.com/forums/viewtop ... sc&start=0
by Warduke
Fri Feb 01, 2008 2:33 pm
Forum: Dungeon Crawl Classics - General
Topic: Gen Con Wishlist
Replies: 26
Views: 38792

pm me your mailing addresses when we get closer to the con and i'll mail you guys copies of whatever (if anything) goodman games gives away. :)

it's not fun unless it's fun for everyone!
by Warduke
Fri Feb 01, 2008 10:11 am
Forum: Dungeon Crawl Classics - General
Topic: Gen Con Wishlist
Replies: 26
Views: 38792

Gen Con Wishlist

so let's pretend for a moment that they got it right this year and gen con was EXACTLY the dream convention you've always wanted it to be ........... what would it have? *for me i'd love to have enough dms to run a 24 hour dcc-only room. at any time of the day i could come in and see half a dozen pi...
by Warduke
Fri Feb 01, 2008 10:06 am
Forum: Castle Whiterock
Topic: [C&C] Castle Whiterock question
Replies: 9
Views: 19159

i'm setting revenge of the rat king in the town of cillamar. (see the handy players' map ...

http://www.goodman-games.com/forums/vie ... highlight=

----- thank you kensenata!)
by Warduke
Fri Feb 01, 2008 9:54 am
Forum: DCC Modules - 3E
Topic: CC #28, Into the Wilds
Replies: 9
Views: 16229

Arrk wrote: The phrase "Treat as an Exotic Weapon" does come across as more of a limitation than a Bonus. I read the damage on it being 2d4+1, and then whatever the + of the sword.
i think arrk is right. :) wonder how this played out in the games. does anyone ever keep the proto-longsword?
by Warduke
Thu Jan 31, 2008 9:35 pm
Forum: DCC Modules - 3E
Topic: Lost Vault of Tsathzar Rho
Replies: 6
Views: 12443

i hope this wasn't destructive to the actual gaming group ........... but darn if it ain't funny to read. :twisted: :twisted: :twisted: :twisted: like an episode of reservoir dogs.
by Warduke
Thu Jan 31, 2008 9:29 pm
Forum: Castle Whiterock
Topic: Whiterock Crystal Ball (broken)
Replies: 61
Views: 94504

nothing worse than drunk ninjas, stumbling around in the dark. disgraceful shinobi, they always have to commit sepuku in the morning.
by Warduke
Thu Jan 31, 2008 4:42 pm
Forum: Castle Whiterock
Topic: Whiterock Crystal Ball (broken)
Replies: 61
Views: 94504

god bless those ninjas! we can't afford to lose goodman games east! without it, our tables would be barren!
by Warduke
Thu Jan 31, 2008 4:41 pm
Forum: DCC Modules - 3E
Topic: CC #28, Into the Wilds
Replies: 9
Views: 16229

i'm w/ gnomeboy. its exotic because it's not something normally practiced with. i think the point is that its NOT a good treasure ----- "modern" longswords, etc are much better in the analysis, for all the reasons you pointed out. there's no reason, mechanically, for characters to want to ...
by Warduke
Wed Jan 30, 2008 9:39 am
Forum: Castle Whiterock
Topic: Whiterock Crystal Ball (broken)
Replies: 61
Views: 94504

it ain't easy being the man <------- teasing :) :) :) :) :) :)

let's just say it helps living in a certain part of the country. goodman games is based in chicago, but all the writers & editors live some place else ---- and on a bad day could be taken out by a single grenade!
by Warduke
Wed Jan 30, 2008 7:40 am
Forum: Castle Whiterock
Topic: Player's map of Cillamar?
Replies: 7
Views: 17119

that is awesome! thanks for taking out all the sewers and map keys!!!

(and since they released the entire map booklet as for free download, i don't think there's any problem w/ a fan-altered player's map)

man o man that is cool. thank you!
by Warduke
Fri Jan 25, 2008 7:39 am
Forum: DCC Modules - 4E
Topic: What will happen to Áereth (i.e. the DCC setting) under 4e?
Replies: 49
Views: 73217

happy birthday ferganaut!
by Warduke
Thu Jan 17, 2008 7:50 am
Forum: DCC Modules - 3E
Topic: DCC 17- A shocking Stygoth fight
Replies: 6
Views: 12830

They haven't gotten that far yet. They set up a triage center in the forge. Now they are going to go get the skull. Hopefully they think ahead to get everyone moved away before tossing it in. crash .... whoosh .... noises of swamp collapsing. pcs survey the wake. "guess that takes care of our ...
by Warduke
Thu Jan 17, 2008 6:58 am
Forum: DCC Modules - 4E
Topic: What will happen to Áereth (i.e. the DCC setting) under 4e?
Replies: 49
Views: 73217

Mike_Ferguson wrote:
Warduke wrote:makes me think "mike ferguson" is the pen name for scott rouse or something. :D
It's not.

Trust me. :)
that's the thing .... you can't trust the Ferg! i've played all of his adventures and if there is one thing know, is that you can't trust the Ferg!
by Warduke
Wed Jan 16, 2008 9:19 am
Forum: DCC Modules - 4E
Topic: What will happen to Áereth (i.e. the DCC setting) under 4e?
Replies: 49
Views: 73217

GnomeBoy wrote:Attitude makes the man, as it were.
QFT!
by Warduke
Wed Jan 16, 2008 9:18 am
Forum: DCC Modules - 4E
Topic: What will happen to Áereth (i.e. the DCC setting) under 4e?
Replies: 49
Views: 73217

I'll be picking that up today...for, uhh, research. :D i think they're even making a move away from racial deities. i mean c'mon , they're even doing the áereth stuff that i didn't like. :wink: :wink: :wink: and then all the talk about countless civilizations, and ruins everywhere. it's word for wo...
by Warduke
Wed Jan 16, 2008 7:46 am
Forum: DCC Modules - 4E
Topic: What will happen to Áereth (i.e. the DCC setting) under 4e?
Replies: 49
Views: 73217

i have w&m, too. the more i read the more stoked i am. d&d moved towards aereth, not the other way around. the world design chapters? the text could have been ripped out of dcc #35. so cool. and i know they say you can't convert the characters, but i don't believe it for a minute. a characte...
by Warduke
Tue Jan 15, 2008 9:49 am
Forum: Castle Whiterock
Topic: DCC #51 - Castle Whiterock - game report [spoilers]
Replies: 42
Views: 73732

Cressmar deserves a "whiterock survivor" award or something.
by Warduke
Sun Jan 13, 2008 9:58 am
Forum: DCC Modules - 4E
Topic: What will happen to Áereth (i.e. the DCC setting) under 4e?
Replies: 49
Views: 73217

what's the lure of gurps-to-aereth? i played it decades ago at a convention, so i've forgotten what it was like other than universal I'm more and more tempted to start a complete conversion - especially with more GURPS Dungeon Fantasy stuff coming up... yow. it must be a sweet system to be worth tha...
by Warduke
Sat Jan 12, 2008 7:34 pm
Forum: DCC Modules - 3E
Topic: DCC #35: Gazetteer of the Known Realms
Replies: 155
Views: 424491

something like this seems like it *could* be done pretty easy .... http://members.aol.com/dreadwood/maps/index.html it'd be cool, too, to have a hot link table ofthe numbered dccs beneath the map. click on #1 and it takes you to the blown up map with silverton, etc. edit: some of the image links are...
by Warduke
Tue Dec 25, 2007 2:54 pm
Forum: Castle Whiterock
Topic: Castle Whiterock
Replies: 247
Views: 328002

there's already a page on this site with the c&c conversions posted http://goodmangames.com/freematerial.php so i don't see why goodman games would have a problem with you posting whiterock conversions. can't wait to see the work of charlie"white"rock! 8) 8) 8) edit: oh, and merry chri...

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