Search found 96 matches

by fjw70
Mon Apr 02, 2012 9:13 am
Forum: DCC RPG General
Topic: Zocchi Dice Buyer's Guide
Replies: 218
Views: 610543

Re: Zocchi Dice Buyer's Guide

Judges and DCC RPG hosts, I suggest you buy several d3's. The best ones are d6 numbered 1-3 twice, they're ugly, but they're easiest to read. What's so ugly about cubes? Heh, just being facetious. I like my dice weird. My favorite d3 is a natural wood cube, numbered 1-3 twice, half red half green. ...
by fjw70
Mon Apr 02, 2012 8:50 am
Forum: DCC RPG General
Topic: Zocchi Dice Buyer's Guide
Replies: 218
Views: 610543

Re: Zocchi Dice Buyer's Guide

reverenddak wrote:Judges and DCC RPG hosts, I suggest you buy several d3's. The best ones are d6 numbered 1-3 twice, they're ugly, but they're easiest to read.
What's so ugly about cubes?
by fjw70
Mon Apr 02, 2012 8:03 am
Forum: DCC RPG General
Topic: Classic Modules
Replies: 117
Views: 204856

Re: Classic Modules

Dare I say - very very good news! Now the only issues that I would potentially have with the game is the the total inability to raise stats in-game via level advancement or other natural (non-magical) means. Hackmaster has a method of raising stats that works reasonably well. If this is addressed I...
by fjw70
Mon Apr 02, 2012 7:01 am
Forum: DCC RPG General
Topic: Preorders
Replies: 53
Views: 65879

Re: Preorders

I iPad chimes when I get a new email. :)
by fjw70
Mon Apr 02, 2012 7:00 am
Forum: DCC RPG General
Topic: Classic Modules
Replies: 117
Views: 204856

Re: Classic Modules

"If you didn't need a rule for it in 1974, then you don't need a rule for it now." If that was the case there would be no need to buy a new game. :) DCC RPG has things that the 1974 version didn’t (i.e. luck, the funnel, Mighty Deeds, etc.). I like the things it adds the game (that is why...
by fjw70
Mon Apr 02, 2012 5:22 am
Forum: DCC RPG General
Topic: Classic Modules
Replies: 117
Views: 204856

Re: Classic Modules

Dare I say - very very good news! Now the only issues that I would potentially have with the game is the the total inability to raise stats in-game via level advancement or other natural (non-magical) means. Hackmaster has a method of raising stats that works reasonably well. If this is addressed I...
by fjw70
Sun Apr 01, 2012 7:23 am
Forum: DCC RPG Third Party Publishers
Topic: Chapter 13 Press Presents: Tales of the Fallen Empire
Replies: 100
Views: 369810

Re: Chapter 13 Press Presents: Tales of the Fallen Empire

Any more ino on this? Release date? Previews? Link for ordering? Pricing?
by fjw70
Sat Mar 31, 2012 11:52 am
Forum: DCC RPG General
Topic: paper quality
Replies: 15
Views: 19374

Re: paper quality

I don't know much about paper weight I doubt I'd heard the term "Smythe sewn" before a day or so ago. What I do know is that Goodman Games puts out a quality product, both in terms of writing/artistic quality and the physical item. I trust in Joseph on this! :D I don't know much about pap...
by fjw70
Sun Mar 11, 2012 1:15 pm
Forum: DCC RPG General
Topic: Classic Modules
Replies: 117
Views: 204856

Re: Classic Modules

Thane wrote:I was wondering if anyone here is going to use DCC Rpg to run any old classical adventures like, for example, The Temple of Elemental Evil, Bone Hill, Castle Amber, Tomb of Horrors etc.
I don't have any specific plans but I am sure I will run the classics with DCC eventually.
by fjw70
Tue Feb 28, 2012 6:42 am
Forum: DCC RPG General
Topic: PDF Support
Replies: 13
Views: 20037

Re: PDF Support

goodmangames wrote:(i.e., everything is completely done and we're just waiting on the physical production)
Any word when that day will be? :D

I am assuming sometime in March, but didn't know if you could be more specific.
by fjw70
Fri Feb 17, 2012 4:06 pm
Forum: DCC RPG General
Topic: DCC and 5e D&D
Replies: 9
Views: 13569

Re: DCC and 5e D&D

Another comment by Monte Cooke that has DCC RPG overtones to my mind; We are also experimenting with variations on task resolution. What if, for example, something that used to give you a bonus or a penalty instead modified the dice you roll? A bonus to your attack roll might be the ability to roll...
by fjw70
Fri Feb 17, 2012 4:05 pm
Forum: DCC RPG General
Topic: Announcing Haven Goodman
Replies: 28
Views: 40719

Re: Announcing Haven Goodman

Congratulations! If he's your first child, welcome to the veeeeery steep learning curve. And goodbye to sleep for....a couple of years. :shock: Looks like DCC RPG will get released just in the nick of time. But I've also got to say, that all the clichés will now be seen as true; These will be the b...
by fjw70
Sat Feb 04, 2012 7:28 pm
Forum: DCC RPG General
Topic: More interested in the DCC release in April than D&DN
Replies: 26
Views: 32198

Re: More interested in the DCC release in April than D&DN

Now that February is here and there's no DCC to expect, :( , I was thinking. Even though D&D Next is slated for open playtest and there's all that buzz/hype going on, I'm still more interested in getting my DCC Core Rules and the plethora of modules due to come out. At least with DCC, I get a s...
by fjw70
Mon Jan 30, 2012 6:56 pm
Forum: DCC RPG General
Topic: DCC and 5e D&D
Replies: 9
Views: 13569

Re: DCC and 5e D&D

I playtested 5e his weekend and I saw influences from all editions and several D&D like games. Interesting. Can you share more information? (I've signed up to be a playtester but as of yet haven't gotten any playtest files. :? ) Sorry I had to sign an NDA. This was the playtest at D&DXP and...
by fjw70
Mon Jan 30, 2012 5:50 am
Forum: DCC RPG General
Topic: DCC and 5e D&D
Replies: 9
Views: 13569

Re: DCC and 5e D&D

I playtested 5e his weekend and I saw influences from all editions and several D&D like games.
by fjw70
Tue Jan 10, 2012 11:30 pm
Forum: DCC RPG General
Topic: Countdown Thread
Replies: 105
Views: 125782

Re: Countdown Thread

The real question is what will be released first DCC RPG or 5th edition D&D? :) Low blow! Low blow! Just to be safe, we'll jump straight to DCC RPG 5E. All I have to do is change the verbiage on the cover and it will start out as 5E. :) DCC RPG 5E: coming in April!! It worked for Hackmaster.
by fjw70
Tue Jan 10, 2012 11:29 pm
Forum: DCC RPG General
Topic: Countdown Thread
Replies: 105
Views: 125782

Re: Countdown Thread

Harley Stroh wrote:
fjw70 wrote:The real question is what will be released first DCC RPG or 5th edition D&D? :)
Ouch! Well played, sir.

//H
Thank you. :mrgreen:
by fjw70
Tue Jan 10, 2012 6:11 pm
Forum: DCC RPG General
Topic: Countdown Thread
Replies: 105
Views: 125782

Re: Countdown Thread

goodmangames wrote:
Hey, did I mention that DCC RPG will also be 5E-compatible??

Just kidding. :)
I was going to make that joke. :evil:

The real question is what will be released first DCC RPG or 5th edition D&D? :)
by fjw70
Fri Sep 16, 2011 3:51 am
Forum: Playtest Feedback: Combat
Topic: Two-Handed Weapons are not "Great" weapons
Replies: 13
Views: 36922

Re: Two-Handed Weapons are not "Great" weapons

This isn't true. The averages are the same but the higher dice also have higher max (and min) damage. So they aren't equivalent. Ok I shouldn't have said "equivalent" but I think we all know what I was getting at... :roll: Yes I did know what you meant. That is why I clarified you post. :)
by fjw70
Thu Sep 15, 2011 9:51 am
Forum: Playtest Feedback: Combat
Topic: Two-Handed Weapons are not "Great" weapons
Replies: 13
Views: 36922

Re: Two-Handed Weapons are not "Great" weapons

bholmes4 wrote:That d10 weapons becomes equivalent to a:
d12 with +1 strength
d14 with +2 strength
d16 with +3 strength

This isn't true. The averages are the same but the higher dice also have higher max (and min) damage. So they aren't equivalent.
by fjw70
Thu Sep 08, 2011 6:57 am
Forum: Playtest Feedback: Characters
Topic: Stat Increases As Levels Increase
Replies: 20
Views: 49452

Re: Stat Increases As Levels Increase

I voted no stat increase but I have my own stat rolling method that is guaranteed to give good stats to begin with and I do not plan to use permanent stat loss (or use it very sparingly). So I really don't need stat increases.
by fjw70
Thu Sep 08, 2011 6:54 am
Forum: DCC RPG General
Topic: Goodman, please don't publish DDC RPG until after November!
Replies: 72
Views: 93174

Re: Goodman, please don't publish DDC RPG until after Novemb

Well I won't say it sounds good to me, but it is definitely understandable and I do appreciate the extra care in producing a quality product. I am really looking forward to this game. I have been waiting for a game like this for some time.
by fjw70
Fri Sep 02, 2011 7:35 am
Forum: Playtest Feedback: Characters
Topic: Character Improvement Options
Replies: 84
Views: 170913

Re: Character Improvement Options

I will be tweaking the DCC RPG to my liking (like I do all RPGs I play). I don't think it is in that bad of shape. There are some really good ideas in this game. Most of my changes will be ignoring some of it to make it even lighter.
by fjw70
Wed Aug 31, 2011 9:45 am
Forum: Playtest Feedback: Characters
Topic: Percentage Thief Skills
Replies: 150
Views: 310698

Re: Percentage Thief Skills

It has already been announced that the final rules will have d20 skills. Check out the Updated Thief thread for details of the changes.
by fjw70
Tue Aug 30, 2011 7:57 am
Forum: Playtest Feedback: Characters
Topic: Character Improvement Options
Replies: 84
Views: 170913

Re: Character Improvement Options

While I understand people's desire to play super powered murder machines, there are systems for that (4e). People keep forgetting the "you're no hero" bit. That being said, this game, unfortunately, won't be for everyone. I'm trying to get my 4e group interested, and those that gave playe...

Go to advanced search