Search found 51 matches

by Melfast
Tue Dec 01, 2020 1:38 am
Forum: Mutant Crawl Classics RPG
Topic: Revised A-B-C's of Shaman Programs (One More Look at How to Run Shamans) -- Big Change in Approach (Simpler)
Replies: 3
Views: 18861

Revised A-B-C's of Shaman Programs (One More Look at How to Run Shamans) -- Big Change in Approach (Simpler)

Edited for clarity on 12/14/20 Fellow Adventurers in Terra AD My latest, updated look at how to play Shamans within the context of just what the Core Book tells us. This is a big change to what I've done before, but I think I've figured it out. MCC classes are at heart, simple. All my previous effor...
by Melfast
Fri Nov 27, 2020 2:57 am
Forum: Mutant Crawl Classics RPG
Topic: MCC Resources for Your Game
Replies: 3
Views: 21167

MCC Resources for Your Game

Edited on 5/15/21 to add new resources Greetings Fellow Wasteland Wanderers! What resources are there out there to help you enjoy and expand your MCC game? Glad you asked! MCC Resources Pay Fight This Mutant, Jim Wampler, Mudpuppy Games (https://www.drivethrurpg.com/product/306421/Fight-This-Mutant...
by Melfast
Wed Nov 25, 2020 6:35 pm
Forum: Mutant Crawl Classics RPG
Topic: Extended Additional Beginning Equipment
Replies: 2
Views: 15001

Re: Extended Additional Beginning Equipment

Hey maceo_the_escher Generally, I'm with you about not giving AC for helmets. In the context of MCC, it seems to work, though. Outside of artifacts, there are few ways to gain much AC from armor. Allowing a bit of piecemeal armor makes up for the lack of chainmail or plate armor. Feel free to share ...
by Melfast
Wed Nov 25, 2020 6:31 pm
Forum: Mutant Crawl Classics RPG
Topic: MCC 2nd Edition Core Book Errata and Rules Omissions/Suggestions for a 3rd Printing of the MCC Core Book
Replies: 9
Views: 29828

Re: MCC 2nd Edition Core Book Errata and Rules Omissions/Suggestions for a 3rd Printing of the MCC Core Book

Hey Disgruntled Poet

Since you've offered to answer questions, can you jump over to my A-B-C's of Shamans post, and give me your answers to the questions I posted there?

Your Thundarr-like game sounds like a lot of fun.

Happy gaming...

- Melfast
by Melfast
Tue Nov 17, 2020 11:25 pm
Forum: Mutant Crawl Classics RPG
Topic: MCC 2nd Edition Core Book Errata and Rules Omissions/Suggestions for a 3rd Printing of the MCC Core Book
Replies: 9
Views: 29828

Re: MCC 2nd Edition Core Book Errata and Rules Omissions/Suggestions for a 3rd Printing of the MCC Core Book

As a relatively new purchaser of the products I do get the impression that the system just isn't fully supported anymore and the community is not very active. There is an official MCC adventure coming out soon. Find an announcement on this very forum. Enchiridion of the Computarchs has been arrivin...
by Melfast
Tue Nov 17, 2020 10:44 pm
Forum: Mutant Crawl Classics RPG
Topic: MCC 2nd Edition Core Book Errata and Rules Omissions/Suggestions for a 3rd Printing of the MCC Core Book
Replies: 9
Views: 29828

Re: MCC 2nd Edition Core Book Errata and Rules Omissions/Suggestions for a 3rd Printing of the MCC Core Book

Hey maceo_the_escher Like you, I am relatively new to MCC/DCC. DCC Lankhmar is when I first got interested in DCC, and that was after the Kickstarter. That led me to DCC in general, and then to MCC, of which I am a fan -- it reminds me of MA and Gamma World, but with better mechanics. I enjoy the ap...
by Melfast
Thu Nov 12, 2020 12:09 am
Forum: Mutant Crawl Classics RPG
Topic: MCC 2nd Edition Core Book Errata and Rules Omissions/Suggestions for a 3rd Printing of the MCC Core Book
Replies: 9
Views: 29828

Re: MCC 2nd Edition Core Book Errata and Rules Omissions/Suggestions for a 3rd Printing of the MCC Core Book

MCC CORE BOOK 2ND PRINTING ERRATA Updated on 12/6/20 Started with the post gathering the errata part 2 for the revised corebook on 082417: https://goodman-games.com/forums/viewtopic.php?f=84&t=48128&start=25 Uncorrected Errata from this list (updated where needed for changes in page numbers,...
by Melfast
Thu Nov 12, 2020 12:03 am
Forum: Mutant Crawl Classics RPG
Topic: MCC 2nd Edition Core Book Errata and Rules Omissions/Suggestions for a 3rd Printing of the MCC Core Book
Replies: 9
Views: 29828

MCC 2nd Edition Core Book Errata and Rules Omissions/Suggestions for a 3rd Printing of the MCC Core Book

Edited with minor updates on 12/13/20 Greetings Fellow Travelers on the Barren Wastes, While I was looking through things on the forum, I came across the 2017 MCC Core Book Errata Part 2 post made for the 2nd printing of the MCC Core Book, and it got me to thinking about what errata there might be ...
by Melfast
Tue Nov 10, 2020 11:23 pm
Forum: Mutant Crawl Classics RPG
Topic: The A-B-C's of Determining Your Shaman's Programs (Superseded by New Post)
Replies: 12
Views: 35210

Re: The A-B-C's of Determining Your Shaman's Programs

Maceo_the_escher I'm glad it is working. Good catch on the text on p. 10. I think that reinforces the option you were recommending concerning non-gift programs. I like it as it treats them the same way as active mutations -- use them until you fail a check. Invoke Patron AI and the gift programs wor...
by Melfast
Tue Nov 10, 2020 11:16 pm
Forum: Mutant Crawl Classics RPG
Topic: Announcing MCC #11: The Omnivary of EDEN
Replies: 1
Views: 16857

Re: Announcing MCC #11: The Omnivary of EDEN

Great! I've been looking forward to this coming out. I signed up to play in a session of it in Bride-of-CyclopsCon, but the session was cancelled (which was a bummer, because it was the reason I signed up for the Con in the first place). There is a shortage of level 2 adventures, so I'm glad to see ...
by Melfast
Sat Nov 07, 2020 2:29 pm
Forum: Mutant Crawl Classics RPG
Topic: The A-B-C's of Determining Your Shaman's Programs (Superseded by New Post)
Replies: 12
Views: 35210

Re: The A-B-C's of Determining Your Shaman's Programs

Hey maceo_the_escher Thanks for the comments and answers to my questions! I did not make the sheet editable, but you should be able to download it and use it without any problems. Let me know if that doesn't work, and I will change the permissions. (The problem I've had with letting people edit a sh...
by Melfast
Mon Nov 02, 2020 9:14 pm
Forum: Mutant Crawl Classics RPG
Topic: Meaning of the 1 result on mutations
Replies: 4
Views: 17358

Re: Meaning of the 1 result on mutations

WhiteLily One option, depending on your Judge, might be to spend a point of luck to avoid the defect. Mutations and wetware are patterned on DCC spellcasting, and in DCC Wizards can burn a point of luck to avoid a point of corruption when they roll a 1. I would probably allow it when rolling a 1 on ...
by Melfast
Sat Oct 24, 2020 9:56 pm
Forum: Mutant Crawl Classics RPG
Topic: Extended Additional Beginning Equipment
Replies: 2
Views: 15001

Extended Additional Beginning Equipment

Well Met Fellow Travelers Upon the Wastes New characters get to fill out their starting equipment by rolling twice on Table 1-4 Additional Beginning Equipment, on p 18 of the MCC Core Book. That table has a pretty good selection of equipment, but this also doubles as the non-artifact equipment list ...
by Melfast
Sat Oct 24, 2020 9:37 pm
Forum: Mutant Crawl Classics RPG
Topic: Extended and Advanced Character Starting Occupations
Replies: 2
Views: 28151

Extended and Advanced Character Starting Occupations

Well Met Fellow Travelers on the Waste MCC Extended and Advanced Occupations Tables https://1drv.ms/b/s!Ak88KIALsgrVifp_pbBWXOeAAamwVw?e=7hsF9o MCC assumes a Neolithic civilization level, but the starting occupations provided are more Paleolithic in nature, better befitting a small tribe of nomadic ...
by Melfast
Wed Oct 21, 2020 7:04 pm
Forum: Mutant Crawl Classics RPG
Topic: MCC Class Comparisons
Replies: 0
Views: 19304

MCC Class Comparisons

Hail and Well Met Fellow Travelers in the Wastes I have put together a simple comparison of the MCC classes to help me and my group understand and compare the MCC classes. Provided in case anyone else might find it useful. Let me know if I've left something out: MCC Class Comparisons Manimal : D7 HP...
by Melfast
Tue Oct 20, 2020 7:38 pm
Forum: Mutant Crawl Classics RPG
Topic: The A-B-C's of Determining Your Shaman's Programs (Superseded by New Post)
Replies: 12
Views: 35210

Re: The A-B-C's of Determining Your Shaman's Programs

Fellow Travelers in the Waste While this holds together ok, I still I have areas I'd like help from the MCC brain trust to answer. 1) Based on the quote from p. 140, I have applied the Patron AI Bond result to determine the frequency of how often the Shaman can use their programs. I'm not sure that ...
by Melfast
Sun Oct 18, 2020 6:35 pm
Forum: Mutant Crawl Classics RPG
Topic: The A-B-C's of Determining Your Shaman's Programs (Superseded by New Post)
Replies: 12
Views: 35210

The A-B-C's of Determining Your Shaman's Programs (Superseded by New Post)

Edit 12/14/20 -- This is an old post, and I have replaced this approach with a better, simpler one that I think is actually what the rules have been telling me all along, but which I have missed due to my preconceived notions about the Shaman as an analogue to the Wizard or Cleric. They are not, any...
by Melfast
Sat Aug 29, 2020 11:29 pm
Forum: Mutant Crawl Classics RPG
Topic: On shamans...
Replies: 6
Views: 30835

Re: On shamans...

hey that looks great...but still dont answer my burning question...how does one compute the roll need on the patron id bond? i looked into dcc's clerics and it shows a d20+level+personality(i think that was it) is that done the same way here? Hey Manakin I realize this post is a bit old, but in cas...
by Melfast
Sat Aug 29, 2020 11:00 pm
Forum: Mutant Crawl Classics RPG
Topic: On Shamans and How They Can be Played (Superseded and Replaced by New Post)
Replies: 3
Views: 15768

Re: On Shamans and How They Can be Played

Edited 12/7/20 This post was part 2 of my first attempt on figuring out how to determine Shaman programs. It has been superseded as noted in my first post to remove confusion over what post is the most current. I have taken the content, which discussed adding a second Patron AI, and added it to the ...
by Melfast
Sun Aug 23, 2020 11:16 pm
Forum: Mutant Crawl Classics RPG
Topic: MCC House Rules in Your Game (Updated to v5 on 12/14/20)
Replies: 6
Views: 27483

MCC House Rules in Your Game (Updated to v5 on 12/14/20)

Edited 12/14/20 -- Updated the PDF to split the information into two categories -- what I consider essential rules clarifications or house rules, and optional house rules that you should consider adding if it makes your game more fun. Hey Fellow Travelers on the Barren Wastes What house rules have y...
by Melfast
Wed Aug 19, 2020 8:17 pm
Forum: Mutant Crawl Classics RPG
Topic: Still a little shaky on running a shaman
Replies: 4
Views: 19499

Re: Still a little shaky on running a shaman

Hey Macro_the_escher I have a copy of it and looked it over. It is pretty interesting and certainly looks playable. The class does not have a Patron AI. Instead it has some cyberlink technology that implants and imprints the Technomancer's programs into her mind. "The neural programs of technom...
by Melfast
Tue Aug 18, 2020 8:09 am
Forum: Mutant Crawl Classics RPG
Topic: On Shamans and How They Can be Played (Superseded and Replaced by New Post)
Replies: 3
Views: 15768

Re: On Shamans and How They Can be Played

Raven-Crowking Enchiridion of the Computarchs sounds like it is going to be very cool, and I plan to get it. In my entry, I was looking for a way to make the Shaman work within the Core rules, while trying to hew as close to the way I understood the designer had in mind for the class as possible. I'...
by Melfast
Sun Aug 16, 2020 11:12 pm
Forum: Mutant Crawl Classics RPG
Topic: On Shamans and How They Can be Played (Superseded and Replaced by New Post)
Replies: 3
Views: 15768

On Shamans and How They Can be Played (Superseded and Replaced by New Post)

Edit 12/1/20 -- This is an old post, and I have replaced this approach with a better, simpler one that I think is actually what the rules have been telling me all along, but which I have missed due to my preconceived notions about the Shaman as an analogue to the Wizard or Cleric. They are not, any ...
by Melfast
Wed Jul 08, 2020 11:36 am
Forum: Characters
Topic: Dwarf Shield Bash and Attack Die
Replies: 16
Views: 46222

Re: Dwarf Shield Bash and Attack Die

And you could interpret it that way, too... 😀

Happy gaming...

Melfast
by Melfast
Tue Jul 07, 2020 9:53 pm
Forum: Characters
Topic: Dwarf Shield Bash and Attack Die
Replies: 16
Views: 46222

Re: Dwarf Shield Bash and Attack Die

Gnomeboy, Your argument for the Warrior and Dwarf getting to roll a Mighty Deed die with each attack is a very good one. It is consistent with the language used in most of the places in the book: "Prior to any attack roll, a warrior can declare a Might Deed of Arms." (p. 42); "A warri...

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