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- Tue Feb 01, 2011 6:50 am
- Forum: Castle Whiterock
- Topic: Inn of The Slumbering Drake Battlemap Is Here
- Replies: 12
- Views: 43962
- Tue Feb 01, 2011 6:48 am
- Forum: Castle Whiterock
- Topic: Inn of The Slumbering Drake Battlemap Is Here
- Replies: 12
- Views: 43962
Re: Inn of The Slumbering Drake Battlemap Is Here
Battlemap Preview:
- Tue Feb 01, 2011 6:47 am
- Forum: Castle Whiterock
- Topic: Inn of The Slumbering Drake Battlemap Is Here
- Replies: 12
- Views: 43962
Inn of The Slumbering Drake Battlemap Is Here
Inn of The Slumbering Drake - DCC #51: Castle Whiterock This is a no nonsense quick battlemap I needed for my campaign. I know the lighting and shadows are awefull compared to some of my other Battlemaps but this is down and dirty and works well for what is needed. I am including a link to two diffe...
- Tue Jul 15, 2008 9:10 am
- Forum: DCC Modules - 3E
- Topic: DCC#10 The Sunless Garden Mapping Has Begun
- Replies: 24
- Views: 66936
Re: DCC#10 The Sunless Garden Mapping Has Begun
At the request of Astrocat here are the ready to print PDF's at 11x17 Ledger Sized.
DCC10-Level2-PDF-LedgerSize.zip (21.8MB)
Have Fun!
DCC10-Level2-PDF-LedgerSize.zip (21.8MB)
Have Fun!
- Mon Jul 14, 2008 8:36 pm
- Forum: Dungeon Crawl Classics - General
- Topic: Prester's Map and Chart Emporium updates
- Replies: 24
- Views: 34381
Re: Prester's Map and Chart Emporium updates
Let's revive this long dead topic, I just finished level 2 for DCC10 The Sunless Garden, it will be up at Prester's shortly, but you can find it in this thread. http://www.goodman-games.com/forums/viewtopic.php?f=20&t=4910 As of my groups play session Sunday the players threw me a curve ball and...
- Sun Jul 13, 2008 8:06 am
- Forum: DCC Modules - 3E
- Topic: DCC#10 The Sunless Garden Mapping Has Begun
- Replies: 24
- Views: 66936
Re: DCC#10 The Sunless Garden Mapping Has Begun
Level 2 of DCC10 The Sunless Garden is now complete and ready for download. A DAY EARLY!
Full sized JPG Maps (31MB)
DCC10-Level2-JPG.zip
Ready to print, PDF Battlemaps (19.9MB)
DCC10-Level2-PDF.zip
Have Fun Guys!
Full sized JPG Maps (31MB)
DCC10-Level2-JPG.zip
Ready to print, PDF Battlemaps (19.9MB)
DCC10-Level2-PDF.zip
Have Fun Guys!
- Fri Jul 11, 2008 12:09 pm
- Forum: DCC Modules - 3E
- Topic: DCC#10 The Sunless Garden Mapping Has Begun
- Replies: 24
- Views: 66936
Re: DCC#10 The Sunless Garden Mapping Has Begun
Level 2 is in its final stages. I will release it for all on Monday, July 14th.
- Sun Jul 06, 2008 7:38 pm
- Forum: DCC Modules - 3E
- Topic: DCC#10 The Sunless Garden Mapping Has Begun
- Replies: 24
- Views: 66936
Re: DCC#10 The Sunless Garden Mapping Has Begun
Level 2 should be completed in its entirety in the next few days and I'll post it to Prestor's. I then will begin working on level one after that.
- Sun Jun 29, 2008 7:45 am
- Forum: DCC Modules - 3E
- Topic: DCC#10 The Sunless Garden Mapping Has Begun
- Replies: 24
- Views: 66936
DCC#10 The Sunless Garden Mapping Has Begun
I have started mapping DCC#10 using Dundjinni for Prestor's. You can track the progress at the Dundjinni forums here: http://www.dundjinni.com/forums/forum_posts.asp?TID=10602&PN=1 But I thought I would post a little preview here for all the folks at GG. The Trophy Room http://www.dundjinni.com/...
- Wed Mar 05, 2008 10:38 am
- Forum: Dungeon Crawl Classics - General
- Topic: Which Module To Map?
- Replies: 17
- Views: 28360
- Mon Mar 03, 2008 9:32 pm
- Forum: Goodman Games General
- Topic: D&D Experience
- Replies: 28
- Views: 47509
Not what I thought it would be
I've been playing D&D from the first boxed set way back when and started DMing at AD&D one thing I have always built my campaigns around is character development and bringing the fledgling hero wanna bees from nothing into being great characters with a rich history and all the players actual...
- Sun Feb 10, 2008 10:03 pm
- Forum: DCC Modules - 3E
- Topic: Lost Vault of Tsathzar Rho
- Replies: 6
- Views: 12456
Ok with a second group of characters last week they made it through the main caves and went up the hole in the ceiling and made it to the river crossing and camped. BTW the player that started the party fight is now gone from the group but we have added a couple of new players. I was a little hung o...
- Thu Jan 31, 2008 5:30 pm
- Forum: DCC Modules - 3E
- Topic: Lost Vault of Tsathzar Rho
- Replies: 6
- Views: 12456
Well our next session is Sunday 2/3/2008 and I will let everyone know. There has been so much drama this week with players in an uproar over what happened. The guy who played the wizard who Coup De Grace'd Crazh is gone from the group. So everyone seems content now to regroup and continue. The chara...
- Sun Jan 27, 2008 7:49 pm
- Forum: DCC Modules - 3E
- Topic: Lost Vault of Tsathzar Rho
- Replies: 6
- Views: 12456
After having Alliana fire a arrow past his head for the third time in two weeks. Crazh turns and runs Alliana through with his shortsword after dropping his Bow. Bec seeing this drops Aust and enters the cave to keep the Ogre busy. Crazh goes back to picking his bow up and readying to fire. Mischa c...
- Sun Jan 27, 2008 7:40 pm
- Forum: DCC Modules - 3E
- Topic: Lost Vault of Tsathzar Rho
- Replies: 6
- Views: 12456
Ok so when Casimer reaches the Ogre's cave he sees the Ogre and the Ogre see's him. The Ogre mumbles something about the Outer Gods and coming to take his pain away. Casimer notices that the Ogre is way bigger than a normal Ogre and it's skin is Jet Black with rancid sores and pus oozing down it's b...
- Sun Jan 27, 2008 7:26 pm
- Forum: DCC Modules - 3E
- Topic: Lost Vault of Tsathzar Rho
- Replies: 6
- Views: 12456
Lost Vault of Tsathzar Rho
I started running this DCC today with our AD&D 3.5 Group and thought I would share the experience. The party consist of 8 characters that have been playing now for three sessions, here are the details for them. Some of them are based on NPC's from DCC#0 that have been altered slighty. The party ...