Search found 529 matches
- Tue Jan 22, 2008 7:08 pm
- Forum: Eldritch Role-Playing System
- Topic: Designers Blog #1: Combat Resolution in the Eldritch System
- Replies: 19
- Views: 79246
- Mon Jan 21, 2008 9:09 pm
- Forum: Eldritch Role-Playing System
- Topic: Designers Blog #2: Character Creation in ERP
- Replies: 27
- Views: 104605
- Mon Jan 21, 2008 8:33 pm
- Forum: Eldritch Role-Playing System
- Topic: Designers Blog #2: Character Creation in ERP
- Replies: 27
- Views: 104605
- Mon Jan 21, 2008 6:36 pm
- Forum: Eldritch Role-Playing System
- Topic: Designers Blog #2: Character Creation in ERP
- Replies: 27
- Views: 104605
If you have point-based character creation, why did you decide to go with level-based advancement instead of point-based advancement as well? I'm loving the sound of the skill system. I'm pretty excited about this game. I decided on level-based advancement rather than point-based because it makes a...
- Mon Jan 21, 2008 6:32 pm
- Forum: Eldritch Role-Playing System
- Topic: Designers Blog #2: Character Creation in ERP
- Replies: 27
- Views: 104605
- Mon Jan 21, 2008 6:30 pm
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
Re: the Core Mechanic
It has been show that the main game mechanic is based on ascending die-ranks, tiered into a basic > specialization > mastery format. How does (superior) equipment and/or environment affect this? There are bonuses or penalites based on equipment or environment. These are based on weapon type, shield...
- Sun Jan 20, 2008 9:50 am
- Forum: Eldritch Role-Playing System
- Topic: Designers Blog #2: Character Creation in ERP
- Replies: 27
- Views: 104605
Designers Blog #2: Character Creation in ERP
Designer’s Blog, Entry 2. "Character Generation in the Eldritch Role-Playing System." By Dan Cross with Randy Petras Greetings, and welcome, dear readership, to a new installment of the Eldritch Role-Playing (ERP) game designers blog! The last entry dealt with the combat system in general....
- Thu Jan 17, 2008 8:46 pm
- Forum: Eldritch Role-Playing System
- Topic: Monster Creation???
- Replies: 6
- Views: 14339
Re: Monster Creation???
Hey Dancross, So how will monster creation work? Will creatures possess levels? If so, is this how monsters are balanced vs. pcs? Will there be example monsters? Will gms have a "shopping list" of abilities to choose from when generating baddies? Are there minion/mook/popcorn rules in pla...
- Wed Jan 16, 2008 7:15 am
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
- Tue Jan 15, 2008 8:08 pm
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
- Mon Jan 14, 2008 10:23 pm
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
Re: Will Eldritch Role Playing be OGL?
Would it be possible (IYO) to use ERP for low-magic, or low-fantasy settings (e.g., ancient Greece, Vikings, etc)? How much work would be needed to achieve this Very little work would be required. You could restrict the Arcanum skill altogether, which would eliminate all magic use, or change the sc...
- Mon Jan 14, 2008 7:24 pm
- Forum: Eldritch Role-Playing System
- Topic: How about some details on the magic system...
- Replies: 19
- Views: 36991
Thanks for the info. The system sounds pretty flexible both on a personal (character) and global (world building) scale. I really like where this is headed! Thanks! The magic system was very difficult to write, keep it powerful and streamlined with the rest of the rules. One thing I'm proud of it h...
- Sun Jan 13, 2008 1:48 pm
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
Hi Dan! Having been absent from this forum for some weeks I was all the more surprised to see the announcement of ELDRITCH. After what I have read so far it seems to be a really interesting game/system. But what I ask myself is this: with all the 4E craze going about don't you believe that developi...
- Fri Jan 11, 2008 7:57 pm
- Forum: Eldritch Role-Playing System
- Topic: How about some details on the magic system...
- Replies: 19
- Views: 36991
Re: How about some details on the magic system...
Dustin, first I'll reproduce part of an earlier post, just because it fits with your overall question. This should kickstart the conversation ;-) The magic system is simple and fun to use, with combat related spells operating in the same way as melee attacks. Magic is no different in how ability is ...
- Fri Jan 11, 2008 7:45 pm
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
- Thu Jan 10, 2008 8:04 pm
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
From the example above, it shows that attacks and armor are based on die rolls (ranks). But defenses seem to be pools that get depleated (refreshed each encounter)...was there a reason you did this in your game design (instead of, say...using die ranks (roll) for defenses as well)? Yes, there are s...
- Tue Jan 08, 2008 10:22 pm
- Forum: Eldritch Role-Playing System
- Topic: Designers Blog #1: Combat Resolution in the Eldritch System
- Replies: 19
- Views: 79246
Interesting so far. I'll keep reading the blogs as they come up. Any chance that you'll be running some demo games at GenCon next year? I'd like to. My wife will be probably giving birth to my second child in late July or early August, so I may have to ask my co-author Randy Petras to step in, but ...
- Tue Jan 08, 2008 9:17 pm
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
Re: Magic
Thanks. Can't wait to see how the magic system. Will it be low, mid, or high-level magic play? Or is the level of magic involvement dependent on the GM? I'd say mid-level magic play if from gut reaction, but that might mean different things to different players. The magic system allows for powerful...
- Tue Jan 08, 2008 6:35 pm
- Forum: Eldritch Role-Playing System
- Topic: Designers Blog #1: Combat Resolution in the Eldritch System
- Replies: 19
- Views: 79246
Re: DnD combat
One of the easiest systems I've played that makes sense both from the GM and player side is the "attack & parry" paradigm from Chaosium's Basic Role-Playing. Easy to explain to beginner players and anyone who's ever read/seen hand-to-hand combat. I think explaining "Defense Pool&...
- Tue Jan 08, 2008 10:21 am
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
Re: Will Eldritch Role Playing be OGL?
If it isn't OGL, then will it, like True20, be available for licensing? Oh, you meant OGL in a more general sense. Goodman is my sole publisher right now. Of course, partnerships are not uncommon in this industry (for example, Goodman's support of C&C adventures, among others)...but it's really...
- Tue Jan 08, 2008 7:34 am
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
- Tue Jan 08, 2008 7:10 am
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
Re: Will Eldritch Role Playing be OGL?
You have me interested. Will the system be OGL or something similar so that publishers/individuals can build their own settings or supplements for the system? This interests me because I am writing up a setting and want to find a ruleset that would most fit its flavor. Wyrmshadows I'll answer this ...
- Mon Jan 07, 2008 10:35 pm
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
Dancross, thank you very, very much for this information. After enjoying Goodman Games' products so much, I'm really, really looking forward to ERP. I have 3 questions: 1)Is it still on track for February? 2)Any plans to convert over any DCC's? 3)Are Magic points required to cast spells or simply m...
- Sun Jan 06, 2008 8:00 pm
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
And what can be found inside the corebook? Any example how magic works? How much information does a character consist of? Inside the corebook are rules for character generation (including abilities descriptions, equipment, generic races info, etc.), action resolution (describing the die-rank system...
- Sun Jan 06, 2008 4:04 pm
- Forum: Eldritch Role-Playing System
- Topic: New Fantasy RPG?
- Replies: 42
- Views: 88046
the Core Mechanic
Can you give some kind of example for the core mechanic? The core mechanic is based on die-ranks. For any single ability, die type corresponds to “rank,.” The more sides on the die, the higher the rank. Ability ranks normally progress from D4 through D12. This is the “die-rank.” Many in-game calcul...