Search found 19 matches

by CapnHowdy
Sun Jul 12, 2015 1:35 pm
Forum: Rules discussion
Topic: Cleric action die attack or spell checks?
Replies: 3
Views: 8776

Re: Cleric action die attack or spell checks?

Both.

He can freely choose which action -- an attack or spellcasting -- we would like to do from round to round.
by CapnHowdy
Sun Jul 12, 2015 1:27 pm
Forum: Rules discussion
Topic: Thief cast spell from scroll intelligence modifier?
Replies: 5
Views: 11144

Re: Thief cast spell from scroll intelligence modifier?

My page 36 doesn't state that. Perhaps I have a newer edition?

Also -- the errata here states that theives do add their INT modifier.
by CapnHowdy
Fri Jul 10, 2015 9:45 am
Forum: Judges' Forum
Topic: Running Sailors of the Starless Sea for the first time...
Replies: 3
Views: 11640

Running Sailors of the Starless Sea for the first time...

Any tips?

Anything you changed in the adventure?

Pretty excited to be running DCC for the first time. Hope I don't screw it up...
by CapnHowdy
Thu Jul 09, 2015 7:06 pm
Forum: DCC RPG General
Topic: DCCRPG Google+
Replies: 2
Views: 5971

Re: DCCRPG Google+

Thanks so much!

I sent claytonian a PM.
by CapnHowdy
Thu Jul 09, 2015 7:33 am
Forum: DCC RPG General
Topic: DCCRPG Google+
Replies: 2
Views: 5971

DCCRPG Google+

How long does approval to join usually take?

I'm still waiting to be accepted :(
by CapnHowdy
Wed Jul 08, 2015 11:02 am
Forum: Mutant Crawl Classics RPG
Topic: Mutant Crawl Classics (??)
Replies: 190
Views: 1224101

Re: Mutant Crawl Classics (??)

Image
by CapnHowdy
Tue Jul 07, 2015 7:54 pm
Forum: DCC RPG General
Topic: Advancement
Replies: 12
Views: 19599

Re: Advancement

It just seems weird to do it during the adventure.

All of a sudden, peasants have powers! Maybe I just need my first funnel to be a short one...
by CapnHowdy
Tue Jul 07, 2015 5:25 pm
Forum: DCC RPG General
Topic: Advancement
Replies: 12
Views: 19599

Re: Advancement

Question -- For example, Sailors of a Starless Sea -- it's kinda long for a funnel...especially with the new Summoning Pits/Area H in the new digest copy... How would you run this? Do you let the characters level before the end? The climax seems a little tough if all the PC's are still zero level. W...
by CapnHowdy
Tue Jul 07, 2015 5:08 pm
Forum: Magic and Spells
Topic: Handling patrons and stuff
Replies: 3
Views: 11380

Re: Handling patrons and stuff

But how do you handle patrons? Do you introduce the patrons you want -- "If you're interested in casting your Patron Bond spell, you have heard rumors of a lost temple of a frog god..." or Do you let the players thumb through the rules, pick a patron -- "I would like to take action to...
by CapnHowdy
Sun Jul 05, 2015 7:29 am
Forum: DCC RPG General
Topic: Combat in the Funnel
Replies: 5
Views: 9614

Re: Combat in the Funnel

Yes, I was thinking of something like that -- unless it's a tight dungeon corridor, etc.

I was just wondering how other judges handled it -- I didn't think there is usually space for 15 peasants to crowd around a humanoid creature and dog-pile it.
by CapnHowdy
Sat Jul 04, 2015 11:08 am
Forum: DCC RPG General
Topic: Combat in the Funnel
Replies: 5
Views: 9614

Combat in the Funnel

How do you handle combat with an army of 0-level peasants?

Do you limit the number of characters that can attack an adversary, or is it one big pile-on?

When monsters attack, how do you determine who gets attacked? Randomly determined among the front flank?
by CapnHowdy
Sat Jul 04, 2015 9:04 am
Forum: Magic and Spells
Topic: Handling patrons and stuff
Replies: 3
Views: 11380

Handling patrons and stuff

Hello DCC friends -- Just a few question about patrons... 1. Do you let the players choose their patrons, or do you introduce the patrons you want? 2. I'm assuming that you roleplay all invoke patron/patron bond spells? Say, if a player survives the funnel, makes a wizard, rolls invoke patron/patron...
by CapnHowdy
Thu Jul 02, 2015 8:45 pm
Forum: DCC RPG General
Topic: Class cheat sheets
Replies: 8
Views: 14176

Re: Class cheat sheets

Those are exactly what I needed!!!
by CapnHowdy
Wed Jul 01, 2015 8:34 am
Forum: DCC RPG General
Topic: Class cheat sheets
Replies: 8
Views: 14176

Re: Class cheat sheets

I guess I was looking for a complete sheet with all abilities listed in short note form.

No worries, I make it myself :)
by CapnHowdy
Tue Jun 30, 2015 7:42 pm
Forum: DCC RPG General
Topic: Class cheat sheets
Replies: 8
Views: 14176

Class cheat sheets

Has anyone made these -- sheets with short lists of class powers for easy reference?
by CapnHowdy
Sun Jun 28, 2015 4:33 pm
Forum: DCC RPG General
Topic: Advancement
Replies: 12
Views: 19599

Advancement

Greetings DCC friends: Just a couple questions about level advancement: 1. I couldn't find it in the rules...do players receive XP during the adventure as they get it, or at the end of the adventure? For example -- during the funnel, what if they players receive enough XP to bump them to first level...
by CapnHowdy
Mon May 25, 2015 9:33 pm
Forum: Magic and Spells
Topic: Light spell?
Replies: 8
Views: 22896

Re: Light spell?

That all makes sense.

Thank you all!
by CapnHowdy
Sat May 23, 2015 8:39 pm
Forum: Magic and Spells
Topic: Light spell?
Replies: 8
Views: 22896

Light spell?

Am I missing it?

No first level wizard/cleric light spell?

Isn't that standard old-school magic?
by CapnHowdy
Fri May 22, 2015 3:57 pm
Forum: DCC RPG General
Topic: Darkness penalties?
Replies: 1
Views: 5397

Darkness penalties?

Hi all -- I didn't see anything mentioned in the DCC rulebook. Am I missing it? For example: Peasant #1 and Peasant #2 are exploring a dungeon. Peasant #1 is carrying the torch. Ghouls attack! A ghoul attacks and kills Peasant #1 -- he drops the torch. It goes out! What penalties apply to Peasant #2...

Go to advanced search