Search found 233 matches

by Bilgewriggler
Thu Jul 27, 2017 2:44 am
Forum: Crawl-By-Post
Topic: Purple Planet Funnel, Campaign
Replies: 557
Views: 2285185

Re: Purple Planet Funnel, Possible Campaign

Jingles, Nurzual, Snooth, Qort, and Brandybland: 4. (As an aside, I just scrolled back over my characters and realized for the first time that out of my whole crew, I rolled only 3 stats with positive modifiers ... 2 of the 3 on Jingles, a halfling whose class won't really use them! Meanwhile, I rol...
by Bilgewriggler
Wed Jul 26, 2017 5:23 pm
Forum: Crawl-By-Post
Topic: Purple Planet Funnel, Campaign
Replies: 557
Views: 2285185

Re: Purple Planet Funnel, Possible Campaign

Nurzual says: Let's bring the length of chain in case we find a use for it. You there, with the backpack ... help me gather it up and we'll put it in there for you to carry. Snooth agrees and, taking care not to crush his sheaf of parchment, tries to fit the loose chain in his backpack. By my count...
by Bilgewriggler
Mon Jul 24, 2017 7:25 pm
Forum: Crawl-By-Post
Topic: Purple Planet Funnel, Campaign
Replies: 557
Views: 2285185

Re: Purple Planet Funnel, Possible Campaign

I'm just happy to be playing, so I'll go with consensus on whether to skip people or wait. I do hesitate to wait more than one day, though, if there's a prolonged absence. It might get easy to lose momentum that way. I'm fine fast-forwarding to everyone being unlocked, but Nurzual would suggest some...
by Bilgewriggler
Sun Jul 23, 2017 8:14 am
Forum: Crawl-By-Post
Topic: Purple Planet Funnel, Campaign
Replies: 557
Views: 2285185

Re: Purple Planet Funnel, Possible Campaign

If Brandybland has been able to reach the axe or a spear, she will slide the haft through the weakened ring holding the chain to the wall and loop her chain around the top of the weapon per Jingles' suggestion. Brandybland (to Snooth and Sunny Jim): Here, guys, grab hold of the chain right here and ...
by Bilgewriggler
Sat Jul 22, 2017 6:50 am
Forum: Crawl-By-Post
Topic: Purple Planet Funnel, Campaign
Replies: 557
Views: 2285185

Re: Purple Planet Funnel, Possible Campaign

Nurzual: As it seems that collaboration strains our patience so intolerably, I recommend we try using one of these weapons as a lever in our attempt to break loose from the wall. Qort: Right -- screw collarboning and let's use the axes to chop ourselves loose! Nurzual: No, I mean ... Being familiar...
by Bilgewriggler
Thu Jul 20, 2017 5:59 pm
Forum: Crawl-By-Post
Topic: Purple Planet Funnel, Campaign
Replies: 557
Views: 2285185

Re: Purple Planet Funnel, Possible Campaign

(In-character dialogue will be green) Jingles immediately checks to see if her coin purse is still on her. Snooth blinks and looks around. Brandybland reaches out to see if she can reach the key. Nurzual: Kind fellows, it looks as though we're all attached to the same chain. Perhaps if we can each m...
by Bilgewriggler
Thu Jul 20, 2017 2:22 pm
Forum: Crawl-By-Post
Topic: Purple Planet Funnel, Campaign
Replies: 557
Views: 2285185

Re: Purple Planet Funnel, Possible Campaign

It's great if you don't read the funnel just yet! Since we'll be using it to start the adventure, it'd take some of the surprise out of things if you did. Feel free to create 4-5 PCs for the funnel. Things are moving along quickly! We'll close admission after GnomeBoy and Bilgewriggler make their c...
by Bilgewriggler
Thu Jul 20, 2017 9:36 am
Forum: Crawl-By-Post
Topic: Purple Planet Funnel, Campaign
Replies: 557
Views: 2285185

Re: Purple Planet Funnel, Possible Campaign

I have the boxed set but have not read the funnel. Is it okay to join?
by Bilgewriggler
Sat Jun 24, 2017 10:49 am
Forum: Magic and Spells
Topic: Attempting to cast spells untrained is an automatic failure
Replies: 7
Views: 26585

Re: Attempting to cast spells untrained is an automatic fail

On the same kind of topic, another kind of silly question about how that works. It does have Wizard's apprentice as a level 0 character occupation. Would a character that rolled that as a level 0 be able to go on to make this roll as a trained roll, since such a thing would be in his background? Sc...
by Bilgewriggler
Sun Jun 11, 2017 2:15 pm
Forum: Magic and Spells
Topic: Leveling up from 0 to Wizard level 1
Replies: 3
Views: 15019

Re: Leveling up from 0 to Wizard level 1

Pretty cool! Simpler than my idea and more likely to produce the intended spell effect, but with a greater chance of misfire and its attendant chaos ...

Thanks!
by Bilgewriggler
Sun Jun 11, 2017 10:09 am
Forum: Magic and Spells
Topic: Leveling up from 0 to Wizard level 1
Replies: 3
Views: 15019

Re: Leveling up from 0 to Wizard level 1

I'd probably also rule that any successfully cast spell (as in the third example above) would become one of the wizard's known spells with the associated Mercurial Magic effect. Once out of the funnel, of course, wizards could be assumed to use downtime to acquire their full slate of level-one spells.
by Bilgewriggler
Sun Jun 11, 2017 7:20 am
Forum: Magic and Spells
Topic: Leveling up from 0 to Wizard level 1
Replies: 3
Views: 15019

Leveling up from 0 to Wizard level 1

I happened across an old thread expressing doubt about the plausibility of a 0-level character hitting 10 XP and suddenly having full access to a full spread of wizard spells without any period of study, scribing into a grimoire, etc. I agree with the sentiment, but I can't justify depriving the cha...
by Bilgewriggler
Wed Jun 07, 2017 8:42 am
Forum: DCC RPG Adventure Modules
Topic: Frozen in Time ... estimated session length?
Replies: 5
Views: 17915

Re: Frozen in Time ... estimated session length?

Rotten wrote:I'd agree. 4-5 hours.
Cool. Thanks!
by Bilgewriggler
Tue Jun 06, 2017 8:36 am
Forum: DCC RPG Adventure Modules
Topic: Frozen in Time ... estimated session length?
Replies: 5
Views: 17915

Re: Frozen in Time ... estimated session length?

I did Frozen in Time as a single four-hour session. Remember that the machinery of the place is under your control, based on the time limit you set. When you are about an hour away from when you want to ramp up, start introducing hints that there is a real time limit. That's a great point! And than...
by Bilgewriggler
Mon Jun 05, 2017 3:21 pm
Forum: DCC RPG Adventure Modules
Topic: Frozen in Time ... estimated session length?
Replies: 5
Views: 17915

Frozen in Time ... estimated session length?

I'm looking at running "Frozen in Time" on Free RPG Day as a funnel. Anybody have an estimate on how long the session would likely take?
by Bilgewriggler
Wed May 31, 2017 8:50 am
Forum: Rules discussion
Topic: What does a helmet actually do?
Replies: 5
Views: 14454

Re: What does a helmet actually do?

Some ideas: They could sell it or trade it for something more useful. Since they're 0 level, you could just give them a +1 to armor class out of pity. If an opponent has a choice of who to target, decide based on whether the circumstances make a helmeted character seem more or less attractive as a t...
by Bilgewriggler
Wed May 17, 2017 3:14 am
Forum: Rules discussion
Topic: Spellburn for 20
Replies: 19
Views: 29690

Re: Spellburn for 20

So you play it as 20 + 20 in your games? I've run few games where someone played a Wizard or Elf, and never had in come up in those where those Classes have been played... ...but yeah, it'd be 20+20. 20 points of spellburn is a HUGE sacrifice and I think it seems fine. I would have a lot of fun in ...
by Bilgewriggler
Mon May 15, 2017 7:01 pm
Forum: Rules discussion
Topic: Spellburn for 20
Replies: 19
Views: 29690

Re: Spellburn for 20

...the rules would just say that it equates to the top result, since that's the effective outcome.... Except that you could have some circumstance in a given case where some other effect was suppressing the result, so even with the big boost, you might not reach the top result. Saying the top resul...
by Bilgewriggler
Sun May 14, 2017 9:45 am
Forum: Rules discussion
Topic: Spellburn for 20
Replies: 19
Views: 29690

Re: Spellburn for 20

Yeah, it's an easy enough dynamic to account for if players start abusing it ... it's just an extremely different dynamic if you get the +20 than if you don't. And it seems like if you got the +20, the rules would just say that it equates to the top result, since that's the effective outcome. Treati...
by Bilgewriggler
Sun May 14, 2017 6:29 am
Forum: Rules discussion
Topic: Spellburn for 20
Replies: 19
Views: 29690

Re: Spellburn for 20

As far as I can tell you do get the 20 additional points. In most cases this is the only way to get some of these top results. I would likely roll a 1 when doing something this devastating to a character so it's a tactic I'd only use on a one shot or Con game. It seems like a real boss-killer. Ther...
by Bilgewriggler
Sat May 13, 2017 6:06 pm
Forum: Rules discussion
Topic: Spellburn for 20
Replies: 19
Views: 29690

Spellburn for 20

I imagine this has been asked before, so apologies if it's redundant to one or more longago threads ... So there's the option to spellburn a whole 20 points to get a natural 20 for your spell-check roll. But do you also get the +20 for the points you burn? That would pretty much guarantee a maxed-ou...
by Bilgewriggler
Sat May 13, 2017 5:32 pm
Forum: Rules discussion
Topic: Trying to get back into the game - a question and some ideas
Replies: 14
Views: 29658

Re: Trying to get back into the game - a question and some i

...I do like the idea of an off-camera self-improvement quest... Were it me, I'd probably use it as the seeds of home-brewed adventures down the line. "That crazy old wizard in the swamp you've been doing chores for? Well, you're not going to guess what's up with him now....!" ~adventure ...
by Bilgewriggler
Wed May 10, 2017 4:34 pm
Forum: Rules discussion
Topic: Trying to get back into the game - a question and some ideas
Replies: 14
Views: 29658

Re: Trying to get back into the game - a question and some i

1d5 random thoughts ... The Purple Sorcerer generators gather together a number of published level 0 HP variants. The old standby of max at first level (0 in the case of DCC) has a long and illustrious history, and the benefit of simplicity. (... snip ...) Those Purple Sorcerer generators I mention...
by Bilgewriggler
Tue May 09, 2017 4:23 pm
Forum: Rules discussion
Topic: Trying to get back into the game - a question and some ideas
Replies: 14
Views: 29658

Re: Trying to get back into the game - a question and some i

Well, then bend the game in whatever way you need to, to satisfy the players. It sounds like your campaign is more "series of adventures" than sandbox-y... It's not a campaign at all yet. I'll be running modules to start with because the available ones are awesome, and because I'm too cre...
by Bilgewriggler
Tue May 09, 2017 3:37 am
Forum: Rules discussion
Topic: Trying to get back into the game - a question and some ideas
Replies: 14
Views: 29658

Re: Trying to get back into the game - a question and some i

My group came from four years of 4th edition D&D and they loved that iteration of the game. They are tactical players and that game was in their wheelhouse. They had powerful characters that they were attached to. DCC has been a harder sell on my end, and I have to home-brew some mechanics for ...

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