Search found 670 matches

by Colin
Tue Nov 06, 2012 8:14 am
Forum: DCC RPG Adventure Modules
Topic: Lead for the Hound of Heirot
Replies: 7
Views: 12385

Re: Lead for the Hound of Heirot

I'd paint it like the hound on the cover of the module (not that I could paint a mini if I wanted to, thanks to my Essential Tremor).

Colin
by Colin
Tue Nov 06, 2012 8:12 am
Forum: DCC RPG General
Topic: Disappointed with the FLGS in regards to DCC RPG.
Replies: 37
Views: 72914

Re: Disappointed with the FLGS in regards to DCC RPG.

I've never understood a store's offer to order something in for me. I can order things myself . I'm buying convenience from you, not product. I also hate when they say this. :roll: That doesn't make it any less true though. The fact is, in the day and age where online retailing of everything, not j...
by Colin
Sat Nov 03, 2012 6:56 pm
Forum: Rules discussion
Topic: Muulu the Magaluvial
Replies: 6
Views: 9368

Re: Muulu the Magaluvial

Nice work Dan. (And cool to see you hear too). :)

Colin
by Colin
Thu Nov 01, 2012 6:18 am
Forum: Judges' Forum
Topic: Varying the types of treasures, beyond just gold
Replies: 26
Views: 53379

Re: Varying the types of treasures, beyond just gold

I believe the "Between Adventures" tables will be appearing in the Judge's Book (Vol. 2). What is the "Judge's Book"? If it's not we need some for DCC RPG. smathis is plugging TA/TG (Transylvanian Adventures/Transylvanian Grimoire) and the Judge's book is a volume in that. Colin
by Colin
Thu Nov 01, 2012 6:15 am
Forum: Judges' Forum
Topic: Varying the types of treasures, beyond just gold
Replies: 26
Views: 53379

Re: Varying the types of treasures, beyond just gold

I can't believe some folks are worried that results might seem unfair/railroading; I thought we were playing Dungeon Crawl Classics, not Fairy Snookums: The Huggy-Kissy RPG? ;) More seriously, if a Player decided their character was going to remain sober and not particularly Appendix N in style (boo...
by Colin
Wed Oct 31, 2012 3:15 pm
Forum: DCC RPG General
Topic: Runes
Replies: 9
Views: 11082

Re: Runes

If you're referring to the famous 8-pointed star of Chaos (actually eight outwards-radiating arrows), it's not real, it's an invention of Michael Moorcock: Symbol of Chaos . It was, of course, appropriated by Games Workshop for their Warhammer games, and has long since spun out into other pop cultur...
by Colin
Wed Oct 31, 2012 2:54 pm
Forum: Rules discussion
Topic: A few abbreviation confirmations.
Replies: 3
Views: 9233

Re: A few abbreviation confirmations.

Init: Yes, it's the modifier. SV: Yes, it's the modifier. SP: "Special" e.g. powers, abilities, etc. "Slam" and other words are just descriptors, not rules. MV (Move) is their speed, yes. Probably easier to abbreviate it MV than SP or SPD (which could cause confusion with SP: Spe...
by Colin
Mon Oct 29, 2012 11:51 am
Forum: Judges' Forum
Topic: Varying the types of treasures, beyond just gold
Replies: 26
Views: 53379

Re: Varying the types of treasures, beyond just gold

GnomeBoy wrote:
Colin wrote:
Nnesk wrote:This glorious table should be in the book. Where is it from?
My brain.
That is a book I've been meaning to read...
Heh. Even I'm afraid to look in my brain at times.

Colin
by Colin
Mon Oct 29, 2012 11:16 am
Forum: Judges' Forum
Topic: Varying the types of treasures, beyond just gold
Replies: 26
Views: 53379

Re: Varying the types of treasures, beyond just gold

Skyscraper wrote:Great stuff there Colin. I might use this :)
De nada. :) It's lined up for a future issue of Crawl (along with other pieces) but I figured folks might find it useful in this thread.

cheers!
Colin
by Colin
Mon Oct 29, 2012 11:12 am
Forum: Judges' Forum
Topic: Varying the types of treasures, beyond just gold
Replies: 26
Views: 53379

Re: Varying the types of treasures, beyond just gold

Nnesk wrote:This glorious table should be in the book. Where is it from?
My brain. It was originally inspired by the work of Jeff Rients and Gav Norman, but it's my own baby.

Colin
by Colin
Mon Oct 29, 2012 7:09 am
Forum: Judges' Forum
Topic: Varying the types of treasures, beyond just gold
Replies: 26
Views: 53379

Re: Varying the types of treasures, beyond just gold

Appendix N Revelry Rules for the DCC RPG Appendix N characters seldom start any adventure particularly better off than they were before, and frequently squander their hard-won money and treasure on temporary pleasures. When a DCC character finishes an adventure and returns to whatever passes for ci...
by Colin
Sun Oct 28, 2012 4:16 pm
Forum: DCC RPG General
Topic: Old School Character Sheets
Replies: 58
Views: 125193

Re: Old School Character Sheets

Excellent news, and cool to see you hadn't deserted the forums, matey. :)

Colin
by Colin
Sat Oct 20, 2012 11:08 pm
Forum: DCC RPG General
Topic: So GG is not putting out more DCC rulebooks?
Replies: 74
Views: 126190

Re: So GG is not putting out more DCC rulebooks?

My d37 keeps rolling "40". Most perplexing.
by Colin
Sat Oct 20, 2012 3:05 pm
Forum: DCC RPG General
Topic: Introductions Thread - Join the Band!
Replies: 556
Views: 2891366

Re: Introductions Thread - Join the Band!

Moved to the correct thread. :)
by Colin
Sat Oct 20, 2012 6:24 am
Forum: DCC RPG Adventure Modules
Topic: How could GRONAN kill the Grue yet be killed by a blob?
Replies: 7
Views: 10874

Re: How could Cronan kill the Grue yet be killed by a blob?

I have an urge to create a terrible creature called a SCAVOK now. See, it even sounds like a decent monstrous name. ;)

Colin
by Colin
Tue Oct 16, 2012 1:31 pm
Forum: Characters
Topic: Need help developing a wood elf ability
Replies: 8
Views: 18051

Re: Need help developing a wood elf ability

Hey, it's your game, so if you wanna crank it up, more power to you. :)

Colin
by Colin
Tue Oct 16, 2012 1:30 pm
Forum: Rules discussion
Topic: Two Weapon Fighting
Replies: 29
Views: 68447

Re: Two Weapon Fighting

I'd allow a javelin as a Light weapon (1d6 damage the same as a short sword).

Colin
by Colin
Tue Oct 16, 2012 12:12 pm
Forum: Characters
Topic: Need help developing a wood elf ability
Replies: 8
Views: 18051

Re: Need help developing a wood elf ability

Colin, I generally like this line of thinking. My only issue is that I want the wood elf's ability with the bow to be better than what a warrior could achieve with a bow using MDoA. That's something I'd be very wary about, personally. A Warrior already rocks the casbah combat-wise, so cranking that...
by Colin
Tue Oct 16, 2012 12:08 pm
Forum: Rules discussion
Topic: Two Weapon Fighting
Replies: 29
Views: 68447

Re: Two Weapon Fighting

Also, what's got the most Appendix N style? (The latter question has me leaning away from dual wielding, frankly, and towards a two-handed sword.) Dual-wielding is very much part of Appendix N. Just look at Fritz Leiber's Lankhmar work for one example (both Fafhrd and Gray Mouser routinely dual-wie...
by Colin
Tue Oct 16, 2012 11:56 am
Forum: Characters
Topic: Need help developing a wood elf ability
Replies: 8
Views: 18051

Re: Need help developing a wood elf ability

I'm generally not in favour of giving MDoA to other classes either; however, given that the Dwarf has them, I wouldn't strenuously object if a single elf class used a highly restricted version of them in my games. So, for ease of creation, give them a restricted armour and weapon listing: Armour no ...
by Colin
Mon Oct 15, 2012 4:49 pm
Forum: DCC RPG Community
Topic: Appendix M: The Monster Blog
Replies: 25
Views: 31565

Re: Appendix M: The Monster Blog

Always cool to see, mate. :)

Colin
by Colin
Mon Oct 15, 2012 2:24 pm
Forum: Magic and Spells
Topic: Question about Automatic Critical via Spellburn
Replies: 31
Views: 61832

Re: Question about Automatic Critical via Spellburn

Yeah, this worry about spellburn comes up all the time. Folks worried about wizards "getting away" with spellburn should read THIS THREAD . Also, as others have noted: the "adventure" may be finished, but the characters' lives still continue, and a heavily burnt-out wizbang can b...
by Colin
Mon Oct 15, 2012 2:17 pm
Forum: DCC RPG Adventure Modules
Topic: How could GRONAN kill the Grue yet be killed by a blob?
Replies: 7
Views: 10874

Re: How could Cronan kill the Grue yet be killed by a blob?

I did think it was funny that all of the DCC modules thus far have generated questions about some confusion about the map. And yet, the forum is strangely silent about this mess of worms! :D Start a thread about it then; if no one is talking about something you think they should be talking about, t...
by Colin
Mon Oct 15, 2012 5:10 am
Forum: Rules discussion
Topic: Wizards who never cast spells
Replies: 31
Views: 51177

Re: Wizards who never cast spells

This thread proves that the "funnel" is just one of those wacky OSR ideas that has the potential for Epic Fail in actual game play. That all depends what you mean by "Epic Fail" (whether you mean the concept itself is a failure, or that PCs can fail tragically, and that this is ...
by Colin
Thu Oct 11, 2012 6:08 am
Forum: Rules discussion
Topic: NPCs and class abilities question
Replies: 10
Views: 12561

Re: NPCs and class abilities question

Yep, "Do what thou wilt." is the approach you need to take, though yeah, if you look at the big selection of NPCs on pages 432-434, you'll see examples of how NPCs wizards et al. are statted up, and you'd note: As noted previously, “monsters break the rules”—and that applies to men as well...

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