Search found 546 matches
- Mon Jul 02, 2012 2:06 pm
- Forum: DCC RPG General
- Topic: Three Things I Don't Love About DCC
- Replies: 55
- Views: 106695
Re: Three Things I Don't Love About DCC
2. Alignment. I will eliminate alignment in my game. But all gods/patrons will have allies and enemies... I've essentially eliminated alignment -- The only game mechanic it affects is clerical healing (and "protection from" spells). I fixed this by having a detailed pantheon of gods (with...
- Fri Jun 29, 2012 10:13 pm
- Forum: DCC RPG Adventure Modules
- Topic: Spoilers:Sailors on the Starless Sea...anyone played it yet?
- Replies: 72
- Views: 121478
Re: Spoilers:Sailors on the Starless Sea...anyone played it
We got about 3/4 of the way through it on Sunday -- most of the party was 1st level with one new player joining with 4 0-levels. (Sorry...quoted myself). We finally finished Sailors -- I had two players that jumped in to play two existing characters (2 other players couldn't make it). The ending wa...
- Thu Jun 28, 2012 7:49 am
- Forum: Appendix N
- Topic: outside the box
- Replies: 12
- Views: 29493
Re: outside the box
Very cool. I must find this game.beermotor wrote:
[Edit: 19MB file, so it make take a bit to load...]
[Edit 2: forgot to add, this is a Huge map, so you could generate a smaller one if you wanted.]
- Wed Jun 27, 2012 2:11 pm
- Forum: Appendix N
- Topic: outside the box
- Replies: 12
- Views: 29493
Re: outside the box
I've dreamed of a conversion of Darklands for a while. Great video game set in medieval Germany. Very sandbox and innovative in the RPG realm. High points are: Alchemist class (and a detailed alchemy system), Clerics that are similar to DCC wizards (saints are their "patrons"), great, what...
- Wed Jun 27, 2012 7:47 am
- Forum: Magic and Spells
- Topic: Fluffy Gods!
- Replies: 8
- Views: 20354
Re: Fluffy Gods!
His other book -- Shardik -- is firmly in the Appendix N school. Very dark, with a demonic bear worshipped as a god, etc.Troy812 wrote:Watership Down.... Appendix N or not Appendix N, that is the question.
- Wed Jun 27, 2012 7:42 am
- Forum: Appendix N
- Topic: Snow White and the Huntsman
- Replies: 3
- Views: 11745
Re: Snow White and the Huntsman
The "mirror" was a great representation of a Patron. The wizard gets lots of power, but is essentially trapped in a very destructive relationship...:) I really liked the movie and didn't really mind Kristen Stewart too much. The dwarves were a high point, though they faded into the backgro...
- Tue Jun 26, 2012 12:20 pm
- Forum: Judges' Forum
- Topic: My Cobbled Together Setting Map and Stuff.
- Replies: 15
- Views: 21357
Re: My Cobbled Together Setting Map and Stuff.
Figured I'd pinch it. This is pretty much my approach to all rpg development -- at least for home games. Why not use what's there -- especially if, like me, you have several shelves groaning under the weight of RPG supplements that you're probably never going to use completely. And an entire Intern...
- Thu Jun 21, 2012 8:16 am
- Forum: Judges' Forum
- Topic: Iconic monsters
- Replies: 14
- Views: 29121
Re: Iconic monsters
My take on drow... probably a little over complicated. Drokalv (normal): Init: +2; AC 17, MV 30, HD 1d8+1, Atk melee +1 (stone short swords 1d6+1) ranged +2 (small bows 1d4+poison); Act 1d20; SP: poison, spells, immune to sleep and charm, meld into rock; SV Fort +1, Ref +3, Will +2; AL C. Drokalv ar...
- Thu Jun 21, 2012 7:35 am
- Forum: DCC RPG Community
- Topic: DCC RPG Sessions at NTRPGCon
- Replies: 4
- Views: 7832
Re: DCC RPG Sessions at NTRPGCon
Can't believe I missed this again. Ug.
Sounds like the DCC portion was incredibly fun. I have to block out this weekend next year.
Sounds like the DCC portion was incredibly fun. I have to block out this weekend next year.
- Wed Jun 20, 2012 2:48 pm
- Forum: DCC RPG General
- Topic: will there be a Book of Patrons?
- Replies: 35
- Views: 71317
Re: will there be a Book of Patrons?
Wow this is good news and thanks for the example! Thank you! Of all the DCC Products this one is the one I am most anticipating. Modules and world books are nice but I almost never use them and I have literal stacks of old Judges Guild, TSR and OSR products that are still unread. I buy them in the ...
- Wed Jun 20, 2012 6:53 am
- Forum: DCC RPG General
- Topic: will there be a Book of Patrons?
- Replies: 35
- Views: 71317
Re: will there be a Book of Patrons?
Now this is a book I will definitely buy. Adding more patrons (and spells/classes for that matter) are the things I am most interested in at this point. Some things I would like to see: 1. The majority of gods should be Swords and Sorcery types but have some quirky ones as well, along the lines of ...
- Mon Jun 18, 2012 10:52 am
- Forum: Judges' Forum
- Topic: Mythos patrons
- Replies: 13
- Views: 19877
Re: Mythos patrons
as a long-time Call of Cthulhu player I can't recall direct invocation of Great Old Ones or Outer Gods EVER being beneficial in any kind of way to any investigator... A really good point. Usually one tries to avoid contact with the Old Ones. :lol: And actually in Conan fiction, this is typically th...
- Tue Jun 12, 2012 5:03 pm
- Forum: Judges' Forum
- Topic: An odd idea for a T1: Village of Homlett conversion
- Replies: 11
- Views: 18795
Re: An odd idea for a T1: Village of Homlett conversion
Other than farmer, I actually made a list that only uses each occupation that gets used once, which I think is pretty satisfactory. Well, darnit...that sounds fun. I wish I could jump into a campaign like this. I'm stuck running adventures for my group... :) Quick Question -- are you running Temple...
- Tue Jun 12, 2012 2:22 pm
- Forum: Judges' Forum
- Topic: An odd idea for a T1: Village of Homlett conversion
- Replies: 11
- Views: 18795
Re: An odd idea for a T1: Village of Homlett conversion
Suggestions on how to logically narrow down things to 40-50 would be appreciated, if anyone has some. Are you narrowing it down because of the time involved to generate 100+ characters? Why not just use the Purple Sorcerer's random generator and mix and match? Or... a farmer is a farmer is a farmer...
- Tue Jun 12, 2012 8:38 am
- Forum: Judges' Forum
- Topic: An odd idea for a T1: Village of Homlett conversion
- Replies: 11
- Views: 18795
Re: An odd idea for a T1: Village of Homlett conversion
I plan on running a campaign consisting of T1-4: Temple of Elemental Evil, A1-4: Scourge of the Slavelords, and GDQ1-7: Queen of Spiders (15 AD&D modules in 3 "super modules" that attach to each other) - for my own strange reasons, I have decided not to simply run them with AD&D a...
- Tue Jun 12, 2012 8:32 am
- Forum: Magic and Spells
- Topic: Patron Generator
- Replies: 2
- Views: 8934
Re: Patron Generator
I started on a main table to describe the basic parameters of a patron at various "levels." Couldn't post it here, so it's here:
http://mysticbull.pbworks.com/w/page/54 ... -patrongen
http://mysticbull.pbworks.com/w/page/54 ... -patrongen
- Mon Jun 11, 2012 2:32 pm
- Forum: Magic and Spells
- Topic: Patron Generator
- Replies: 2
- Views: 8934
Patron Generator
I needed a generator to come up with a patron on the fly. Still in the early stages, but I generally like the Wilderlands method of Temple generation (of which the deity is a subset of this). I don't think this tool would be able to generate every detail, but should definitely give some boundaries a...
- Fri Jun 08, 2012 12:32 am
- Forum: Judges' Forum
- Topic: NPC Classes
- Replies: 0
- Views: 5120
NPC Classes
I had a need for hirelings that weren't 0-levels and weren't PC classes. So, I borrowed the d20 concept. Meet the armsman, acolyte and thug.
http://mysticbull.pbworks.com/w/page/54372408/dcc-npc
Enjoy!
http://mysticbull.pbworks.com/w/page/54372408/dcc-npc
Enjoy!
- Thu Jun 07, 2012 11:34 pm
- Forum: DCC RPG Adventure Modules
- Topic: Combining Sailors and Pit
- Replies: 3
- Views: 10848
Re: Combining Sailors and Pit
I sketched out a quick map and description of the city... I think it'll work.. .
http://mysticbull.pbworks.com/w/page/54371593/maedoc
http://mysticbull.pbworks.com/w/page/54371593/maedoc
- Thu Jun 07, 2012 6:17 pm
- Forum: DCC RPG Adventure Modules
- Topic: Combining Sailors and Pit
- Replies: 3
- Views: 10848
Re: Combining Sailors and Pit
The river that provides an exit after the Chaos Lord in defeated in SotSS could enter the area in which PotP is set easily enough, and the Chaos Leviathan of SotSS will certainly come to mind as the players investigate the Pit. Here's what I would do: (3) PCs find a village near the ravine's edge. ...
- Fri Jun 01, 2012 11:27 am
- Forum: Judges' Forum
- Topic: Vengeance of the Island Goddess
- Replies: 2
- Views: 6972
Vengeance of the Island Goddess
This is a start to the conversion of Treasure Hunt that I'm using for my weekly game at work. Not much pushed to the site so far -- I'm doing it about half sandbox style, so there are new "discoveries" every week... Just the campaign map and the background pushed to the site for now. Enjoy...
- Thu May 31, 2012 3:06 pm
- Forum: DCC RPG Adventure Modules
- Topic: People of the Pit
- Replies: 21
- Views: 38818
Re: People of the Pit
just finished reading level 1... Slimy Bobugbubilz! This thing looks lethal. I'm afraid to read further...and yet I must.
Oh, and I may be too blind to see it, but I suspect there's a hidden message in the maze...
Oh, and I may be too blind to see it, but I suspect there's a hidden message in the maze...
- Wed May 30, 2012 2:13 pm
- Forum: DCC RPG Adventure Modules
- Topic: Combining Sailors and Pit
- Replies: 3
- Views: 10848
Combining Sailors and Pit
Don't have any thoughts yet, but thought I'd broach the subject. Reading People of the Pit now.
- Wed May 30, 2012 7:19 am
- Forum: DCC RPG Adventure Modules
- Topic: Spoilers:Sailors on the Starless Sea...anyone played it yet?
- Replies: 72
- Views: 121478
Re: Spoilers:Sailors on the Starless Sea...anyone played it
I would just have the magic items show up later, just lying by the side of the road as the players pass by. Muahahahaha... The player that lost the character was really depressed. She's fairly new to gaming and this particular 0-level was the best I'd ever seen (no stat below 13 and I watched her r...
- Tue May 29, 2012 1:05 pm
- Forum: DCC RPG Adventure Modules
- Topic: Spoilers:Sailors on the Starless Sea...anyone played it yet?
- Replies: 72
- Views: 121478
Re: Spoilers:Sailors on the Starless Sea...anyone played it
We got about 3/4 of the way through it on Sunday -- most of the party was 1st level with one new player joining with 4 0-levels. Highlights (from the DM's perspective): The vine monster encounter -- the text of the encounter states that the two victims were sons of the village blacksmith... One of t...