Search found 2591 matches

by finarvyn
Thu Aug 20, 2015 1:58 am
Forum: DCC RPG General
Topic: Lost Swords- ideas for magic items & adventure?
Replies: 10
Views: 13026

Re: Lost Swords- ideas for magic items and adventure?

Wow. I had totally forgotten about those books. I never got to read the whole series (I think there are 12 or so books) but I enjoyed the couple that I did read. If you are an old time gamer, you possibly remember the treasure table had a sword +1 with the charm person ability. I always wondered whe...
by finarvyn
Sun Aug 16, 2015 1:57 am
Forum: DCC RPG General
Topic: Positioning for combat, traps, etc with so many characters
Replies: 20
Views: 22632

Re: Positioning for combat, traps, etc with so many characte

As I noted in the other thread, for me the way I run a game is very situational. I try to abstract things as much as possible with verbal details instead of a map. If things get a little sticky, I'll try to move onto a simple sketch so the players can see specifics. In some cases the details become ...
by finarvyn
Sun Aug 16, 2015 1:53 am
Forum: DCC RPG General
Topic: Positioning for combat, traps, etc with so many characters
Replies: 20
Views: 22632

Re: Tactical map or no?

[Mod voice] I should point out that the reason the other post was "eaten" might be that new posters have to have things approved by a mod (such as myself) the first couple of times. Then I know you aren't trying to SPAM us and you get the freedom to do your own thing. I approved two posts...
by finarvyn
Mon Aug 03, 2015 3:37 am
Forum: DCC RPG General
Topic: DCC to run Frog God Stuff
Replies: 2
Views: 5799

Re: DCC to run Frog God Stuff

You really could go either way with this. Frog God Games products are designed for old school D&D and the clones, so S&W is a natural fit. On the other hand, DCC works well (in my opinion) side-by-side with a lot of old school products as well. A couple of thoughts in semi-random order: (1) ...
by finarvyn
Sun Aug 02, 2015 7:25 am
Forum: Rules discussion
Topic: Thief table 1-9 Reimagined
Replies: 2
Views: 6657

Thief table 1-9 Reimagined

I was looking at the thief skills table (table 1-9 in the core rulebook) and saw some patterns I liked. First, note that for all of the skills (except "cast spell from scroll" which is a dice type) there are only a few different number progressions. What I thought would be cool is to rebui...
by finarvyn
Fri Jul 31, 2015 2:43 am
Forum: Metamorphosis Alpha
Topic: Epsilon City
Replies: 13
Views: 53503

Re: Epsilon City

Yup. Look three posts above yours. :)
by finarvyn
Fri Jul 31, 2015 2:42 am
Forum: Rules discussion
Topic: Character Literacy
Replies: 2
Views: 6347

Re: Character Literacy

Great first post, and welcome to the boards! 8) I'll confess that literacy isn't a topic that I think about much with my fantasy RPGs, which is a bit strange since so many games focus on languages known (spoken) so why not literacy? Also, this makes one more reason why intellegence isn't a "dum...
by finarvyn
Thu Jul 30, 2015 3:07 am
Forum: Metamorphosis Alpha
Topic: New Adventures and Sourcebooks.
Replies: 4
Views: 25146

Re: New Adventures and Sourcebooks.

Typically a few weeks.
by finarvyn
Wed Jul 29, 2015 4:56 am
Forum: Metamorphosis Alpha
Topic: Epsilon City
Replies: 13
Views: 53503

Re: Epsilon City

Sudo Dragon wrote:Yup, failed my will check against Goodman Games products. Thanks everyone who has worked on them.
I know what you mean. Between METAMORPHOSIS ALPHA and DCC Lankhmar, I think that Goodman Games has the two most exciting new product lines out there at the moment.
by finarvyn
Wed Jul 29, 2015 4:53 am
Forum: DCC Lankhmar
Topic: Available for Purchase?
Replies: 16
Views: 45951

Re: Available for Purchase?

I just got Through Ningauble's Cave. If this is an example of what it to come I am hooked. Yes, this is exacty the kind of product to expect in the DCC Lankhmar. The next release (Masks of Lankhmar) should be out at GenCon. P.S. My previous post on this disappeared, or did I press the wrong button?...
by finarvyn
Tue Jul 28, 2015 2:57 am
Forum: Metamorphosis Alpha
Topic: Epsilon City
Replies: 13
Views: 53503

Re: Epsilon City

It's now live! A boxed set for the 40th anniversary of METAMORPHOSIS ALPHA in 2016! :-)

https://www.kickstarter.com/projects/14 ... silon-city
by finarvyn
Sat Jul 18, 2015 5:41 pm
Forum: Age of Cthulhu
Topic: Which edition rules....
Replies: 2
Views: 21472

Which edition rules....

...are the Age of Cthulhu products written for? I had kind of assumed CoC 5E , but a guy at my local game store said that he thought they were written for "Basic Role Playing" rules. I know that BRP is sort of the skeleton behind a whole family of RPGs (RuneQuest, Elric/Stormbringer, CoC, ...
by finarvyn
Sat Jul 18, 2015 5:38 pm
Forum: DCC RPG General
Topic: Needed for DCC
Replies: 3
Views: 14841

Re: Needed for DCC

Cool lookin', though. 8)
by finarvyn
Tue Jul 14, 2015 5:05 am
Forum: DCC RPG General
Topic: I have failed you all.
Replies: 4
Views: 7529

Re: I have failed you all.

I feel your pain. While I haven't allowed DCC characters to reach level 10, I've had similar issues with my 5E players in my weekly game at the game store. Each week I think "this is finally the week that they die" but somehow they pull a miracle out of their hindquarters and live to fight...
by finarvyn
Mon Jul 13, 2015 3:04 am
Forum: DCC RPG General
Topic: Disney Crawl Classics
Replies: 2
Views: 8218

Re: Disney Crawl Classics

Very cool. Thanks for sharing this link with us. Not only does it show a lot of creativity, it also shows how DCC can be adapted to unusual settings. Looks like the kids in the pictures loved it! 8)
by finarvyn
Mon Jul 06, 2015 3:03 am
Forum: DCC RPG General
Topic: Advancement
Replies: 12
Views: 19629

Re: Advancement

There was a discussion or two about this during the Beta phase of playtest. I think that the intent of the XP rules was to free up the DM of having to continually count XP, which is why they are given in larger chunks instead of individual bits, and as such it's totally up to the DM when such awards...
by finarvyn
Mon Jul 06, 2015 2:56 am
Forum: DCC RPG General
Topic: Combat in the Funnel
Replies: 5
Views: 9620

Re: Combat in the Funnel

Have each player arrange their character sheets so that they're in a line, w/ one clearly in front, another bringing up the rear, and the other(s) in the middle. I'd rule a maximum of 8 zeroes could attack a medium sized adversary, if conditions were right. For larger opponents, allow more as you s...
by finarvyn
Tue Jun 23, 2015 8:56 am
Forum: DCC RPG General
Topic: Playing without the "stupid" dice
Replies: 5
Views: 11089

Re: Playing without the "stupid" dice

I caught your "can I ignore them entirely" comment, and I sympathize with your frustration. The problem is that some of the elements of the game specifically call for certain dice types. My suggestion is to come up with a simple way to know how to swap out one dice type for another. (There...
by finarvyn
Mon Jun 22, 2015 8:00 am
Forum: DCC RPG General
Topic: "Advanced" Dungeon Crawl Classics
Replies: 11
Views: 16518

Re: "Advanced" Dungeon Crawl Classics

If you were going to create an "Advanced" version of the Dungeon Crawl Classics RPG, what would you add to the game? An awesome thread! I haven't put much thought into this, but here are some ideas off the top of my head. 1. Expanded class selection. Paladins, rangers, and so on. 2. Expan...
by finarvyn
Sat Jun 20, 2015 3:24 am
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: Into the Dragon's Maw
Replies: 26
Views: 91653

Re: Into the Dragon's Maw

The fact is even almost a year into 5e, folks are not experienced with high level 5e play. My players had similar issues. Too many options and not familiar with all the nuances with the rules. I agree. I've been running a 5E game in the local store since September and the characters are only level ...
by finarvyn
Sat Jun 20, 2015 3:06 am
Forum: Judges' Forum
Topic: New Judge for Free RPG Day, need advice
Replies: 10
Views: 20244

Re: New Judge for Free RPG Day, need advice

I don't typically allow for characters to level up during a session. That stuff happens in between game sessions, which means not at all for a one-shot adventure.

As you noted, the level-up process can be very lengthy particularly if the players are novices.
by finarvyn
Fri Jun 12, 2015 3:20 am
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: Into the Dragon's Maw
Replies: 26
Views: 91653

Re: Into the Dragon's Maw

Where can I get the module and the pregens? I've kickstarted for the Free RPG day module, but don't recall any downloads.
by finarvyn
Sun Jun 07, 2015 2:40 am
Forum: DCC Lankhmar
Topic: Lankhmar patrons
Replies: 2
Views: 10036

Re: Lankhmar patrons

catseye yellow wrote:it seems there is a patron book out there. it includes sea king, mog the spider god, sheelba and even the death.
Interesting. As far as I know, that's a special playtest doc and not suppossed to be "out there" yet.

Has it leaked somehow?
by finarvyn
Fri Jun 05, 2015 10:29 am
Forum: DCC RPG General
Topic: The Secret Origins of DCC RPG
Replies: 6
Views: 9965

Re: The Secret Origins of DCC RPG

[*]I was a proponent of the game only going up to level 5. But I was outvoted by the DCC RPG community, and in retrospect I'm glad I was. This was an interesting discussion because a lot of folks to wanted more levels referred to a level-5 cap being a "deal breaker" and I think some of th...
by finarvyn
Wed May 27, 2015 7:02 am
Forum: DCC RPG General
Topic: Another alignment question.
Replies: 7
Views: 16929

Re: Another alignment question.

I think I see where you are coming from here. The issue seems to be that you have two needs in your campaign -- alignment for characters and alignment for factions in the campaign -- that one stat doesn't seem to fit both. If you focus on alignment for characters, then this messes up the "big p...

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