Sweet! That's so cool...goodmangames wrote:Toth-Ror is on the schedule for a DCC mini -- I should have the green to display at Gen Con.
Search found 1586 matches
- Mon May 08, 2006 8:18 am
- Forum: Goodman Games General
- Topic: Gen Con 2006 Events Posted
- Replies: 20
- Views: 29551
- Thu May 04, 2006 9:59 am
- Forum: Goodman Games General
- Topic: Gen Con 2006 Events Posted
- Replies: 20
- Views: 29551
- Thu May 04, 2006 5:55 am
- Forum: Goodman Games General
- Topic: Gen Con 2006 Events Posted
- Replies: 20
- Views: 29551
- Thu Apr 27, 2006 9:58 am
- Forum: DCC Modules - 3E
- Topic: DCC#2 The Lost Vault of Tsathzar Rho (warning: DMs only!)
- Replies: 16
- Views: 24865
- Thu Apr 27, 2006 9:53 am
- Forum: DCC Modules - 3E
- Topic: Easter, 1st Edition
- Replies: 3
- Views: 7126
- Wed Apr 26, 2006 11:33 am
- Forum: DCC Modules - 3E
- Topic: GenCon Signing
- Replies: 3
- Views: 7368
There will be signings all weekend long at the Goodman Games booth. My name just made that other list because of a group signing I'm doing with some Forgotten Realms authors. I don't pretend to be in the same game (or league, or ballpark...) as those other writers. They're the masters, and I'm the k...
- Wed Apr 26, 2006 11:26 am
- Forum: DCC Modules - 3E
- Topic: DCCs 25-28 in pdf?
- Replies: 14
- Views: 18230
- Wed Apr 26, 2006 5:51 am
- Forum: DCC Modules - 3E
- Topic: Suggestions for a DCC.
- Replies: 5
- Views: 8706
- Tue Apr 25, 2006 7:14 am
- Forum: DCC Modules - 3E
- Topic: Suggestions for a DCC.
- Replies: 5
- Views: 8706
- Thu Apr 20, 2006 9:28 am
- Forum: DCC Modules - 3E
- Topic: DCCs 25-28 in pdf?
- Replies: 14
- Views: 18230
- Tue Apr 18, 2006 6:01 am
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 742093
Would it be possible for you to provide a preview in the form of a world map? This would allow me to start my players on a DCC world campaign that I could further deepen once DCC World is released. At least with a map I could ensure that my geography is correct and could start tying together my DCC...
- Thu Apr 13, 2006 6:02 am
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 742093
I'd second Jeff's response. I don't expect to see any changes in the style, tone or portability of new DCCs. All the DCCs (even going back to Rat King ) have back stories, but we always make sure that the stories are easy to transplant* to your home world. For instance, Rat King is set in Silverton ...
- Tue Apr 11, 2006 3:11 pm
- Forum: DCC Modules - 3E
- Topic: DCC #13 pre-gen tournament character question
- Replies: 2
- Views: 6399
- Tue Apr 11, 2006 5:31 am
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 742093
- Sun Apr 09, 2006 11:18 am
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 742093
Yellow Lantern, Cool name, btw. Back in the day we had a monk in our home game named Yellow Beetle. Don’t know how that guy survived, but he always did. Re: Retro Classes. When it came time to assign topics, we explicitly stayed away from new classes/prestige classes in the Gaz (though both might be...
- Wed Mar 22, 2006 7:45 am
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 742093
Jeff did a fantastic job building from (and beneath, and under and over) the work begun in the Emerald Cobra. So often the exotic regions of a eurocentric world feel like they were just tacked on, but since we had the Emerald Cobra from the start, the setting is integral to the rest of the world. It...
- Tue Mar 21, 2006 12:24 pm
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 742093
*LAUGH* That's awesome.Mike_Ferguson wrote:When I first read about the Great Swamp in this 'nameless' writer's DCC, I thought the name was fantastic. It made me realize that I had grown up but a stone's throw away from the site of an epic adventure ...
http://www.fws.gov/northeast/greatswamp/
//H
- Tue Mar 21, 2006 6:36 am
- Forum: Goodman Games General
- Topic: Report from GorillaCon3
- Replies: 2
- Views: 7355
TJ, Thanks for representing GGames at the show; you put in a ton of work on the conversion. I hope the GenCon peice comes through. :) Did you guys get hammered by snow this weekend? That may have had some impact on attendance. And only one PC died in the Crypt? I need to step up my writing. :twisted...
- Tue Mar 21, 2006 6:30 am
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 742093
Well ... it has never been lost on me that Idylls is what got this whole thing rolling. Imagine if that hadn't been such a huge success. *shudders* It isn’t hyperbole to say that I owe my entire d20 “career” to Jeffrey Quinn and Joseph Goodman. To have your blessing, Black Knight, on the Known World...
- Mon Mar 20, 2006 10:59 am
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 742093
- Sun Mar 19, 2006 12:05 pm
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 742093
Save, Let me just take a moment to point out that you have one of the coolest aliases ever. :) “Is this the end to generic adventures?” DCC World was designed with the express intent of being a “classic” world, detailed enough to sink your teeth into, but with enough freedom to allow for expansion i...
- Fri Mar 17, 2006 12:43 pm
- Forum: DCC Modules - 3E
- Topic: DCC #12.5 Iron Crypt of the Heretics
- Replies: 9
- Views: 13964
Doh! Taco, I'm on the road. Let me see what I can pull off remotely, but this could be a little tricky. I'll get to these forum questions and then the emails, but I won't be able to access documents. :( The extra rooms were part of a series of prison cells used by the order to bind heretics. Instead...
- Thu Mar 16, 2006 9:14 am
- Forum: Dungeon Crawl Classics - General
- Topic: Greyhawk locations...
- Replies: 16
- Views: 29400
- Tue Mar 14, 2006 6:37 am
- Forum: DCC Modules - 3E
- Topic: DCC #12.5 Iron Crypt of the Heretics
- Replies: 9
- Views: 13964
Sorry. That sounds like an editing typo/sloppy writing on my part. I need to check my manuscript at home, but I can run down the issue right here: The Crypt has a bunch of exposed mechanisms. The first thing players might do is toss a rock in the works and declare the trap defunct. This is not true,...
- Tue Mar 14, 2006 6:31 am
- Forum: Goodman Games General
- Topic: Interview with Joseph at Dundracon
- Replies: 3
- Views: 9330