Search found 469 matches
- Tue Nov 06, 2012 6:03 am
- Forum: DCC RPG General
- Topic: Disappointed with the FLGS in regards to DCC RPG.
- Replies: 37
- Views: 72975
Re: Disappointed with the FLGS in regards to DCC RPG.
Again I have to agree with TheNobleDrake. But in my case that game-store is hardly convenient. It's way out of the way for me. I went there because it's a big store and it is credited in the DCC RPG book. I was just expecting more. Anything. So that leads to the question... where is everybody locate...
- Mon Nov 05, 2012 1:25 pm
- Forum: DCC RPG Adventure Modules
- Topic: Lead for the Hound of Heirot
- Replies: 7
- Views: 12385
Lead for the Hound of Heirot
I just bought this lead to represent the hound. Any suggestions on color scheme or modding it? I think it looks good as it is even if it doesn't exactly match the cover of the module.


- Mon Nov 05, 2012 11:40 am
- Forum: DCC RPG General
- Topic: Disappointed with the FLGS in regards to DCC RPG.
- Replies: 37
- Views: 72975
Re: Disappointed with the FLGS in regards to DCC RPG.
TheNobleDrake has a good point though. If I were to suck it up and make them order it, they might make some more sales and order more.
- Mon Nov 05, 2012 9:44 am
- Forum: DCC RPG General
- Topic: What miniatures are good for 0-level play?
- Replies: 46
- Views: 91358
Re: What miniatures are good for 0-level play?
raskal wrote:i have increase my collection with new Mega Miniatures painted :
Nice paintjob raskal!
- Mon Nov 05, 2012 6:21 am
- Forum: DCC RPG General
- Topic: Disappointed with the FLGS in regards to DCC RPG.
- Replies: 37
- Views: 72975
Disappointed with the FLGS in regards to DCC RPG.
I made the pilgrimage (45 min) to a game-store that is credited in the back of the DCC RPG rulebook. I was excited as I thought I could check out and buy some modules, etc. They had nothing at all DCC RPG. It was all Warhammer and 4e DnD with a smattering of other RPGs. But not one item of DCC RPG, ...
- Thu Nov 01, 2012 4:44 am
- Forum: DCC RPG General
- Topic: Runes
- Replies: 9
- Views: 11082
Re: Runes
If you're referring to the famous 8-pointed star of Chaos (actually eight outwards-radiating arrows), it's not real, it's an invention of Michael Moorcock: Symbol of Chaos . It was, of course, appropriated by Games Workshop for their Warhammer games, and has long since spun out into other pop cultu...
- Thu Nov 01, 2012 4:38 am
- Forum: Judges' Forum
- Topic: Varying the types of treasures, beyond just gold
- Replies: 26
- Views: 53398
Re: Varying the types of treasures, beyond just gold
What is the "Judge's Book"? If it's not we need some for DCC RPG.smathis wrote: I believe the "Between Adventures" tables will be appearing in the Judge's Book (Vol. 2).
- Wed Oct 31, 2012 12:57 pm
- Forum: Judges' Forum
- Topic: Varying the types of treasures, beyond just gold
- Replies: 26
- Views: 53398
Re: Varying the types of treasures, beyond just gold
Gizrond, great job, these are weekly upkeep prices, yes?
- Tue Oct 30, 2012 6:23 am
- Forum: DCC RPG General
- Topic: Runes
- Replies: 9
- Views: 11082
Runes
As I was reading the Sailors of the Starless Sea and looking at the pix in the rulebook, you can see certain runes. One is what I presumed a Chaos rune. I was interested in knowing some other runes for chaos, law, and nature for using in my game so I decided to search. It turns out the chaos rune fr...
- Tue Oct 30, 2012 6:08 am
- Forum: Judges' Forum
- Topic: Varying the types of treasures, beyond just gold
- Replies: 26
- Views: 53398
Re: Varying the types of treasures, beyond just gold
Colin, these rules are not very player friendly but are fun!
These would be good to use once in a while, otherwise you want the characters to determine their own action.
These would be good to use once in a while, otherwise you want the characters to determine their own action.
- Tue Oct 30, 2012 5:15 am
- Forum: Magic and Spells
- Topic: First Patron Design attempt
- Replies: 5
- Views: 20594
Re: First Patron Design attempt
This is nice! Can you explain how the poison damage works? example: 3+CL/3d6+CL
- Tue Oct 30, 2012 4:55 am
- Forum: DCC RPG Third Party Publishers
- Topic: UPDATED! Prison of the Squid Sorcerer -- 8 days left!
- Replies: 47
- Views: 64901
Re: In the Prison of the Squid Sorcerer -- Updated!
I dig David Fisher's style!
- Thu Oct 25, 2012 12:10 pm
- Forum: DCC RPG Adventure Modules
- Topic: People of the Pit
- Replies: 21
- Views: 38842
Re: People of the Pit
I like that cover!Colin wrote:Got my copy!
- Wed Oct 24, 2012 1:52 pm
- Forum: DCC RPG General
- Topic: The DCC RPG Economy. I think the prices are off.
- Replies: 47
- Views: 68137
Re: The DCC RPG Economy. I think the prices are off.
This is a bunch of stuff off the top of my head. Someday I hope to rework the cost charts to reflect some of these ideas. I have this general sense in my brain that a dollar is roughly a CP. (And 100 CP = 10 SP = 1 GP.) That helps my players estimate costs without having to look things up. A fast f...
- Wed Oct 24, 2012 5:48 am
- Forum: DCC RPG General
- Topic: The DCC RPG Economy. I think the prices are off.
- Replies: 47
- Views: 68137
Re: The DCC RPG Economy. I think the prices are off.
AFter spending a lot of time thinking and researching this for the past few days, I've come to the conclusion that it's not really necessary to make any big house-rule changes. There are a items that need price adjustment and that's about it. Namely the price of clubs and arrows and quarrels. All sh...
- Wed Oct 24, 2012 5:00 am
- Forum: DCC RPG General
- Topic: DCC made the top 5 RPGs list!
- Replies: 7
- Views: 11293
Re: DCC made the top 5 RPGs list!
We should have a lot more traffic!
- Tue Oct 23, 2012 11:07 am
- Forum: DCC RPG General
- Topic: The DCC RPG Economy. I think the prices are off.
- Replies: 47
- Views: 68137
Re: The DCC RPG Economy. I think the prices are off.
It's the price of a chain, not exploding fireballs which break my suspension of disbelief!RevTurkey wrote:Really? This is what bothers you all?
Not the exploding fireballs, demonic summonings and travel to other dimensions?
I think you all might have the wrong game
- Tue Oct 23, 2012 5:12 am
- Forum: DCC RPG General
- Topic: The DCC RPG Economy. I think the prices are off.
- Replies: 47
- Views: 68137
Re: The DCC RPG Economy. I think the prices are off.
If you go that deep into club minutiae.. I can see a cheap club having a -1 fumble mod, and an expensive one costing 3g.p. having a +1 fumble mod. But 3 g.p. is really spendy for a club. It doesn't even represent a lot of work for a craftsman. Maybe one day at the max? I've been researching medieval...
- Mon Oct 22, 2012 11:22 am
- Forum: DCC RPG General
- Topic: The DCC RPG Economy. I think the prices are off.
- Replies: 47
- Views: 68137
Re: The DCC RPG Economy. I think the prices are off.
So I decided to try our good friend google.... I found this article: http://ezinearticles.com/?Fantasy-Medieval-RPG-Wages-and-Money&id=1896533 "WAGES AND PAYMENT Since peasants generally self-governed their own work schedules, their wages were figured per day (though they were rarely paid d...
- Mon Oct 22, 2012 10:46 am
- Forum: DCC RPG General
- Topic: The DCC RPG Economy. I think the prices are off.
- Replies: 47
- Views: 68137
Re: The DCC RPG Economy. I think the prices are off.
I think it is important to remember that some things can be bought for prices that you would have a hard time selling them for. If you don't know what I mean, go down to your local comic shop, pull down a wall book, buy it, and then come back next week to sell it. Chain is expensive in DCC, but tha...
- Mon Oct 22, 2012 5:04 am
- Forum: DCC RPG General
- Topic: The DCC RPG Economy. I think the prices are off.
- Replies: 47
- Views: 68137
The DCC RPG Economy. I think the prices are off.
Okay, I get the concept that regular farmers and folks don't get paid much and the monsters shouldn't have too much coin. But it looks like the price lists in DCC are inherited from OSIRC sources where money was more common. I'm struggling to understand the purchasing power (including bartering) of ...
- Thu Oct 18, 2012 11:02 am
- Forum: DCC RPG Adventure Modules
- Topic: Background for Sailors of the Starless Sea.
- Replies: 2
- Views: 5877
Background for Sailors of the Starless Sea.
I just got the module and am excited, as I read a lot of after action reports and play sessions about it. Most of the background detail was on the back cover, however. Did anyone provide a little more depth to the story background in their campaigns and care to share?
THanks,
THanks,
- Wed Oct 17, 2012 12:41 pm
- Forum: Magic and Spells
- Topic: Monster Summoning question.
- Replies: 1
- Views: 8186
Monster Summoning question.
From the spell description, this does not work to summon monsters to fight for you like animal summoning. It says the monsters have to stay inside the pentacle for the duration. So is the purpose of this spell to summon monsters to talk to them? I'm trying to figure out the utility of this spell. th...
- Wed Oct 17, 2012 5:56 am
- Forum: Magic and Spells
- Topic: Question about Automatic Critical via Spellburn
- Replies: 31
- Views: 61846
Re: Question about Automatic Critical via Spellburn
... 5 points: cut off a finger 10 points: cut off a hand 20 points: cut off a leg What characters will be willing to cut off a limb for 20 points of spellburn? Um. Isn't spellburn supposed to be healable? How do you heal a cut off leg (except by more magic)? I'd think it'd be better to just nerf sp...
- Wed Oct 17, 2012 5:54 am
- Forum: DCC RPG General
- Topic: So GG is not putting out more DCC rulebooks?
- Replies: 74
- Views: 126323
Re: So GG is not putting out more DCC rulebooks?
So... when do we see the first "Annual"? 

