Search found 96 matches
- Mon Jul 18, 2011 11:52 am
- Forum: DCC RPG General
- Topic: DCCRPG Blackmoor Dungeons Playtest at Gen Con 2011
- Replies: 20
- Views: 29989
Re: DCCRPG Blackmoor Dungeons Playtest at Gen Con 2011
Sorry not to have updated this sooner! I've been crazy busy helping create a new RPG - or more precisely, a second-wave retroclone, focused on creating a specific play experience rather than recreating a particular older edition - called the Adventurer Conqueror King System , or ACKS (prounounced &q...
- Sat Jun 11, 2011 4:36 am
- Forum: DCC RPG General
- Topic: Additional Designer's Blog: Feedback Shapes the DCC RPG
- Replies: 1
- Views: 5204
Additional Designer's Blog: Feedback Shapes the DCC RPG
At the blog I contribute to, The Mule Abides, I have a post about my experiences as an early playtester for the DCC . The summary is that passionate amateur feedback has and I'm confident will continue to produce real, substantive, ongoing improvements in core design aspects of the DCC RPG system - ...
- Wed Jun 08, 2011 6:25 pm
- Forum: DCC RPG General
- Topic: Converting D&D mods
- Replies: 5
- Views: 11126
Re: Converting D&D mods
I've posted about some conversions:
AD&D / Castles and Crusades adventure run using DCC RPG rules
Paizo 3.5 adventure run using DCC RPG
The bottom line is that I found doing these easy, fun, and revealing about what I liked about the DCC RPG.
AD&D / Castles and Crusades adventure run using DCC RPG rules
Paizo 3.5 adventure run using DCC RPG
The bottom line is that I found doing these easy, fun, and revealing about what I liked about the DCC RPG.
- Fri Apr 15, 2011 5:46 pm
- Forum: DCC RPG General
- Topic: Have your attitudes towards DCC RPG changed since Jan. 3rd?
- Replies: 113
- Views: 139074
Re: Have your attitudes towards DCC RPG changed since Jan. 3
One of the things that really has me hooked, is that this is the first time I have ever playtested a game. I am not sure how much my contributions have changed the game, but I definitely feel a sense of ownership. My other experiences as a playtester have been entirely negative. You play the game w...
- Thu Apr 14, 2011 9:00 pm
- Forum: DCC RPG General
- Topic: Any playtest games at the Dicehead SIEGE con in Chattanooga?
- Replies: 28
- Views: 42336
Re: Any playtest games at the Dicehead SIEGE con in Chattano
Thanks, Harley! Yes, a post on EN World would be great - I have it in my status there but could use some help getting it noticed!
- Thu Apr 14, 2011 5:40 pm
- Forum: DCC RPG General
- Topic: Any playtest games at the Dicehead SIEGE con in Chattanooga?
- Replies: 28
- Views: 42336
Re: Any playtest games at the Dicehead SIEGE con in Chattano
Shucks, so (relatively) near and yet so far! I'd be glad for a referral to any gamers in the area you know online, or pointers to a forum where I could make contacts? My wife does an overseas meeting of the International Neuropsychological Society every summer and I like to tag along and meet local ...
- Thu Apr 14, 2011 4:04 am
- Forum: DCC RPG General
- Topic: Any playtest games at the Dicehead SIEGE con in Chattanooga?
- Replies: 28
- Views: 42336
Re: Any playtest games at the Dicehead SIEGE con in Chattano
Machpants, I'm going to be in and around Auckland in the middle of July. Google Maps says it's over eight hours' drive from Martinborough, but if you can make it I'll be glad to run a DCC RPG playtest for you and any other gamers you might know in the area! It would please me no end to have a play r...
- Sun Mar 13, 2011 5:44 am
- Forum: DCC RPG General
- Topic: DCCRPG Blackmoor Dungeons Playtest at Gen Con 2011
- Replies: 20
- Views: 29989
Re: DCCRPG Blackmoor Dungeons Playtest at Gen Con 2011
Despite setting myself multiple reminders, I managed to forget to get an event submission in before the deadline. I'm still excited to run DCC RPG playtests in Blackmoor Dungeons, but it won't be on the event schedule. Instead, I'll work on finding a location where I can set up and play with whoever...
- Mon Feb 07, 2011 11:37 am
- Forum: Actual Play Reports
- Topic: Upcoming playtests of DCC RPG
- Replies: 200
- Views: 597422
Re: Upcoming playtests of DCC RPG
I'm running another playtest in NYC the evening of this Friday the 11th - let me know if you're interested and in town! This time I'll be using the experience of running adventures written for other systems to do one of my own native to the DCC RPG, and am very psyched for it.
- Mon Jan 31, 2011 7:59 pm
- Forum: DCC RPG General
- Topic: Anonycon Playtest Report
- Replies: 11
- Views: 19863
Re: Anonycon Playtest Report
One of the playtesters for our last NYC run wrote a little about it at his blog Dungeonskull Mountain : I think people who are writing the game off as yet another retroclone are going to be very surprised with the final product. Mechanically, DCC was satisfyingly wild, and felt like a strange (and w...
- Wed Jan 26, 2011 6:29 pm
- Forum: DCC RPG General
- Topic: Reading Appendix N
- Replies: 79
- Views: 88525
Re: Reading Appendix N
Good point on John the Balladeer being cleric-like. I'd love to see some more of that flavor come through in the class, especially finding/re-discovering rituals and having books that contain them, whether it's The Long-Lost Friend or some examples from history.
- Wed Jan 26, 2011 12:57 pm
- Forum: DCC RPG General
- Topic: Anonycon Playtest Report
- Replies: 11
- Views: 19863
Re: Anonycon Playtest Report
I'm still working on the second part of the Anonycon posts - wanting to respond to one of the commenters there set me off on a long tangent about RPG system theory - but in the meantime I have a writeup of the latest playtest where we used a 3.5 adventure with the DCC RPG rules.
- Wed Jan 19, 2011 6:12 pm
- Forum: DCC RPG General
- Topic: DCCRPG Blackmoor Dungeons Playtest at Gen Con 2011
- Replies: 20
- Views: 29989
Re: DCCRPG Blackmoor Dungeons Playtest at Gen Con 2011
Hmm, that is a seriously tempting possibility Jim. The drawback of not being able to do standard con registration for an off-site event has to be balanced against the human engineering advantages of playing in a non-noisy place with ready access to food, bathrooms, smoke breaks, etc., which normally...
- Thu Jan 13, 2011 9:48 am
- Forum: DCC RPG General
- Topic: Facebook page for DCCRPG
- Replies: 3
- Views: 10344
Facebook page for DCCRPG
I created a Facebook page for the DCC RPG. I think this link will take you there, or else you can search for it within FB. Let's use this to post about upcoming playtests, link to announcements, and generally let our friends know we're excited about it!
- Thu Jan 13, 2011 8:47 am
- Forum: DCC RPG General
- Topic: DCCRPG Blackmoor Dungeons Playtest at Gen Con 2011
- Replies: 20
- Views: 29989
Re: DCCRPG Blackmoor Dungeons Playtest at Gen Con 2011
Thanks Harley!
Event submission ends March 11, so sometime before then I'll review and see what day works best for the most number of us. Fin, are you saying you'd be there Thurs only, or starting Thurs?
Event submission ends March 11, so sometime before then I'll review and see what day works best for the most number of us. Fin, are you saying you'd be there Thurs only, or starting Thurs?
- Wed Jan 12, 2011 7:22 am
- Forum: DCC RPG General
- Topic: DCCRPG Blackmoor Dungeons Playtest at Gen Con 2011
- Replies: 20
- Views: 29989
DCCRPG Blackmoor Dungeons Playtest at Gen Con 2011
At Gen Con this year, I've been planning to run two all-day-long, rotating-cast-of-players expeditions into the depths of Castle Blackmoor, the first-ever dungeon (as written up in Arneson's First Fantasy Campaign and modified by the events that have taken place there when I ran it at last year's Ge...
- Thu Dec 16, 2010 3:58 pm
- Forum: DCC RPG General
- Topic: Curious about the DCC RPG packaging
- Replies: 45
- Views: 64379
Re: Curious about the DCC RPG packaging
I see the d24 in those pics! Looks like the set I have, which did just fine. I did want a d30 for randomly generating supernatural entities, though, and am ashamed to say I don't own one.
- Wed Dec 15, 2010 1:55 pm
- Forum: DCC RPG General
- Topic: Curious about the DCC RPG packaging
- Replies: 45
- Views: 64379
Re: Curious about the DCC RPG packaging
I also would like to see an intro adventure bundled with the box set (or sketched in the text of the single rulebook, perhaps in no more detail than in the Holmes or Moldvay basic sets), and if not a GM screen then a set of reference sheets like in the OD&D White Box - including some for players...
- Tue Dec 14, 2010 6:12 am
- Forum: Actual Play Reports
- Topic: Upcoming playtests of DCC RPG
- Replies: 200
- Views: 597422
Re: Upcoming playtests of DCC RPG
I'm not going to be at any upcoming conventions that aren't already mentioned here, but anyone who is in or passing through the NYC area is encouraged to let me know so we can schedule a playtest locally!
- Tue Dec 14, 2010 6:02 am
- Forum: DCC RPG General
- Topic: GENCON 2011 and DCC RPG
- Replies: 14
- Views: 25109
Re: GENCON 2011 and DCC RPG
Fin, I will be at Gen Con and would love to run a playtest for you & all other readers of this board, if that helps tip the scales!
- Tue Dec 14, 2010 5:55 am
- Forum: DCC RPG General
- Topic: A plea for the upcoming DCC RPG....
- Replies: 15
- Views: 25165
Re: A plea for the upcoming DCC RPG....
At the Anonycon playtest I used the 3E SRD for the stats of monsters mentioned in the Castle of the Mad Archmage, and that worked fine, and also used the Castles & Crusades stats given in Castle Zagyg, and that also worked fine! But I'm with finarvyn about not sweating the details - in a megadun...
- Tue Dec 14, 2010 5:22 am
- Forum: DCC RPG General
- Topic: Our own DCC RPG Forum! Yay!
- Replies: 1
- Views: 8723
Re: Our own DCC RPG Forum! Yay!
Very cool!
- Sat Oct 02, 2010 5:44 pm
- Forum: DCC RPG Private Playtest, Round One
- Topic: New presentation in dungeon design
- Replies: 0
- Views: 411
New presentation in dungeon design
This is a slightly different issue from the DCC RPG rules itself, but I'd love to see the associated adventures try to present things in a new & improved means of communicating information visually (while at the same time going back to the classics for the content of that information). Some of t...
- Sat Oct 02, 2010 4:15 pm
- Forum: DCC RPG Private Playtest, Round One
- Topic: Convention Packet
- Replies: 4
- Views: 502
Re: Convention Packet
When I do a higher-level game, should I do like we did in the 0 level game at Gary Con - roll 3 PCs, determine occupation randomly, and then level them? Should players run all 3 PCs at once?
- Wed Sep 22, 2010 4:57 am
- Forum: DCC RPG Private Playtest, Round One
- Topic: House rules
- Replies: 3
- Views: 1241
Re: House rules
I agree that it's fun to have optional rules and house rules. For sure, and I would like to see optional rules plus discussion of why you'd use them and how they'll affect the game. My point about 3E, though, was that they took things that had been popular house rules in 2E and made them part of th...